test some stuff - still wip
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@@ -4,6 +4,9 @@
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#include "font.h"
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BitmapFont fonts[fontCount];
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BitmapFont
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prepText(SDL_Renderer *renderer, unsigned char pxSize, const char *file, uint8_t r, uint8_t g, uint8_t b, uint8_t a) {
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TTF_Font *gFont = TTF_OpenFont(file, pxSize);
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