492 lines
16 KiB
Lua
492 lines
16 KiB
Lua
local S = unified_inventory.gettext
|
|
local F = unified_inventory.fgettext
|
|
|
|
minetest.register_privilege("creative", {
|
|
description = S("Can use the creative inventory"),
|
|
give_to_singleplayer = false,
|
|
})
|
|
|
|
minetest.register_privilege("ui_full", {
|
|
description = S("Forces Unified Inventory to be displayed in Full mode if Lite mode is configured globally"),
|
|
give_to_singleplayer = false,
|
|
})
|
|
|
|
|
|
local trash = minetest.create_detached_inventory("trash", {
|
|
--allow_put = function(inv, listname, index, stack, player)
|
|
-- if unified_inventory.is_creative(player:get_player_name()) then
|
|
-- return stack:get_count()
|
|
-- else
|
|
-- return 0
|
|
-- end
|
|
--end,
|
|
on_put = function(inv, listname, index, stack, player)
|
|
inv:set_stack(listname, index, nil)
|
|
local player_name = player:get_player_name()
|
|
minetest.sound_play("trash", {to_player=player_name, gain = 1.0})
|
|
end,
|
|
})
|
|
trash:set_size("main", 1)
|
|
|
|
unified_inventory.register_button("craft", {
|
|
type = "image",
|
|
image = "ui_craft_icon.png",
|
|
tooltip = S("Crafting Grid")
|
|
})
|
|
|
|
unified_inventory.register_button("craftguide", {
|
|
type = "image",
|
|
image = "ui_craftguide_icon.png",
|
|
tooltip = S("Crafting Guide")
|
|
})
|
|
|
|
unified_inventory.register_button("home_gui_set", {
|
|
type = "image",
|
|
image = "ui_sethome_icon.png",
|
|
tooltip = S("Set home position"),
|
|
hide_lite=true,
|
|
action = function(player)
|
|
local player_name = player:get_player_name()
|
|
if minetest.check_player_privs(player_name, {home=true}) then
|
|
unified_inventory.set_home(player, player:getpos())
|
|
local home = unified_inventory.home_pos[player_name]
|
|
if home ~= nil then
|
|
minetest.sound_play("dingdong",
|
|
{to_player=player_name, gain = 1.0})
|
|
minetest.chat_send_player(player_name,
|
|
S("Home position set to: %s"):format(minetest.pos_to_string(home)))
|
|
end
|
|
else
|
|
minetest.chat_send_player(player_name,
|
|
S("You don't have the \"home\" privilege!"))
|
|
end
|
|
end,
|
|
})
|
|
|
|
unified_inventory.register_button("home_gui_go", {
|
|
type = "image",
|
|
image = "ui_gohome_icon.png",
|
|
tooltip = S("Go home"),
|
|
hide_lite=true,
|
|
action = function(player)
|
|
local player_name = player:get_player_name()
|
|
if minetest.check_player_privs(player_name, {home=true}) then
|
|
minetest.sound_play("teleport",
|
|
{to_player=player:get_player_name(), gain = 1.0})
|
|
unified_inventory.go_home(player)
|
|
else
|
|
minetest.chat_send_player(player_name,
|
|
S("You don't have the \"home\" privilege!"))
|
|
end
|
|
end,
|
|
})
|
|
|
|
unified_inventory.register_button("misc_set_day", {
|
|
type = "image",
|
|
image = "ui_sun_icon.png",
|
|
tooltip = S("Set time to day"),
|
|
hide_lite=true,
|
|
action = function(player)
|
|
local player_name = player:get_player_name()
|
|
if minetest.check_player_privs(player_name, {settime=true}) then
|
|
minetest.sound_play("birds",
|
|
{to_player=player_name, gain = 1.0})
|
|
minetest.set_timeofday((6000 % 24000) / 24000)
|
|
minetest.chat_send_player(player_name,
|
|
S("Time of day set to 6am"))
|
|
else
|
|
minetest.chat_send_player(player_name,
|
|
S("You don't have the settime privilege!"))
|
|
end
|
|
end,
|
|
})
|
|
|
|
unified_inventory.register_button("misc_set_night", {
|
|
type = "image",
|
|
image = "ui_moon_icon.png",
|
|
tooltip = S("Set time to night"),
|
|
hide_lite=true,
|
|
action = function(player)
|
|
local player_name = player:get_player_name()
|
|
if minetest.check_player_privs(player_name, {settime=true}) then
|
|
minetest.sound_play("owl",
|
|
{to_player=player_name, gain = 1.0})
|
|
minetest.set_timeofday((21000 % 24000) / 24000)
|
|
minetest.chat_send_player(player_name,
|
|
S("Time of day set to 9pm"))
|
|
else
|
|
minetest.chat_send_player(player_name,
|
|
S("You don't have the settime privilege!"))
|
|
end
|
|
end,
|
|
})
|
|
|
|
unified_inventory.register_button("clear_inv", {
|
|
type = "image",
|
|
image = "ui_trash_icon.png",
|
|
tooltip = S("Clear inventory"),
|
|
action = function(player)
|
|
local player_name = player:get_player_name()
|
|
if not unified_inventory.is_creative(player_name) then
|
|
minetest.chat_send_player(player_name,
|
|
S("This button has been disabled outside"
|
|
.." of creative mode to prevent"
|
|
.." accidental inventory trashing."
|
|
.."\nUse the trash slot instead."))
|
|
return
|
|
end
|
|
player:get_inventory():set_list("main", {})
|
|
minetest.chat_send_player(player_name, S('Inventory cleared!'))
|
|
minetest.sound_play("trash_all",
|
|
{to_player=player_name, gain = 1.0})
|
|
end,
|
|
})
|
|
|
|
unified_inventory.register_page("craft", {
|
|
get_formspec = function(player, perplayer_formspec)
|
|
|
|
local formspecy = perplayer_formspec.formspec_y
|
|
local formheadery = perplayer_formspec.form_header_y
|
|
|
|
local player_name = player:get_player_name()
|
|
local formspec = "background[2,"..formspecy..";6,3;ui_crafting_form.png]"
|
|
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
|
formspec = formspec.."label[0,"..formheadery..";" ..F("Crafting").."]"
|
|
formspec = formspec.."listcolors[#00000000;#00000000]"
|
|
formspec = formspec.."list[current_player;craftpreview;6,"..formspecy..";1,1;]"
|
|
formspec = formspec.."list[current_player;craft;2,"..formspecy..";3,3;]"
|
|
formspec = formspec.."label[7,"..(formspecy + 1.5)..";" .. F("Trash:") .. "]"
|
|
formspec = formspec.."list[detached:trash;main;7,"..(formspecy + 2)..";1,1;]"
|
|
formspec = formspec.."listring[current_name;craft]"
|
|
formspec = formspec.."listring[current_player;main]"
|
|
if unified_inventory.is_creative(player_name) then
|
|
formspec = formspec.."label[0,"..(formspecy + 1.5)..";" .. F("Refill:") .. "]"
|
|
formspec = formspec.."list[detached:"..minetest.formspec_escape(player_name).."refill;main;0,"..(formspecy +2)..";1,1;]"
|
|
end
|
|
return {formspec=formspec}
|
|
end,
|
|
})
|
|
|
|
-- stack_image_button(): generate a form button displaying a stack of items
|
|
--
|
|
-- The specified item may be a group. In that case, the group will be
|
|
-- represented by some item in the group, along with a flag indicating
|
|
-- that it's a group. If the group contains only one item, it will be
|
|
-- treated as if that item had been specified directly.
|
|
|
|
local function stack_image_button(x, y, w, h, buttonname_prefix, item)
|
|
local name = item:get_name()
|
|
local count = item:get_count()
|
|
local show_is_group = false
|
|
local displayitem = name.." "..count
|
|
local selectitem = name
|
|
if name:sub(1, 6) == "group:" then
|
|
local group_name = name:sub(7)
|
|
local group_item = unified_inventory.get_group_item(group_name)
|
|
show_is_group = not group_item.sole
|
|
displayitem = group_item.item or "unknown"
|
|
selectitem = group_item.sole and displayitem or name
|
|
end
|
|
local label = show_is_group and "G" or ""
|
|
return string.format("item_image_button[%f,%f;%u,%u;%s;%s;%s]",
|
|
x, y, w, h,
|
|
minetest.formspec_escape(displayitem),
|
|
minetest.formspec_escape(buttonname_prefix..unified_inventory.mangle_for_formspec(selectitem)),
|
|
label)
|
|
end
|
|
|
|
local recipe_text = {
|
|
recipe = "Recipe %d of %d",
|
|
usage = "Usage %d of %d",
|
|
}
|
|
local no_recipe_text = {
|
|
recipe = "No recipes",
|
|
usage = "No usages",
|
|
}
|
|
local role_text = {
|
|
recipe = "Result",
|
|
usage = "Ingredient",
|
|
}
|
|
local other_dir = {
|
|
recipe = "usage",
|
|
usage = "recipe",
|
|
}
|
|
|
|
unified_inventory.register_page("craftguide", {
|
|
get_formspec = function(player, perplayer_formspec)
|
|
|
|
local formspecy = perplayer_formspec.formspec_y
|
|
local formheadery = perplayer_formspec.form_header_y
|
|
local craftresultx = perplayer_formspec.craft_result_x
|
|
local craftresulty = perplayer_formspec.craft_result_y
|
|
|
|
local player_name = player:get_player_name()
|
|
local player_privs = minetest.get_player_privs(player_name)
|
|
local formspec = ""
|
|
formspec = formspec.."background[0,"..(formspecy + 3.5)..";8,4;ui_main_inventory.png]"
|
|
formspec = formspec.."label[0,"..formheadery..";" .. F("Crafting Guide") .. "]"
|
|
formspec = formspec.."listcolors[#00000000;#00000000]"
|
|
local item_name = unified_inventory.current_item[player_name]
|
|
if not item_name then return {formspec=formspec} end
|
|
|
|
local dir = unified_inventory.current_craft_direction[player_name]
|
|
local rdir
|
|
if dir == "recipe" then rdir = "usage" end
|
|
if dir == "usage" then rdir = "recipe" end
|
|
local crafts = unified_inventory.crafts_for[dir][item_name]
|
|
local alternate = unified_inventory.alternate[player_name]
|
|
local alternates, craft
|
|
if crafts ~= nil and #crafts > 0 then
|
|
alternates = #crafts
|
|
craft = crafts[alternate]
|
|
end
|
|
|
|
formspec = formspec.."background[0.5,"..(formspecy + 0.2)..";8,3;ui_craftguide_form.png]"
|
|
formspec = formspec.."textarea["..craftresultx..","..craftresulty
|
|
..";10,1;;"..minetest.formspec_escape(F(role_text[dir])..": "..item_name)..";]"
|
|
formspec = formspec..stack_image_button(0, formspecy, 1.1, 1.1, "item_button_"
|
|
.. rdir .. "_", ItemStack(item_name))
|
|
|
|
if not craft then
|
|
formspec = formspec.."label[5.5,"..(formspecy + 2.35)..";"
|
|
..minetest.formspec_escape(F(no_recipe_text[dir])).."]"
|
|
local no_pos = dir == "recipe" and 4.5 or 6.5
|
|
local item_pos = dir == "recipe" and 6.5 or 4.5
|
|
formspec = formspec.."image["..no_pos..","..formspecy..";1.1,1.1;ui_no.png]"
|
|
formspec = formspec..stack_image_button(item_pos, formspecy, 1.1, 1.1, "item_button_"
|
|
..other_dir[dir].."_", ItemStack(item_name))
|
|
if player_privs.give == true then
|
|
formspec = formspec.."label[0,"..(formspecy + 2.10)..";" .. F("Give me:") .. "]"
|
|
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
|
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
|
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
|
end
|
|
return {formspec = formspec}
|
|
end
|
|
|
|
local craft_type = unified_inventory.registered_craft_types[craft.type] or
|
|
unified_inventory.craft_type_defaults(craft.type, {})
|
|
if craft_type.icon then
|
|
formspec = formspec..string.format(" image[%f,%f;%f,%f;%s]",5.7,(formspecy + 0.05),0.5,0.5,craft_type.icon)
|
|
end
|
|
formspec = formspec.."label[5.5,"..(formspecy + 1)..";" .. minetest.formspec_escape(craft_type.description).."]"
|
|
formspec = formspec..stack_image_button(6.5, formspecy, 1.1, 1.1, "item_button_usage_", ItemStack(craft.output))
|
|
local display_size = craft_type.dynamic_display_size and craft_type.dynamic_display_size(craft) or { width = craft_type.width, height = craft_type.height }
|
|
local craft_width = craft_type.get_shaped_craft_width and craft_type.get_shaped_craft_width(craft) or display_size.width
|
|
|
|
-- This keeps recipes aligned to the right,
|
|
-- so that they're close to the arrow.
|
|
local xoffset = 1.5 + (3 - display_size.width)
|
|
for y = 1, display_size.height do
|
|
for x = 1, display_size.width do
|
|
local item
|
|
if craft and x <= craft_width then
|
|
item = craft.items[(y-1) * craft_width + x]
|
|
end
|
|
if item then
|
|
formspec = formspec..stack_image_button(
|
|
xoffset + x, formspecy - 1 + y, 1.1, 1.1,
|
|
"item_button_recipe_",
|
|
ItemStack(item))
|
|
else
|
|
-- Fake buttons just to make grid
|
|
formspec = formspec.."image_button["
|
|
..tostring(xoffset + x)..","..tostring(formspecy - 1 + y)
|
|
..";1,1;ui_blank_image.png;;]"
|
|
end
|
|
end
|
|
end
|
|
|
|
if craft_type.uses_crafting_grid then
|
|
formspec = formspec.."label[0,"..(formspecy + 0.9)..";" .. F("To craft grid:") .. "]"
|
|
.."button[0, "..(formspecy + 1.5)..";0.6,0.5;craftguide_craft_1;1]"
|
|
.."button[0.6,"..(formspecy + 1.5)..";0.7,0.5;craftguide_craft_10;10]"
|
|
.."button[1.3,"..(formspecy + 1.5)..";0.8,0.5;craftguide_craft_max;" .. F("All") .. "]"
|
|
end
|
|
if player_privs.give then
|
|
formspec = formspec.."label[0,"..(formspecy + 2.1)..";" .. F("Give me:") .. "]"
|
|
.."button[0, "..(formspecy + 2.7)..";0.6,0.5;craftguide_giveme_1;1]"
|
|
.."button[0.6,"..(formspecy + 2.7)..";0.7,0.5;craftguide_giveme_10;10]"
|
|
.."button[1.3,"..(formspecy + 2.7)..";0.8,0.5;craftguide_giveme_99;99]"
|
|
end
|
|
|
|
if alternates and alternates > 1 then
|
|
formspec = formspec.."label[5.5,"..(formspecy + 1.6)..";"
|
|
..string.format(F(recipe_text[dir]), alternate, alternates).."]"
|
|
.."button[5.5,"..(formspecy + 2)..";2,1;alternate;" .. F("Alternate") .. "]"
|
|
end
|
|
return {formspec = formspec}
|
|
end,
|
|
})
|
|
|
|
local function craftguide_giveme(player, formname, fields)
|
|
local amount
|
|
for k, v in pairs(fields) do
|
|
amount = k:match("craftguide_giveme_(.*)")
|
|
if amount then break end
|
|
end
|
|
if not amount then return end
|
|
|
|
amount = tonumber(amount)
|
|
if amount == 0 then return end
|
|
|
|
local player_name = player:get_player_name()
|
|
|
|
local output = unified_inventory.current_item[player_name]
|
|
if (not output) or (output == "") then return end
|
|
|
|
local player_inv = player:get_inventory()
|
|
|
|
player_inv:add_item("main", {name = output, count = amount})
|
|
end
|
|
|
|
-- tells if an item can be moved and returns an index if so
|
|
local function item_fits(player_inv, craft_item, needed_item)
|
|
local need_group = string.sub(needed_item, 1, 6) == "group:"
|
|
if need_group then
|
|
need_group = string.sub(needed_item, 7)
|
|
end
|
|
if craft_item
|
|
and not craft_item:is_empty() then
|
|
local ciname = craft_item:get_name()
|
|
|
|
-- abort if the item there isn't usable
|
|
if ciname ~= needed_item
|
|
and not need_group then
|
|
return
|
|
end
|
|
|
|
-- abort if no item fits onto it
|
|
if craft_item:get_count() >= craft_item:get_definition().stack_max then
|
|
return
|
|
end
|
|
|
|
-- use the item there if it's in the right group and a group item is needed
|
|
if need_group then
|
|
if minetest.get_item_group(ciname, need_group) == 0 then
|
|
return
|
|
end
|
|
needed_item = ciname
|
|
need_group = false
|
|
end
|
|
end
|
|
|
|
if need_group then
|
|
-- search an item of the specific group
|
|
for i,item in pairs(player_inv:get_list("main")) do
|
|
if not item:is_empty()
|
|
and minetest.get_item_group(item:get_name(), need_group) > 0 then
|
|
return i
|
|
end
|
|
end
|
|
|
|
-- no index found
|
|
return
|
|
end
|
|
|
|
-- search an item with a the name needed_item
|
|
for i,item in pairs(player_inv:get_list("main")) do
|
|
if not item:is_empty()
|
|
and item:get_name() == needed_item then
|
|
return i
|
|
end
|
|
end
|
|
|
|
-- no index found
|
|
end
|
|
|
|
-- modifies the player inventory and returns the changed craft_item if possible
|
|
local function move_item(player_inv, craft_item, needed_item)
|
|
local stackid = item_fits(player_inv, craft_item, needed_item)
|
|
if not stackid then
|
|
return
|
|
end
|
|
local wanted_stack = player_inv:get_stack("main", stackid)
|
|
local taken_item = wanted_stack:take_item()
|
|
player_inv:set_stack("main", stackid, wanted_stack)
|
|
|
|
if not craft_item
|
|
or craft_item:is_empty() then
|
|
return taken_item
|
|
end
|
|
|
|
craft_item:add_item(taken_item)
|
|
return craft_item
|
|
end
|
|
|
|
local function craftguide_craft(player, formname, fields)
|
|
local amount
|
|
for k, v in pairs(fields) do
|
|
amount = k:match("craftguide_craft_(.*)")
|
|
if amount then break end
|
|
end
|
|
if not amount then return end
|
|
local player_name = player:get_player_name()
|
|
|
|
local output = unified_inventory.current_item[player_name]
|
|
if (not output) or (output == "") then return end
|
|
|
|
local player_inv = player:get_inventory()
|
|
|
|
local crafts = unified_inventory.crafts_for[unified_inventory.current_craft_direction[player_name]][output]
|
|
if (not crafts) or (#crafts == 0) then return end
|
|
|
|
local alternate = unified_inventory.alternate[player_name]
|
|
|
|
local craft = crafts[alternate]
|
|
if craft.width > 3 then return end
|
|
|
|
local needed = craft.items
|
|
|
|
local craft_list = player_inv:get_list("craft")
|
|
|
|
local width = craft.width
|
|
if width == 0 then
|
|
-- Shapeless recipe
|
|
width = 3
|
|
end
|
|
|
|
amount = tonumber(amount) or 99
|
|
--[[
|
|
if amount == "max" then
|
|
amount = 99 -- Arbitrary; need better way to do this.
|
|
else
|
|
amount = tonumber(amount)
|
|
end--]]
|
|
|
|
for iter = 1, amount do
|
|
local index = 1
|
|
for y = 1, 3 do
|
|
for x = 1, width do
|
|
local needed_item = needed[index]
|
|
if needed_item then
|
|
local craft_index = ((y - 1) * 3) + x
|
|
local craft_item = craft_list[craft_index]
|
|
local newitem = move_item(player_inv, craft_item, needed_item)
|
|
if newitem then
|
|
craft_list[craft_index] = newitem
|
|
end
|
|
end
|
|
index = index + 1
|
|
end
|
|
end
|
|
end
|
|
|
|
player_inv:set_list("craft", craft_list)
|
|
|
|
unified_inventory.set_inventory_formspec(player, "craft")
|
|
end
|
|
|
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
for k, v in pairs(fields) do
|
|
if k:match("craftguide_craft_") then
|
|
craftguide_craft(player, formname, fields)
|
|
return
|
|
end
|
|
if k:match("craftguide_giveme_") then
|
|
craftguide_giveme(player, formname, fields)
|
|
return
|
|
end
|
|
end
|
|
end)
|