This commit is contained in:
Benjamín 2021-07-22 14:52:39 +02:00
parent 30767dd251
commit 4ef1ee9f97
2 changed files with 327 additions and 6 deletions

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@ -5,18 +5,36 @@ using UnityEngine;
public class CameraTracking : MonoBehaviour
{
public Transform player;
[Range(0.1f, 2)] [SerializeField] float smoothing = 0.6f;
// Start is called before the first frame update
Vector3 player_pos;
Vector3 camera_pos;
Vector2 difference = new Vector2(0, 0);
void Start()
{
camera_pos = transform.position;
camera_pos[2] = -10;
transform.position = camera_pos;
}
// Update is called once per frame
void Update()
{
Vector3 playpos = player.transform.position;
playpos.z = playpos.z - 10;
playpos.y = playpos.y + 3;
transform.position = playpos;
player_pos = player.transform.position;
camera_pos = transform.position;
difference[0] = player_pos[0] - camera_pos[0];
difference[1] = player_pos[1] - camera_pos[1];
float smoothing_ = smoothing / Time.deltaTime;
camera_pos[0] += difference[0] / smoothing_;
camera_pos[1] += difference[1] / smoothing_;
transform.position = camera_pos;
}
}