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Assets/Scripts/JumpHeightChecker.cs
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Assets/Scripts/JumpHeightChecker.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class JumpHeightChecker : MonoBehaviour
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{
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Vector3 v;
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List<float> y_positions = new List<float>();
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List<float> jump_peaks = new List<float>();
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// Update is called once per frame
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void Update()
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{
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v = transform.position;
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}
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}
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Assets/Scripts/JumpHeightChecker.cs.meta
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Assets/Scripts/JumpHeightChecker.cs.meta
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serializedVersion: 2
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