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@@ -6,11 +6,13 @@
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#include "util.h"
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//#include "font.h"
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//The window we'll be rendering to
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SDL_Window *window = NULL;
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volatile bool running = true;
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bool debugMode = false;
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bool itemViewing = false;
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//The surface contained by the window
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SDL_Renderer *mainRenderer = NULL;
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