45 lines
1.1 KiB
C#
45 lines
1.1 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using TMPro;
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using System.Text;
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public class HuDcko : MonoBehaviour
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{
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public int collectedcubes = 0;
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public int collectedcubes_max = 0;
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public bool ontop = false;
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public string text = "";
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public bool won = false;
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public TextMeshProUGUI textmeshpro;
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// Start is called before the first frame update
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void Start()
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{
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textmeshpro = GetComponent<TextMeshProUGUI>();
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}
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// Update is called once per frame
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void Update()
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{
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//prepare stringbuilder for textmeshpro
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StringBuilder sb = new StringBuilder();
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sb.Append("Collected cubes: ");
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sb.Append(collectedcubes);
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sb.Append("/");
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sb.Append(collectedcubes_max);
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sb.Append("\n");
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sb.Append("On top: ");
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sb.Append(ontop);
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sb.Append("\n");
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string hax = sb.ToString();
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if (won)
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{
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textmeshpro.text = "You won!";
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}
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else
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{
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textmeshpro.text = hax;
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}
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}
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}
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