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@@ -17,7 +17,7 @@ enum {
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MACHINE_SLOTS = 3
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};
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typedef struct {
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typedef struct MachineRecipe {
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ItemType input1;
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ItemType input2; // use TYPE_AIR if single-input
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ItemType output;
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@@ -34,4 +34,4 @@ bool findMachineRecipe(const MachineRecipe *recipes, size_t count, ItemType in1,
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void initMachineTile(ItemType type, const MachineRecipe *recipes, size_t count,
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uint8_t startFrame, uint8_t divisor);
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#endif //FACTORYGAME_CRAFTER_H
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#endif //FACTORYGAME_AMMOCRAFTER_H
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