test some stuff - still wip

This commit is contained in:
2025-05-25 22:41:57 +02:00
parent 429627c095
commit 78620af37a
7 changed files with 174 additions and 67 deletions

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@@ -19,18 +19,17 @@ typedef struct {
extern Item ItemRegistry[ITEMREGISTRY_SIZE];
typedef struct {
float x, y; // local position in tile (0.01.0)
float offset;
int tileX, tileY;
bool active;
uint16_t type;
uint8_t place;
} ItemOnBelt;
void updateItems();
void loadItems(SDL_Renderer *renderer);
void renderItem(ItemOnBelt item, SDL_Renderer *renderer);
void renderItem(ItemOnBelt item, SDL_Renderer *renderer, int lane);
void putItem(int x, int y, uint16_t itemType, uint8_t lane, uint8_t itemIndex);
#endif //FACTORYGAME_ITEM_H