spawn more enemies

make color difference smaller
This commit is contained in:
2022-04-28 19:51:32 +02:00
parent 7130abf7c0
commit 38f8825075
4 changed files with 6 additions and 6 deletions

View File

@@ -7,8 +7,8 @@ public class spawner : MonoBehaviour
//get enemy and king prefab
public GameObject enemy;
public GameObject king;
public int numkings = 3;
public int numenemies = 30;
public int numkings = 16;
public int numenemies = 90;
// Start is called before the first frame update
void Start()