Commit Graph

171 Commits

Author SHA1 Message Date
cutealien
a7f9afd289 Avoid ambigious conversions when compiling with c++20
Yay, more ugly casts needed.


git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6427 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
263f243523 S3DVertex initialize color always. It's derived classes now both accept const S3DVertex& constructor.
color intitialization has some cost, but we initialized all other values already (vectors are always set to 0).
Don't think it's a good idea to have one value around which is random.
S3DVertex2TCoords(S3DVertex& o) to S3DVertex2TCoords(const S3DVertex& o) simply because it makes more sense
S3DVertexTangents(const S3DVertex& o) added because I'll need it later (and no idea why only S3DVertex2TCoords got one of those before).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6359 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
c5ee8c8397 CVertexBuffer no longer re-allocates stuff when type doesn't change
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6339 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
b0c03b6f3b Add documentation that sourceRect of draw2dImage is based on the OriginalSize
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6324 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
679d3a8ba7 Avoid some more warnings when working with CMatrix4<f64>
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6304 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
d1f441787a Avoid warnings when working with CMatrix4<f64>
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6303 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
cutealien
739a9eaf7c IVideoDriver::setMaterialRendererName now using u32 for index like other similar functions
Other functions like getMaterialRendererName got switched to u32 in the past. I can see no reason why this one was left out, so changing it to be same as the rest.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6300 dfc29bdd-3216-0410-991c-e03cc46cb475
2023-03-24 17:09:11 +01:00
numzero
52a0b9d8e5 Drop dependency on FileSystem from SceneManager 2023-03-19 19:47:43 +01:00
numzero
0160cdc51d Drop unused dependency of SceneManager on GUIEnvironment 2023-03-19 19:47:43 +01:00
numzero
25a7074c9a Remove all mentions of iOS 2023-03-14 17:54:08 +01:00
numzero
d81db9dd6d Merge branch 'drop-irr-compile-config' into opengl3 2023-03-13 18:07:25 +03:00
sfan5
21c61e9973 Bump revision early 2023-03-11 15:12:05 +01:00
Vitaliy
5a5a7d04b7
Drop IrrCompileConfig (#163) 2023-03-11 15:04:09 +01:00
sfan5
1d43ea17ca Bump revision 2023-03-05 21:45:09 +01:00
numzero
2e9ed529b1 Restore obsolete constants as they are still used in some code I don’t want to touch 2023-03-03 22:01:50 +03:00
numzero
ceb53be9e3 Merge branch 'master' into opengl3 2023-03-03 22:01:30 +03:00
numzero
1bbe341daa Support both OpenGL3 and GLES2 on SDL2 2023-03-02 02:44:52 +03:00
numzero
620f4869a1 Drop obsolete video drivers 2023-03-02 01:22:04 +03:00
numzero
79fdab0551 Drop obsolete IVideoDriver features 2023-02-27 21:26:46 +03:00
numzero
5a95b40a0e Reduce IrrCompileConfig usage to files that actually need it 2023-02-22 21:11:12 +03:00
numzero
8efd4527f6 Drop _IRR_MATERIAL_MAX_TEXTURES_ 2023-02-22 21:11:12 +03:00
numzero
a0e1e39ea7 Drop _IRR_SCENEMANAGER_DEBUG 2023-02-22 21:11:12 +03:00
numzero
d8e09f14bd Drop _IRR_COMPILE_WITH_GUI_ 2023-02-22 21:11:12 +03:00
numzero
67f852be57 Drop obsolete configuration macros 2023-02-22 21:11:12 +03:00
numzero
5a2b807890 Move import/export macros into CMake 2023-02-22 21:11:12 +03:00
numzero
06db7b7ab7 Move platform detection to CMake 2023-02-22 21:11:12 +03:00
Desour
09e6eeb65b Remove irr::core::hash
Its use of std::unary_function was deprecated.
And it wasn't used anywhere.
2023-02-22 11:43:42 +01:00
Desour
839bdc1a65 Fix -Wignored-qualifiers warnings in irrUString.h 2023-02-22 11:43:42 +01:00
numzero
38f18eec56 Drop unused stuff from IrrCompileConfig 2023-02-21 18:16:39 +03:00
DS
51dffc416a
Add WindowMaximized creation parameter and isWindowMaximized() (#142) 2023-02-06 15:05:44 +01:00
sfan5
a9230e5f49 Delete profiler 2023-01-02 21:05:07 +01:00
sfan5
b5a6dc0a15 Delete leak hunter 2023-01-02 20:37:18 +01:00
sfan5
05a00a8d91 Completely remove irrAllocator 2022-12-23 19:56:21 +01:00
sfan5
07fd32da50 Replace core::string implementation with std::basic_string 2022-12-23 19:17:08 +01:00
sfan5
6f98515f34 Fix two irrString bugs
* append() missing null-termination
* eraseTrailingFloatZeros() was accidentally broken, comment it out for now
2022-11-11 16:24:27 +01:00
Andrei E
a549d0bfed Add setRelativeMode for SDL driver (#123) 2022-10-24 21:19:11 +02:00
sfan5
a0af653c3d Bump revision early 2022-10-24 21:17:53 +02:00
JosiahWI
59fc4401f1 Replace _IRR_OVERRIDE_ macro with override keyword
The commit also establishes a precedent of leaving off the `virtual`
keyword in overrides. Although not strictly necessary, I believe this is
good for readability because it makes it clear it is an override and not
a pure virtual function, and it helps keep line lengths shorter. We
should move towards eliminating the macro altogether, but the definition
has been left in with a note on deprecation so that in-progress work
will not suffer merge conflicts.
2022-10-15 01:09:09 +02:00
sfan5
9b541f2948 Fix buffer size for wchar-multibyte conversion 2022-10-14 15:47:49 +02:00
sfan5
3225007e8d Bump revision 2022-09-16 19:39:46 +02:00
sfan5
ff645cc876 Bump revision 2022-07-21 20:20:13 +02:00
sfan5
51f0acb7c1 Replace std::min in irrArray.h
should fix #122
2022-07-20 22:09:07 +02:00
sfan5
91edd214aa Enable XInput2 by default (and improve CMake detection)
closes #73
2022-07-18 21:42:43 +02:00
sfan5
538c9e5cde Drop gamma ramp code
We definitely won't be wanting to set the gamma for the entire display in the future.
2022-07-18 21:22:38 +02:00
sfan5
abebac8bd4 Return nullptr pointer for empty core::array
fixes minetest/minetest#12532
2022-07-17 12:44:58 +02:00
sfan5
a7b306f702 Drop Console and Framebuffer device
fbdev is long legacy and the console was just an ASCII art gimmick
2022-07-09 23:53:04 +02:00
sfan5
aa095d9525
Remove more dead code (#108) 2022-06-01 15:03:52 +02:00
paradust7
128cf1696c
Remove core::list and replace uses with std::list (#105) 2022-05-22 00:00:32 +02:00
paradust7
3e81f38098
Make irrArray backed by std::vector (#101) 2022-05-21 23:56:36 +02:00
paradust7
00a7741cd4 Remove irrMap and use std::map instead 2022-05-18 13:12:47 +02:00
Richard Try
6928c7eb6f
Add hash for vector2d and vector3d (#93) 2022-05-10 19:26:24 +02:00
sfan5
372b3642bf Bump revision 2022-05-07 11:24:47 +02:00
paradust7
ba0396e93d
Replace HWBufferMap with a list and back pointers (#99) 2022-04-29 12:04:22 +02:00
sfan5
c9b66c8c58 Sort out two -Wdeprecated-copy warnings
- SMaterial copy constructor is removed entirely
  (same change in upstream trunk r6362)
- CMatrix4 gets an explicit, but default copy constructor readded
2022-04-28 21:20:42 +02:00
sfan5
e469c54f76 Fix COSOperator::getSystemMemory
The values it returns are in Kilobytes and it was broken on macOS.
2022-03-09 22:52:11 +01:00
sfan5
df908ef4ea Get rid of various old compiler and platform checks 2022-02-26 12:11:27 +01:00
cutealien
4fb1c55ec5 IBillboardSceneNode got functions to access meshbuffers.
So uv-coordinates can now be modified directly (previously only possible via texture matrix).

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6299 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-09 19:09:04 +01:00
cutealien
7fb36849c7 vector3d scalar operator/ and operator/= no longer multiply by the inverse but use the expected division.
That was a bad case of premature optimization.
Multiplication is indeed faster, but when working with floats this can introduce some rather unexpected inaccuracies.
Like x/x suddenly no longer being 1.0 (something guaranteed by division).
If someone really needs this back, then please add some new function which makes it clear we don't just have a typical division here.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6298 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-09 19:07:05 +01:00
cutealien
8c0ee7d9ab Avoid some warnings from static code analysis.
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6296 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-09 19:06:19 +01:00
cutealien
684293f527 Prefer static_cast to reinterpret_cast where possible.
Just safer. Could probably do in a lot more places... another time.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6293 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-09 19:05:49 +01:00
cutealien
1b8be72ccb de-deprecate clearZBuffer
Lets just keep this one around. Easy to use, downward compatible and generally works as expected.

git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/trunk@6259 dfc29bdd-3216-0410-991c-e03cc46cb475
2022-02-09 19:02:36 +01:00
sfan5
e5f69157db Bump revision 2022-02-03 21:50:14 +01:00
Emmanuel Hansen
53db262bd2
Update CIrrDeviceSDL to support SDL2 (#85) 2022-01-16 12:16:15 +01:00
x2048
2fec5e5dd3
Reset mesh animation state before recalculating normals (#90) 2022-01-02 20:41:03 +01:00
ROllerozxa
52e03a8485
Remove unused attribute saving and loading (#86) 2021-12-29 23:00:56 +01:00
sfan5
dd09fdcb4e
Remove more unused code (#87) 2021-12-29 13:12:09 +01:00
JosiahWI
6d133e1bcc Fix various GCC warnings
- fix overload hiding
- handle missing enumeration values in switch
- remove extraenous semicolons
- always have defaults in color converter switch
- fix root cause of stringop warning
2021-11-24 22:07:26 +01:00
JosiahWI
d4119ba664 Remove unused functions
renderLine16_Blend(), renderLine16_Decal(), renderLine32_Blend(), renderLine32_Decal()
clipLine()
frand()
drawRectangle() and drawLine()

remove unused private fields
2021-11-24 22:06:12 +01:00
sfan5
2f2d37dce6 Reduce _IRR_MATERIAL_MAX_TEXTURES_ to 4
We don't use any more and reducing this is free memory savings.
2021-11-19 20:27:51 +01:00
sfan5
d322b73e4c Get rid of MATERIAL_MAX_TEXTURES_USED
Another configurable knob of questionable usefulness,
especially since this inhibits certain optimizations
by making loop length dependent on a global variable.
2021-11-19 20:16:57 +01:00
x2048
39cad3e618
Fix updating of vertex normals for animated meshes (#77)
Updates cached positions and normals of animated vertices
from the mesh. Useful when using meshManipulator to update
the normals.
2021-11-16 12:30:31 +01:00
sfan5
81bae5b717 Replace some questionable math implementations
fixes #76
2021-10-24 01:23:06 +02:00
sfan5
713471e9a2 Bump revision to 1.9.0mt4 2021-09-14 19:31:32 +02:00
ROllerozxa
ac57007c55
Readd TGA format support (#64) 2021-09-13 21:21:26 +02:00
sfan5
4389a15e0f Remove unused locale-like code, utf8 functions and headers 2021-08-30 22:42:13 +02:00
DS
9c4b6f25ab
Fix X11 selections (#55)
This fixes all the issues with the X11 selection in addition to switching the clipboard to always be UTF-8.
2021-08-30 21:44:56 +02:00
sfan5
75b4c05741 Drop _IRR_WCHAR_FILESYSTEM
never used and never worked for us.
2021-08-30 20:55:06 +02:00
JosiahWI
2dc2846c3f
Add support for OpenBSD
There were three patches OpenBSD applied to build Irrlicht, and I implemented two of them. The first required turning off joystick events on OpenBSD, and the second (which I didn't confirm was necessary) required some defines in os.h. The third patch would have added an include to CIrrDeviceLinux.cpp, but the file had changed quite a bit and I could not tell whether this was necessary, so I left it out, and it appears Irrlicht builds fine.
2021-08-28 18:12:40 +02:00
cutealien
9690c1b3e3 Merging r6196 through r6248 from trunk to ogl-es branch
git-svn-id: svn://svn.code.sf.net/p/irrlicht/code/branches/ogl-es@6249 dfc29bdd-3216-0410-991c-e03cc46cb475
2021-08-27 10:59:31 +02:00
sfan5
da33f80bb8 Readd CSceneCollisionManager with only the method we need 2021-08-26 22:17:35 +02:00
hecks
da22e5d7c0 Remove redundant and troublesome constants from the GL binding 2021-08-07 22:50:13 +02:00
hecks
f83dab83cf Add some missing constants to the GL binding 2021-08-07 22:42:18 +02:00
hecks
5bf68b5731
Add a unified cross platform OpenGL core profile binding (#52) 2021-08-07 21:56:00 +02:00
hecktest
ae81dbd942 Restore missing entry in compile config 2021-07-23 18:25:23 +02:00
hecks
4ab3de3bab
Delete lots of unused features (#48) 2021-07-23 16:23:44 +02:00
sfan5
1d66c921c2 Drop unused and unportable "fast math" code 2021-07-17 00:02:37 +02:00
sfan5
0afd799002 Remove various ancient support code 2021-07-16 22:01:37 +02:00
sfan5
729c214c00 Drop XML implementation, related code and dependent features 2021-07-07 17:04:05 +02:00
sfan5
ecb30e3d96 Bump revision to 1.9.0mt3 2021-07-07 16:47:50 +02:00
sfan5
accf927874 Disable software drivers by default everywhere
They'll likely be dropped entirely soon.
2021-07-02 19:48:00 +02:00
Vincent Robinson
b43f9b96e0 Fix incorrect documentation on setRenderTarget(Ex) 2021-06-21 08:25:36 +02:00
Loïc Blot
04bc02fc22
Cleanup C++0x support in irrUString.h (#33) 2021-04-28 10:12:29 +02:00
sfan5
341cdbfe0d Enable ogles2 on mobile platforms by default
It wasn't meant to be disabled.
2021-04-27 09:25:58 +02:00
sfan5
05547cbd5f Disable Software drivers on mobile platforms
literally dead code
2021-04-09 21:24:58 +02:00
sfan5
c77797bbed Bump revision early
So we can leave CI at the last build while being able to test changes locally.
2021-04-02 23:38:28 +02:00
yw05
32004b9c5f Prepare GUI for IME support 2021-04-02 23:17:27 +02:00
sfan5
279530a230 Make compiling using MSVC work 2021-03-26 16:48:28 +01:00
sfan5
f7b46ba22f Bump revision to 1.9.0mt1 2021-03-25 15:47:33 +01:00
Loic Blot
ff737e113c Include irrUString directly in irrlicht
it's a derivate from irrString and originate from irrlicht, legitimate a return back to home
2021-03-25 13:35:51 +01:00
sfan5
0335a52479 Fix pixel-perfect draw2DLine on OpenGL 2021-03-12 16:30:44 +01:00