2010-11-29 19:13:04 +01:00
|
|
|
/*
|
|
|
|
Minetest-c55
|
|
|
|
Copyright (C) 2010 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
2010-11-27 00:02:21 +01:00
|
|
|
/*
|
|
|
|
(c) 2010 Perttu Ahola <celeron55@gmail.com>
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "inventory.h"
|
|
|
|
#include "serialization.h"
|
|
|
|
#include "utility.h"
|
|
|
|
#include "debug.h"
|
|
|
|
#include <sstream>
|
|
|
|
#include "main.h"
|
|
|
|
|
|
|
|
/*
|
|
|
|
InventoryItem
|
|
|
|
*/
|
|
|
|
|
|
|
|
InventoryItem::InventoryItem()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
InventoryItem::~InventoryItem()
|
|
|
|
{
|
|
|
|
}
|
|
|
|
|
|
|
|
InventoryItem* InventoryItem::deSerialize(std::istream &is)
|
|
|
|
{
|
|
|
|
DSTACK(__FUNCTION_NAME);
|
|
|
|
|
|
|
|
//is.imbue(std::locale("C"));
|
|
|
|
// Read name
|
|
|
|
std::string name;
|
|
|
|
std::getline(is, name, ' ');
|
|
|
|
|
|
|
|
if(name == "MaterialItem")
|
|
|
|
{
|
|
|
|
// u16 reads directly as a number (u8 doesn't)
|
|
|
|
u16 material;
|
|
|
|
is>>material;
|
|
|
|
u16 count;
|
|
|
|
is>>count;
|
|
|
|
if(material > 255)
|
|
|
|
throw SerializationError("Too large material number");
|
|
|
|
return new MaterialItem(material, count);
|
|
|
|
}
|
|
|
|
else if(name == "MBOItem")
|
|
|
|
{
|
|
|
|
std::string inventorystring;
|
|
|
|
std::getline(is, inventorystring, '|');
|
|
|
|
return new MapBlockObjectItem(inventorystring);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
dstream<<"Unknown InventoryItem name=\""<<name<<"\""<<std::endl;
|
|
|
|
throw SerializationError("Unknown InventoryItem name");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
MapBlockObjectItem
|
|
|
|
*/
|
|
|
|
|
|
|
|
video::ITexture * MapBlockObjectItem::getImage()
|
|
|
|
{
|
|
|
|
if(m_inventorystring.substr(0,3) == "Rat")
|
2010-12-20 21:03:49 +01:00
|
|
|
//return g_device->getVideoDriver()->getTexture("../data/rat.png");
|
|
|
|
return g_irrlicht->getTexture("../data/rat.png");
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
if(m_inventorystring.substr(0,4) == "Sign")
|
2010-12-20 21:03:49 +01:00
|
|
|
//return g_device->getVideoDriver()->getTexture("../data/sign.png");
|
|
|
|
return g_irrlicht->getTexture("../data/sign.png");
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
std::string MapBlockObjectItem::getText()
|
|
|
|
{
|
|
|
|
if(m_inventorystring.substr(0,3) == "Rat")
|
|
|
|
return "";
|
|
|
|
|
|
|
|
if(m_inventorystring.substr(0,4) == "Sign")
|
|
|
|
return "";
|
|
|
|
|
|
|
|
return "obj";
|
|
|
|
}
|
|
|
|
|
|
|
|
MapBlockObject * MapBlockObjectItem::createObject
|
|
|
|
(v3f pos, f32 player_yaw, f32 player_pitch)
|
|
|
|
{
|
|
|
|
std::istringstream is(m_inventorystring);
|
|
|
|
std::string name;
|
|
|
|
std::getline(is, name, ' ');
|
|
|
|
|
|
|
|
if(name == "None")
|
|
|
|
{
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
else if(name == "Sign")
|
|
|
|
{
|
|
|
|
std::string text;
|
|
|
|
std::getline(is, text, '|');
|
|
|
|
SignObject *obj = new SignObject(NULL, -1, pos);
|
|
|
|
obj->setText(text);
|
|
|
|
obj->setYaw(-player_yaw);
|
|
|
|
return obj;
|
|
|
|
}
|
|
|
|
else if(name == "Rat")
|
|
|
|
{
|
|
|
|
RatObject *obj = new RatObject(NULL, -1, pos);
|
|
|
|
return obj;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Inventory
|
|
|
|
*/
|
|
|
|
|
|
|
|
Inventory::Inventory(u32 size)
|
|
|
|
{
|
|
|
|
m_size = size;
|
|
|
|
clearItems();
|
|
|
|
}
|
|
|
|
|
|
|
|
Inventory::~Inventory()
|
|
|
|
{
|
|
|
|
for(u32 i=0; i<m_items.size(); i++)
|
|
|
|
{
|
|
|
|
delete m_items[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inventory::clearItems()
|
|
|
|
{
|
|
|
|
m_items.clear();
|
|
|
|
for(u32 i=0; i<m_size; i++)
|
|
|
|
{
|
|
|
|
m_items.push_back(NULL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inventory::serialize(std::ostream &os)
|
|
|
|
{
|
|
|
|
//os.imbue(std::locale("C"));
|
|
|
|
|
|
|
|
for(u32 i=0; i<m_items.size(); i++)
|
|
|
|
{
|
|
|
|
InventoryItem *item = m_items[i];
|
|
|
|
if(item != NULL)
|
|
|
|
{
|
|
|
|
os<<"Item ";
|
|
|
|
item->serialize(os);
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
os<<"Empty";
|
|
|
|
}
|
|
|
|
os<<"\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
os<<"end\n";
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inventory::deSerialize(std::istream &is)
|
|
|
|
{
|
|
|
|
//is.imbue(std::locale("C"));
|
|
|
|
|
|
|
|
clearItems();
|
|
|
|
u32 item_i = 0;
|
|
|
|
|
|
|
|
for(;;)
|
|
|
|
{
|
|
|
|
std::string line;
|
|
|
|
std::getline(is, line, '\n');
|
|
|
|
|
|
|
|
std::istringstream iss(line);
|
|
|
|
//iss.imbue(std::locale("C"));
|
|
|
|
|
|
|
|
std::string name;
|
|
|
|
std::getline(iss, name, ' ');
|
|
|
|
|
|
|
|
if(name == "end")
|
|
|
|
{
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
else if(name == "Item")
|
|
|
|
{
|
|
|
|
if(item_i > getSize() - 1)
|
|
|
|
throw SerializationError("too many items");
|
|
|
|
InventoryItem *item = InventoryItem::deSerialize(iss);
|
|
|
|
m_items[item_i++] = item;
|
|
|
|
}
|
|
|
|
else if(name == "Empty")
|
|
|
|
{
|
|
|
|
if(item_i > getSize() - 1)
|
|
|
|
throw SerializationError("too many items");
|
|
|
|
m_items[item_i++] = NULL;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
throw SerializationError("Unknown inventory identifier");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
Inventory & Inventory::operator = (Inventory &other)
|
|
|
|
{
|
|
|
|
m_size = other.m_size;
|
|
|
|
clearItems();
|
|
|
|
for(u32 i=0; i<other.m_items.size(); i++)
|
|
|
|
{
|
|
|
|
InventoryItem *item = other.m_items[i];
|
|
|
|
if(item != NULL)
|
|
|
|
{
|
|
|
|
m_items[i] = item->clone();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 Inventory::getSize()
|
|
|
|
{
|
|
|
|
return m_items.size();
|
|
|
|
}
|
|
|
|
|
|
|
|
u32 Inventory::getUsedSlots()
|
|
|
|
{
|
|
|
|
u32 num = 0;
|
|
|
|
for(u32 i=0; i<m_items.size(); i++)
|
|
|
|
{
|
|
|
|
InventoryItem *item = m_items[i];
|
|
|
|
if(item != NULL)
|
|
|
|
num++;
|
|
|
|
}
|
|
|
|
return num;
|
|
|
|
}
|
|
|
|
|
|
|
|
InventoryItem * Inventory::getItem(u32 i)
|
|
|
|
{
|
|
|
|
if(i > m_items.size() - 1)
|
|
|
|
return NULL;
|
|
|
|
return m_items[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
InventoryItem * Inventory::changeItem(u32 i, InventoryItem *newitem)
|
|
|
|
{
|
|
|
|
assert(i < m_items.size());
|
|
|
|
|
|
|
|
InventoryItem *olditem = m_items[i];
|
|
|
|
m_items[i] = newitem;
|
|
|
|
return olditem;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inventory::deleteItem(u32 i)
|
|
|
|
{
|
|
|
|
assert(i < m_items.size());
|
|
|
|
InventoryItem *item = changeItem(i, NULL);
|
|
|
|
if(item)
|
|
|
|
delete item;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool Inventory::addItem(InventoryItem *newitem)
|
|
|
|
{
|
|
|
|
// If it is a MaterialItem, try to find an already existing one
|
|
|
|
// and just increment the counter
|
|
|
|
if(std::string("MaterialItem") == newitem->getName())
|
|
|
|
{
|
|
|
|
u8 material = ((MaterialItem*)newitem)->getMaterial();
|
|
|
|
u8 count = ((MaterialItem*)newitem)->getCount();
|
|
|
|
for(u32 i=0; i<m_items.size(); i++)
|
|
|
|
{
|
|
|
|
InventoryItem *item2 = m_items[i];
|
|
|
|
if(item2 == NULL)
|
|
|
|
continue;
|
|
|
|
if(std::string("MaterialItem") != item2->getName())
|
|
|
|
continue;
|
|
|
|
// Found one. Check if it is of the right material and has
|
|
|
|
// free space
|
|
|
|
MaterialItem *mitem2 = (MaterialItem*)item2;
|
|
|
|
if(mitem2->getMaterial() != material)
|
|
|
|
continue;
|
|
|
|
//TODO: Add all that can be added and add remaining part
|
|
|
|
// to another place
|
|
|
|
if(mitem2->freeSpace() < count)
|
|
|
|
continue;
|
|
|
|
// Add to the counter
|
|
|
|
mitem2->add(count);
|
|
|
|
// Dump the parameter
|
|
|
|
delete newitem;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// Else find an empty position
|
|
|
|
for(u32 i=0; i<m_items.size(); i++)
|
|
|
|
{
|
|
|
|
InventoryItem *item = m_items[i];
|
|
|
|
if(item != NULL)
|
|
|
|
continue;
|
|
|
|
m_items[i] = newitem;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// Failed
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
void Inventory::print(std::ostream &o)
|
|
|
|
{
|
|
|
|
o<<"Player inventory:"<<std::endl;
|
|
|
|
for(u32 i=0; i<m_items.size(); i++)
|
|
|
|
{
|
|
|
|
InventoryItem *item = m_items[i];
|
|
|
|
if(item != NULL)
|
|
|
|
{
|
|
|
|
o<<i<<": ";
|
|
|
|
item->serialize(o);
|
|
|
|
o<<"\n";
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
//END
|