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2025-04-23 22:55:22 +02:00
commit 8fd5f1cf1e
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//
// Created by bruno on 1.2.2025.
//
#ifndef RISCB_FONT_H
#define RISCB_FONT_H
#include <SDL2/SDL_render.h>
#include <SDL2/SDL_ttf.h>
#include <math.h>
typedef struct {
SDL_Texture *texture[256];
SDL_Surface *surface[256];
uint8_t size;
SDL_Color color;
} BitmapFont;
BitmapFont
prepText(SDL_Renderer *renderer, unsigned char pxSize, const char *file, uint8_t r, uint8_t g, uint8_t b, uint8_t a);
void destroyFont(BitmapFont *font);
void renderText(SDL_Renderer *renderer, BitmapFont font, char *string, uint16_t x, uint16_t y);
#endif //RISCB_FONT_H