edited lvl4
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 998253299}
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@ -37453,7 +37448,7 @@ AudioSource:
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m_Enabled: 1
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serializedVersion: 4
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OutputAudioMixerGroup: {fileID: 0}
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m_audioClip: {fileID: 8300000, guid: e86f6eab5cb23c3418bab08ac8ad046b, type: 3}
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m_audioClip: {fileID: 8300000, guid: 4867e3ea7a06ec3428d32261379af8a5, type: 3}
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m_PlayOnAwake: 1
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m_Volume: 1
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m_Pitch: 1
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@ -37696,7 +37691,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1744140755}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -35.7, y: 147.80002, z: 3}
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m_LocalPosition: {x: -19.899998, y: 127.500015, z: 3}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 964927014}
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@ -37880,7 +37875,7 @@ MonoBehaviour:
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target: {fileID: 8300000, guid: a2756462c48e9164db32d5b1cd8d4d56, type: 3}
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sfx: {fileID: 1823422550}
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circ: {fileID: 1750757247}
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nextScene: Finish
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nextScene: Level5
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--- !u!212 &1750757250
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SpriteRenderer:
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@ -37940,7 +37935,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1750757246}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: -59.4, y: 138.6, z: 0}
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m_LocalPosition: {x: -43.6, y: 109.9, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 883602336}
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@ -9,28 +9,28 @@ EditorUserSettings:
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UnityRemoteCompression:
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value: 337f73
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|
Loading…
Reference in New Issue
Block a user