Fixes
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13
util/util.c
13
util/util.c
@@ -11,6 +11,19 @@
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SDL_Window *window = NULL;
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volatile bool running = true;
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const char OrientStrings[ORIENT_DIRECTION_COUNT][10] = {
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"LEFT_DOWN",
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"LEFT",
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"LEFT_UP",
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"UP",
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"RIGHT_UP",
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"RIGHT",
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"RIGHT_DOWN",
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"DOWN",
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};
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int animationStep = 0;
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bool debugMode = false;
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bool itemViewing = false;
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bool renderAtlas = false;
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