Files
PixelJumperHero/Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Editor/UniversalAdditionalLightDataEditor.cs
2021-06-13 10:28:03 +02:00

24 lines
808 B
C#

using UnityEngine.Rendering.Universal;
using UnityEngine.Scripting.APIUpdating;
namespace UnityEditor.Rendering.Universal
{
[CanEditMultipleObjects]
[CustomEditor(typeof(UniversalAdditionalLightData))]
[MovedFrom("UnityEditor.Rendering.LWRP")] public class UniversalAdditionLightDataEditor : Editor
{
public override void OnInspectorGUI()
{
}
[MenuItem("CONTEXT/LWRPAdditionalLightData/Remove Component")]
static void RemoveComponent(MenuCommand command)
{
if (EditorUtility.DisplayDialog("Remove Component?", "Are you sure you want to remove this component? If you do, you will lose some settings.", "Remove", "Cancel"))
{
Undo.DestroyObjectImmediate(command.context);
}
}
}
}