spawn more enemies
make color difference smaller
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@@ -7,8 +7,8 @@ public class spawner : MonoBehaviour
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//get enemy and king prefab
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public GameObject enemy;
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public GameObject king;
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public int numkings = 3;
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public int numenemies = 30;
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public int numkings = 16;
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public int numenemies = 90;
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// Start is called before the first frame update
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void Start()
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