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parent
93fec36bdd
commit
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@ -639,8 +639,8 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1419812560}
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m_GameObject: {fileID: 1419812560}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 3.7088284, y: -10.5, z: 0.70835644}
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m_LocalPosition: {x: 17.7342, y: -10.9912, z: 0.70835644}
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m_LocalScale: {x: 17.397755, y: 1.9050395, z: 1}
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m_LocalScale: {x: 101.93455, y: 0.9226782, z: 1}
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m_Children: []
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m_Children: []
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m_Father: {fileID: 8146526}
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m_Father: {fileID: 8146526}
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m_RootOrder: 3
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m_RootOrder: 3
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@ -4,21 +4,14 @@ using UnityEngine;
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public class Death : MonoBehaviour
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public class Death : MonoBehaviour
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{
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{
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// Start is called before the first frame update
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void Start()
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void Start() {
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{
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Debug.Log("hello");
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}
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}
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private void OnCollisionEnter2D (Collision2D collisionInfo)
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// Update is called once per frame
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void Update()
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{
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{
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Debug.Log(collisionInfo.collider.transform);
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}
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collisionInfo.collider.transform.position = Vector3.zero;
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public void OnCollisionEnter(){
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Debug.Log("B");
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}
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}
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}
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}
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