6e6383f082
- Added API for configuring categories - Added display for categories above page - Reduced height of page by 1 row to make room for categories - Added L/R scroll through when there are more categories than columns - Added pre-filter methods for categories and uncategorised items - Added categories for (most) items in the default game Co-authored-by: Oversword <bionc:oversword.co.uk>
150 lines
4.5 KiB
Lua
150 lines
4.5 KiB
Lua
local S = minetest.get_translator("unified_inventory")
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unified_inventory.registered_categories = {}
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unified_inventory.registered_category_items = {}
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unified_inventory.category_list = {}
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local function char_to_sort_index(char_code)
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if char_code <= 32 then
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-- Command codes, no thanks
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return 0
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end
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if char_code <= 64 then
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-- Sorts numbers, and some punctuation, after letters
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return char_code
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end
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if char_code >= 158 then
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-- Out of sortable range
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return 0
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end
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if char_code > 122 then
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-- Avoids overlap with {, |, } and ~
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return char_code - 58
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end
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if char_code > 96 then
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-- Normalises lowercase with uppercase
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return char_code - 96
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end
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return char_code - 64
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end
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local function string_to_sort_index(str)
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local max_chars = 5
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local power = 100
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local index = 0
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for i=1,math.min(#str, max_chars) do
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index = index + (char_to_sort_index(string.byte(str, i))/(power^i))
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end
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return index
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end
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function update_category_list()
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local category_list = {}
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table.insert(category_list, {
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name = "all",
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label = S("All Items"),
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symbol = "ui_category_all.png",
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index = -2,
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})
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table.insert(category_list, {
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name = "uncategorized",
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label = S("Misc. Items"),
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symbol = "ui_category_none.png",
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index = -1,
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})
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for category, def in pairs(unified_inventory.registered_categories) do
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table.insert(category_list, {
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name = category,
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label = def.label or category,
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symbol = def.symbol,
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index = def.index or -- sortby defined order
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string_to_sort_index(category) -- or do a rudimentary alphabetical sort
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})
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end
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table.sort(category_list, function (a,b)
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return a.index < b.index
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end)
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unified_inventory.category_list = category_list
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end
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local function ensure_category_exists(category_name)
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if not unified_inventory.registered_categories[category_name] then
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unified_inventory.registered_categories[category_name] = {
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symbol = "default:stick",
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label = category_name
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}
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end
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if not unified_inventory.registered_category_items[category_name] then
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unified_inventory.registered_category_items[category_name] = {}
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end
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end
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function unified_inventory.register_category(category_name, config)
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ensure_category_exists(category_name)
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if config and config.symbol then
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unified_inventory.set_category_symbol(category_name, config.symbol)
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end
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if config and config.label then
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unified_inventory.set_category_label(category_name, config.label)
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end
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if config and config.index then
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unified_inventory.set_category_index(category_name, config.index)
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end
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if config and config.items then
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unified_inventory.add_category_items(category_name, config.items)
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end
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update_category_list()
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end
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function unified_inventory.set_category_symbol(category_name, symbol)
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ensure_category_exists(category_name)
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unified_inventory.registered_categories[category_name].symbol = symbol
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update_category_list()
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end
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function unified_inventory.set_category_label(category_name, label)
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ensure_category_exists(category_name)
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unified_inventory.registered_categories[category_name].label = label
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update_category_list()
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end
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function unified_inventory.set_category_index(category_name, index)
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ensure_category_exists(category_name)
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unified_inventory.registered_categories[category_name].index = index
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update_category_list()
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end
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function unified_inventory.add_category_item(category_name, item)
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ensure_category_exists(category_name)
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unified_inventory.registered_category_items[category_name][item] = true
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end
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function unified_inventory.add_category_items(category_name, items)
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for _,item in ipairs(items) do
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unified_inventory.add_category_item(category_name, item)
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end
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end
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function unified_inventory.remove_category_item(category_name, item)
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unified_inventory.registered_category_items[category_name][item] = nil
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end
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function unified_inventory.remove_category(category_name)
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unified_inventory.registered_categories[category_name] = nil
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unified_inventory.registered_category_items[category_name] = nil
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update_category_list()
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end
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function unified_inventory.find_category(item)
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-- Returns the first category the item exists in
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-- Best for checking if an item has any category at all
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for category, items in pairs(unified_inventory.registered_category_items) do
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if items[item] then return category end
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end
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end
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function unified_inventory.find_categories(item)
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-- Returns all the categories the item exists in
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-- Best for listing all categories
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local categories = {}
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for category, items in pairs(unified_inventory.registered_category_items) do
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if items[item] then
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table.insert(categories, category)
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end
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end
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return categories
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end
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