15 lines
581 B
Python
15 lines
581 B
Python
|
import pygame
|
||
|
class Obj(pygame.sprite.Sprite):
|
||
|
def __init__(self, img, x = 0, y = 0, button=""):
|
||
|
pygame.sprite.Sprite.__init__(self)
|
||
|
self.image = img.convert_alpha()
|
||
|
self.rect = self.image.get_rect()
|
||
|
self.rect.x = x
|
||
|
self.rect.y = y
|
||
|
self.button = button
|
||
|
if button:
|
||
|
myfont = pygame.font.SysFont('Liberation Mono, Bold', 16)
|
||
|
textsurface = myfont.render(button, False, (0, 0, 0))
|
||
|
self.image.blit(textsurface, (18, 16))
|
||
|
def draw(self, screen):
|
||
|
screen.blit(self.image, self.rect)
|