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factorygame/tiles/turret.h
2025-06-10 16:29:17 +02:00

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280 B
C

//
// Created by bruno on 6/9/25.
//
#ifndef FACTORYGAME_TURRET_H
#define FACTORYGAME_TURRET_H
#include "../items/item.h"
#include "stdint.h"
extern const uint16_t AmmoDamages[];
#define TURRET_AMMO_INPUT_SLOT 0
void updateTurret(Tile * tile);
#endif //FACTORYGAME_TURRET_H