Use qualifed id instead of virtual function calls in CVertexBuffer constructors

Another find by cppcheck tool


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6448 dfc29bdd-3216-0410-991c-e03cc46cb475
This commit is contained in:
cutealien 2023-01-19 23:26:20 +00:00
parent bda6bb8595
commit cfc4b29a2c

@ -98,18 +98,18 @@ namespace scene
CVertexBuffer(video::E_VERTEX_TYPE vertexType) : Vertices(0),
MappingHint(EHM_NEVER), ChangedID(1)
{
setType(vertexType);
CVertexBuffer::setType(vertexType);
}
CVertexBuffer(const IVertexBuffer &VertexBufferCopy) :
Vertices(0), MappingHint(EHM_NEVER),
ChangedID(1)
{
setType(VertexBufferCopy.getType());
reallocate(VertexBufferCopy.size());
CVertexBuffer::setType(VertexBufferCopy.getType());
CVertexBuffer::reallocate(VertexBufferCopy.size());
for (u32 n=0;n<VertexBufferCopy.size();++n)
push_back(VertexBufferCopy[n]);
CVertexBuffer::push_back(VertexBufferCopy[n]);
}
virtual ~CVertexBuffer()