Files
PixelJumperHero/Library/PackageCache/com.unity.render-pipelines.universal@11.0.0/Runtime/2D/Shadows/CompositeShadowCaster2D.cs
2021-06-13 10:28:03 +02:00

23 lines
543 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace UnityEngine.Experimental.Rendering.Universal
{
[AddComponentMenu("Rendering/2D/Composite Shadow Caster 2D (Experimental)")]
[ExecuteInEditMode]
public class CompositeShadowCaster2D : ShadowCasterGroup2D
{
protected void OnEnable()
{
ShadowCasterGroup2DManager.AddGroup(this);
}
protected void OnDisable()
{
ShadowCasterGroup2DManager.RemoveGroup(this);
}
}
}