More progress on audio and rendering
This commit is contained in:
@@ -13,6 +13,7 @@ volatile bool running = true;
|
||||
|
||||
bool debugMode = false;
|
||||
bool itemViewing = false;
|
||||
bool renderAtlas = false;
|
||||
|
||||
//The surface contained by the window
|
||||
SDL_Renderer *mainRenderer = NULL;
|
||||
|
Reference in New Issue
Block a user