start turret
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tiles/turret.h
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17
tiles/turret.h
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//
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// Created by bruno on 6/9/25.
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//
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#ifndef FACTORYGAME_TURRET_H
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#define FACTORYGAME_TURRET_H
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#include "../items/item.h"
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#include "stdint.h"
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extern const uint16_t AmmoDamages[];
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#define TURRET_AMMO_INPUT_SLOT 0
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void updateTurret(Tile * tile);
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#endif //FACTORYGAME_TURRET_H
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