Commit Graph

340 Commits

Author SHA1 Message Date
cutealien
6a9e0f109c Avoid potential number overflows.
Found by VS code analyser

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6393 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
engineer_apple
15e3f15b48 SpriteBank: error check on non existing textureNumber
seen in broken Fonts. unified getFrameNr

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6368 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
263f243523 S3DVertex initialize color always. It's derived classes now both accept const S3DVertex& constructor.
color intitialization has some cost, but we initialized all other values already (vectors are always set to 0).
Don't think it's a good idea to have one value around which is random.
S3DVertex2TCoords(S3DVertex& o) to S3DVertex2TCoords(const S3DVertex& o) simply because it makes more sense
S3DVertexTangents(const S3DVertex& o) added because I'll need it later (and no idea why only S3DVertex2TCoords got one of those before).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6359 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
c5ee8c8397 CVertexBuffer no longer re-allocates stuff when type doesn't change
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6339 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
b0c03b6f3b Add documentation that sourceRect of draw2dImage is based on the OriginalSize
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6324 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
679d3a8ba7 Avoid some more warnings when working with CMatrix4<f64>
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6304 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
d1f441787a Avoid warnings when working with CMatrix4<f64>
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6303 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
739a9eaf7c IVideoDriver::setMaterialRendererName now using u32 for index like other similar functions
Other functions like getMaterialRendererName got switched to u32 in the past. I can see no reason why this one was left out, so changing it to be same as the rest.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6300 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
sfan5
0acf0de2db Delete changes.txt
Gets in the way of cherry-picking and isn't up to date anyway.
2023-03-20 14:46:27 +01:00
numzero
52a0b9d8e5 Drop dependency on FileSystem from SceneManager 2023-03-19 19:47:43 +01:00
numzero
0160cdc51d Drop unused dependency of SceneManager on GUIEnvironment 2023-03-19 19:47:43 +01:00
numzero
5a1565072a Drop unused dependency on FileSystem in mesh loaders 2023-03-19 19:47:43 +01:00
numzero
25a7074c9a Remove all mentions of iOS 2023-03-14 17:54:08 +01:00
numzero
df8881898d Remove CIrrDeviceiOS 2023-03-14 17:54:08 +01:00
numzero
ba77d01c91 Error out early on unsupported SDL2+GLES1 combo 2023-03-13 19:16:06 +03:00
numzero
f641500d01 Add xvfb (for tests) 2023-03-13 18:45:50 +03:00
numzero
02c6449f0d Add CI for the new GL ES 2 driver 2023-03-13 18:40:11 +03:00
numzero
2331083837 Add CI for the new OpenGL 3 driver 2023-03-13 18:40:06 +03:00
numzero
d84dc18e13 Add OpenGL3 support to the autotests 2023-03-13 18:38:47 +03:00
numzero
ea0ca7f917 Small Fixes 2023-03-13 18:33:58 +03:00
numzero
82d1feb933 Accommodate lack of ETS_TEXTURE_1 2023-03-13 18:17:47 +03:00
numzero
d81db9dd6d Merge branch 'drop-irr-compile-config' into opengl3 2023-03-13 18:07:25 +03:00
numzero
6c68217426 Merge branch 'master' into drop-irr-compile-config 2023-03-13 18:05:36 +03:00
sfan5
21c61e9973 Bump revision early 2023-03-11 15:12:05 +01:00
Vitaliy
5a5a7d04b7
Drop IrrCompileConfig (#163) 2023-03-11 15:04:09 +01:00
numzero
b279810437 Consolidate import/export attribute definitions 2023-03-06 17:32:03 +03:00
numzero
e484698ba2 Restrict X11 options to X11 device 2023-03-06 14:22:48 +03:00
numzero
5f76be9380 Restore isDriverSupported, but in a cpp file 2023-03-06 14:22:48 +03:00
numzero
6de0afa8b3 Drop ETS_TEXTURE_1
The transformation state itself is still available via ETS_TEXTURE_0+1
2023-03-06 14:22:48 +03:00
sfan5
1d43ea17ca Bump revision 1.9.0mt10 2023-03-05 21:45:09 +01:00
Vitaliy
a6d062ebd9
Apply suggestions from code review
Co-authored-by: sfan5 <sfan5@live.de>
2023-03-04 22:27:43 +03:00
numzero
2e9ed529b1 Restore obsolete constants as they are still used in some code I don’t want to touch 2023-03-03 22:01:50 +03:00
numzero
ceb53be9e3 Merge branch 'master' into opengl3 2023-03-03 22:01:30 +03:00
numzero
df28a4cc46 Fix ifdefs around includes in CIrrDeviceSDL 2023-03-03 21:23:07 +03:00
numzero
8dd8652f5f Split new GL3/GLES2 drivers
The classes are tiny wrappers currently but should they be customized, they are there
2023-03-03 20:29:36 +03:00
numzero
2932065346 Report as OpenGL 3 2023-03-02 03:03:17 +03:00
numzero
1326dfbcb1 Error out on unsupported configurations 2023-03-02 02:44:52 +03:00
numzero
1bbe341daa Support both OpenGL3 and GLES2 on SDL2 2023-03-02 02:44:52 +03:00
numzero
d6716ec31b Support GLES2 2023-03-02 02:41:58 +03:00
numzero
620f4869a1 Drop obsolete video drivers 2023-03-02 01:22:04 +03:00
numzero
05384fdc5e Unify drawing functions 2023-02-28 00:51:29 +03:00
numzero
48270029cd Drop obsolete stuff 2023-02-27 23:36:56 +03:00
numzero
c5ce853148 Unify quad drawing 2023-02-27 23:36:47 +03:00
numzero
4fba496917 Unify plain image drawing 2023-02-27 21:27:23 +03:00
numzero
79fdab0551 Drop obsolete IVideoDriver features 2023-02-27 21:26:46 +03:00
numzero
608aa150ff Load extensions the OpenGL 3 way 2023-02-27 20:32:06 +03:00
numzero
1f750cd7b2 Add debug handler 2023-02-27 20:31:51 +03:00
numzero
8c521939b9 Enumerate extensions in the OpenGL 3 way 2023-02-27 17:41:03 +03:00
numzero
cfa8dd7845 Request OpenGL 3.2 2023-02-27 17:39:28 +03:00
numzero
01295c9ce6 Add OpenGL3 renderer 2023-02-27 17:05:11 +03:00