Stranar/Assets/Scripts/HuDcko.cs
2022-06-25 15:42:49 +02:00

45 lines
1.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using TMPro;
using System.Text;
public class HuDcko : MonoBehaviour
{
public int collectedcubes = 0;
public int collectedcubes_max = 0;
public bool ontop = false;
public string text = "";
public bool won = false;
public TextMeshProUGUI textmeshpro;
// Start is called before the first frame update
void Start()
{
textmeshpro = GetComponent<TextMeshProUGUI>();
}
// Update is called once per frame
void Update()
{
//prepare stringbuilder for textmeshpro
StringBuilder sb = new StringBuilder();
sb.Append("Collected cubes: ");
sb.Append(collectedcubes);
sb.Append("/");
sb.Append(collectedcubes_max);
sb.Append("\n");
sb.Append("On top: ");
sb.Append(ontop);
sb.Append("\n");
string hax = sb.ToString();
if (won)
{
textmeshpro.text = "You won!";
}
else
{
textmeshpro.text = hax;
}
}
}