GeoJam2021/Assets/Scripts/JumpHeightChecker.cs

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2021-07-22 13:44:17 +02:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class JumpHeightChecker : MonoBehaviour
{
Vector3 v;
List<float> y_positions = new List<float>();
List<float> jump_peaks = new List<float>();
// Update is called once per frame
void Update()
{
v = transform.position;
}
}