UNITY 'S PARTICLE SYSTEM
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File diff suppressed because it is too large
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File diff suppressed because it is too large
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File diff suppressed because it is too large
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@ -27438,7 +27438,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 860946462}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: -1.18, z: 0}
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m_LocalPosition: {x: -0.01, y: -1.447, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 4766651}
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@ -28078,7 +28078,7 @@ ParticleSystem:
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m_PostInfinity: 2
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m_RotationOrder: 4
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randomizeRotationDirection: 0
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maxNumParticles: 100
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maxNumParticles: 20
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size3D: 0
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rotation3D: 0
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gravityModifier:
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@ -28137,7 +28137,7 @@ ParticleSystem:
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ShapeModule:
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serializedVersion: 6
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enabled: 1
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type: 4
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type: 5
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angle: 25
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length: 5
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boxThickness: {x: 0, y: 0, z: 0}
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@ -28145,7 +28145,7 @@ ParticleSystem:
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donutRadius: 0.2
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m_Position: {x: 0, y: 0, z: 0}
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m_Rotation: {x: 0, y: 0, z: 0}
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m_Scale: {x: 1, y: 1, z: 1}
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m_Scale: {x: 2, y: 0.1, z: 0.1}
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placementMode: 0
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m_MeshMaterialIndex: 0
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m_MeshNormalOffset: 0
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@ -31153,7 +31153,7 @@ ParticleSystem:
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m_Bounce:
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serializedVersion: 2
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minMaxState: 0
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scalar: 1
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scalar: 0
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minScalar: 1
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maxCurve:
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serializedVersion: 2
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@ -31288,7 +31288,7 @@ ParticleSystem:
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properties: 0
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emitProbability: 1
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LightsModule:
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enabled: 0
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enabled: 1
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ratio: 0
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light: {fileID: 0}
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randomDistribution: 1
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@ -9,7 +9,7 @@ EditorUserSettings:
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value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
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flags: 0
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RecentlyUsedScenePath-1:
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value: 22424703114646680e0b0227036c73150012147c623d28393930
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value: 22424703114646680e0b0227036c7919181e0b22623d28393930
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flags: 0
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RecentlyUsedScenePath-2:
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value: 22424703114646680e0b0227036c73150012147b623d28393930
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@ -27,7 +27,7 @@ EditorUserSettings:
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value: 22424703114646680e0b0227036c73150012147f623d28393930
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flags: 0
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RecentlyUsedScenePath-7:
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value: 22424703114646680e0b0227036c7919181e0b22623d28393930
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value: 22424703114646680e0b0227036c73150012147c623d28393930
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flags: 0
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RecentlyUsedScenePath-8:
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value: 22424703114646680e0b0227036c6b0502180a232d2468252320092a
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