Hopefully last commit
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@@ -6,6 +6,9 @@
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#include "furnace.h"
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#include "miner.h"
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#include "turret.h"
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#include "ammoCrafter.h"
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#include "wiredrawer.h"
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#include "core.h"
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const UpdateTileCallback ItemTileCallbacks[TILEREGISTRY_SIZE] = {
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[TYPE_AIR] = NULL,
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@@ -14,4 +17,8 @@ const UpdateTileCallback ItemTileCallbacks[TILEREGISTRY_SIZE] = {
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[TYPE_FURNACE] = updateFurnace,
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[TYPE_MINER] = updateMiner,
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[TYPE_TURRET] = updateTurret,
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[TYPE_SPLITTER] = NULL, //TODO MOVE implementation from updateItem
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[TYPE_CORE] = updateCore,
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[TYPE_WIRECRAFTER] = updateWireDrawer,
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[TYPE_AMMOCRAFTER] = updateAmmoCrafter,
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};
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