31 lines
732 B
C#
31 lines
732 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class bombspawner : MonoBehaviour
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{
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public GameObject totok;
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public int maxcubes = 100;
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public void PlaceObj(){
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int x = Random.Range(-821, 1000);
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int z = Random.Range(-950, 950);
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int y = Random.Range(-120, 1680);
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GameObject iks = Instantiate(totok.gameObject, new Vector3(x, y, z), Quaternion.identity);
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iks.SetActive(true);
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} // Start is called before the first frame update
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public void StartBombs()
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{
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for (int i = 0; i < maxcubes; i++)
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{
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PlaceObj();
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}
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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