forked from Mirrorlandia_minetest/irrlicht
Add a comment to addSkyDomeSceneNode
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6450 dfc29bdd-3216-0410-991c-e03cc46cb475
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@ -754,6 +754,8 @@ namespace scene
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//! Adds a skydome scene node to the scene graph.
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/** A skydome is a large (half-) sphere with a panoramic texture
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on the inside and is drawn around the camera position.
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Note: If the texture is mirrored you can use a negative scale for
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the texture-matrix of the node to still work with it.
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\param texture: Texture for the dome.
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\param horiRes: Number of vertices of a horizontal layer of the sphere.
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\param vertRes: Number of vertices of a vertical layer of the sphere.
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