upd
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@@ -90,8 +90,9 @@ void updateMachine(Tile *tile,
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in1->type = TYPE_AIR;
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if (in2->type != TYPE_AIR) in2->type = TYPE_AIR;
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out->type = result;
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out->tileX = tile->rect.x;
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out->tileY = tile->rect.y;
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out->prevTile = out->tile;
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out->tile.x = tile->rect.x;
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out->tile.y = tile->rect.y;
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out->offset = -0.5f;
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}
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}
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