Info_edupage/UI/main.py

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import pygame.mouse
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from UI.Scenes.BasicScene import BasicScene
from UI.Scenes.BasicMultiscene import BasicMultiscene
from UI.Scenes.MultisceneInMultiscene import MultisceneInMultiscene
from UI.Scenes.RopeScene import RopeScene
from UI.Scenes.RopeMultiscene import RopeMultiscene
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from numpy import array as a
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import time
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screen_size = a([200, 500])
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scene = RopeScene(screen_size)
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mouse_pos = [0, 0]
clicked = False
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for i in range(400):
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scene.resize_screen(screen_size)
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scene.update()
scene.update_mouse_events(pygame.mouse.get_pos(), pygame.mouse.get_pressed(3)[0])
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scene.progress()
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#scene.save(f"Render/{i}.png", [800, 800])
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if i < 150:
screen_size[0] += 3
elif i < 250:
screen_size[1] += 2
else:
screen_size -= 4
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time.sleep(0.01)