2013-02-23 19:06:57 +01:00
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2013-05-25 00:51:02 +02:00
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#include "lua_api/l_object.h"
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2013-08-11 04:09:45 +02:00
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#include "lua_api/l_internal.h"
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2013-05-25 00:51:02 +02:00
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#include "lua_api/l_inventory.h"
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#include "lua_api/l_item.h"
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2013-08-11 04:09:45 +02:00
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#include "common/c_converter.h"
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#include "common/c_content.h"
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2013-02-23 19:06:57 +01:00
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#include "log.h"
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#include "tool.h"
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2013-05-25 00:51:02 +02:00
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#include "serverobject.h"
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#include "content_object.h"
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#include "content_sao.h"
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#include "server.h"
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2013-04-14 00:20:22 +02:00
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#include "hud.h"
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struct EnumString es_HudElementType[] =
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{
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{HUD_ELEM_IMAGE, "image"},
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{HUD_ELEM_TEXT, "text"},
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{HUD_ELEM_STATBAR, "statbar"},
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{HUD_ELEM_INVENTORY, "inventory"},
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2013-05-25 00:51:02 +02:00
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{0, NULL},
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2013-04-14 00:20:22 +02:00
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};
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struct EnumString es_HudElementStat[] =
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{
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2013-12-21 04:37:14 +01:00
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{HUD_STAT_POS, "position"},
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{HUD_STAT_POS, "pos"}, /* Deprecated, only for compatibility's sake */
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2013-04-14 00:20:22 +02:00
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{HUD_STAT_NAME, "name"},
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{HUD_STAT_SCALE, "scale"},
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{HUD_STAT_TEXT, "text"},
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{HUD_STAT_NUMBER, "number"},
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{HUD_STAT_ITEM, "item"},
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{HUD_STAT_DIR, "direction"},
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2013-04-22 11:53:55 +02:00
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{HUD_STAT_ALIGN, "alignment"},
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2013-04-23 01:47:59 +02:00
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{HUD_STAT_OFFSET, "offset"},
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2013-04-14 00:20:22 +02:00
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{0, NULL},
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};
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2013-04-24 12:52:46 +02:00
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struct EnumString es_HudBuiltinElement[] =
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{
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2013-04-26 01:27:22 +02:00
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{HUD_FLAG_HOTBAR_VISIBLE, "hotbar"},
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{HUD_FLAG_HEALTHBAR_VISIBLE, "healthbar"},
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{HUD_FLAG_CROSSHAIR_VISIBLE, "crosshair"},
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{HUD_FLAG_WIELDITEM_VISIBLE, "wielditem"},
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2013-06-19 16:30:22 +02:00
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{HUD_FLAG_BREATHBAR_VISIBLE, "breathbar"},
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2013-04-24 12:52:46 +02:00
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{0, NULL},
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};
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2013-02-23 19:06:57 +01:00
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/*
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ObjectRef
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*/
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ObjectRef* ObjectRef::checkobject(lua_State *L, int narg)
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{
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luaL_checktype(L, narg, LUA_TUSERDATA);
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void *ud = luaL_checkudata(L, narg, className);
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if(!ud) luaL_typerror(L, narg, className);
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return *(ObjectRef**)ud; // unbox pointer
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}
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ServerActiveObject* ObjectRef::getobject(ObjectRef *ref)
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{
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ServerActiveObject *co = ref->m_object;
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return co;
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}
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LuaEntitySAO* ObjectRef::getluaobject(ObjectRef *ref)
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{
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ServerActiveObject *obj = getobject(ref);
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if(obj == NULL)
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return NULL;
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if(obj->getType() != ACTIVEOBJECT_TYPE_LUAENTITY)
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return NULL;
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return (LuaEntitySAO*)obj;
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}
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PlayerSAO* ObjectRef::getplayersao(ObjectRef *ref)
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{
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ServerActiveObject *obj = getobject(ref);
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if(obj == NULL)
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return NULL;
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if(obj->getType() != ACTIVEOBJECT_TYPE_PLAYER)
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return NULL;
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return (PlayerSAO*)obj;
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}
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Player* ObjectRef::getplayer(ObjectRef *ref)
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{
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PlayerSAO *playersao = getplayersao(ref);
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if(playersao == NULL)
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return NULL;
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return playersao->getPlayer();
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}
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// Exported functions
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// garbage collector
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int ObjectRef::gc_object(lua_State *L) {
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ObjectRef *o = *(ObjectRef **)(lua_touserdata(L, 1));
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//infostream<<"ObjectRef::gc_object: o="<<o<<std::endl;
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delete o;
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return 0;
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}
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// remove(self)
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int ObjectRef::l_remove(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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verbosestream<<"ObjectRef::l_remove(): id="<<co->getId()<<std::endl;
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co->m_removed = true;
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return 0;
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}
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// getpos(self)
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// returns: {x=num, y=num, z=num}
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int ObjectRef::l_getpos(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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v3f pos = co->getBasePosition() / BS;
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lua_newtable(L);
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lua_pushnumber(L, pos.X);
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lua_setfield(L, -2, "x");
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lua_pushnumber(L, pos.Y);
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lua_setfield(L, -2, "y");
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lua_pushnumber(L, pos.Z);
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lua_setfield(L, -2, "z");
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return 1;
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}
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// setpos(self, pos)
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int ObjectRef::l_setpos(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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//LuaEntitySAO *co = getluaobject(ref);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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// pos
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v3f pos = checkFloatPos(L, 2);
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// Do it
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co->setPos(pos);
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return 0;
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}
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// moveto(self, pos, continuous=false)
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int ObjectRef::l_moveto(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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//LuaEntitySAO *co = getluaobject(ref);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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// pos
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v3f pos = checkFloatPos(L, 2);
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// continuous
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bool continuous = lua_toboolean(L, 3);
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// Do it
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co->moveTo(pos, continuous);
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return 0;
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}
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// punch(self, puncher, time_from_last_punch, tool_capabilities, dir)
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int ObjectRef::l_punch(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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2013-05-25 00:51:02 +02:00
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ObjectRef *puncher_ref = checkobject(L, 2);
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2013-02-23 19:06:57 +01:00
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ServerActiveObject *co = getobject(ref);
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2013-05-25 00:51:02 +02:00
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ServerActiveObject *puncher = getobject(puncher_ref);
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2013-02-23 19:06:57 +01:00
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if(co == NULL) return 0;
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2013-05-25 00:51:02 +02:00
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if(puncher == NULL) return 0;
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v3f dir;
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if(lua_type(L, 5) != LUA_TTABLE)
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2013-02-23 19:06:57 +01:00
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dir = co->getBasePosition() - puncher->getBasePosition();
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2013-05-25 00:51:02 +02:00
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else
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dir = read_v3f(L, 5);
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2013-02-23 19:06:57 +01:00
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float time_from_last_punch = 1000000;
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if(lua_isnumber(L, 3))
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time_from_last_punch = lua_tonumber(L, 3);
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ToolCapabilities toolcap = read_tool_capabilities(L, 4);
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dir.normalize();
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// Do it
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co->punch(dir, &toolcap, puncher, time_from_last_punch);
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return 0;
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}
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// right_click(self, clicker); clicker = an another ObjectRef
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int ObjectRef::l_right_click(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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ObjectRef *ref2 = checkobject(L, 2);
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ServerActiveObject *co = getobject(ref);
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ServerActiveObject *co2 = getobject(ref2);
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if(co == NULL) return 0;
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if(co2 == NULL) return 0;
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// Do it
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co->rightClick(co2);
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return 0;
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}
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// set_hp(self, hp)
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// hp = number of hitpoints (2 * number of hearts)
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// returns: nil
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int ObjectRef::l_set_hp(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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luaL_checknumber(L, 2);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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int hp = lua_tonumber(L, 2);
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/*infostream<<"ObjectRef::l_set_hp(): id="<<co->getId()
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<<" hp="<<hp<<std::endl;*/
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// Do it
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co->setHP(hp);
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// Return
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return 0;
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}
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// get_hp(self)
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// returns: number of hitpoints (2 * number of hearts)
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// 0 if not applicable to this type of object
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int ObjectRef::l_get_hp(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL){
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// Default hp is 1
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lua_pushnumber(L, 1);
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return 1;
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}
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int hp = co->getHP();
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/*infostream<<"ObjectRef::l_get_hp(): id="<<co->getId()
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<<" hp="<<hp<<std::endl;*/
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// Return
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lua_pushnumber(L, hp);
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return 1;
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}
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// get_inventory(self)
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int ObjectRef::l_get_inventory(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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// Do it
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InventoryLocation loc = co->getInventoryLocation();
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2013-08-11 04:09:45 +02:00
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if(getServer(L)->getInventory(loc) != NULL)
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2013-02-23 19:06:57 +01:00
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InvRef::create(L, loc);
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else
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lua_pushnil(L); // An object may have no inventory (nil)
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return 1;
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}
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// get_wield_list(self)
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int ObjectRef::l_get_wield_list(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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// Do it
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lua_pushstring(L, co->getWieldList().c_str());
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return 1;
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}
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// get_wield_index(self)
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int ObjectRef::l_get_wield_index(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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// Do it
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lua_pushinteger(L, co->getWieldIndex() + 1);
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return 1;
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}
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// get_wielded_item(self)
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int ObjectRef::l_get_wielded_item(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL){
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// Empty ItemStack
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LuaItemStack::create(L, ItemStack());
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return 1;
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}
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// Do it
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LuaItemStack::create(L, co->getWieldedItem());
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return 1;
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}
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// set_wielded_item(self, itemstack or itemstring or table or nil)
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int ObjectRef::l_set_wielded_item(lua_State *L)
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{
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2013-05-25 00:51:02 +02:00
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NO_MAP_LOCK_REQUIRED;
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2013-02-23 19:06:57 +01:00
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ObjectRef *ref = checkobject(L, 1);
|
|
|
|
ServerActiveObject *co = getobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
2013-08-11 04:09:45 +02:00
|
|
|
ItemStack item = read_item(L, 2, getServer(L));
|
2013-02-23 19:06:57 +01:00
|
|
|
bool success = co->setWieldedItem(item);
|
|
|
|
lua_pushboolean(L, success);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// set_armor_groups(self, groups)
|
|
|
|
int ObjectRef::l_set_armor_groups(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
ServerActiveObject *co = getobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
ItemGroupList groups;
|
|
|
|
read_groups(L, 2, groups);
|
|
|
|
co->setArmorGroups(groups);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2013-12-03 18:51:15 +01:00
|
|
|
// set_physics_override(self, physics_override_speed, physics_override_jump,
|
|
|
|
// physics_override_gravity, sneak, sneak_glitch)
|
2013-04-05 13:03:28 +02:00
|
|
|
int ObjectRef::l_set_physics_override(lua_State *L)
|
|
|
|
{
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
PlayerSAO *co = (PlayerSAO *) getobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
2013-12-03 22:26:40 +01:00
|
|
|
if (lua_istable(L, 2)) {
|
|
|
|
co->m_physics_override_speed = getfloatfield_default(L, 2, "speed", co->m_physics_override_speed);
|
|
|
|
co->m_physics_override_jump = getfloatfield_default(L, 2, "jump", co->m_physics_override_jump);
|
|
|
|
co->m_physics_override_gravity = getfloatfield_default(L, 2, "gravity", co->m_physics_override_gravity);
|
|
|
|
co->m_physics_override_sneak = getboolfield_default(L, 2, "sneak", co->m_physics_override_sneak);
|
|
|
|
co->m_physics_override_sneak_glitch = getboolfield_default(L, 2, "sneak_glitch", co->m_physics_override_sneak_glitch);
|
2013-12-03 18:51:15 +01:00
|
|
|
co->m_physics_override_sent = false;
|
2013-12-03 22:26:40 +01:00
|
|
|
} else {
|
|
|
|
// old, non-table format
|
|
|
|
if(!lua_isnil(L, 2)){
|
|
|
|
co->m_physics_override_speed = lua_tonumber(L, 2);
|
|
|
|
co->m_physics_override_sent = false;
|
|
|
|
}
|
|
|
|
if(!lua_isnil(L, 3)){
|
|
|
|
co->m_physics_override_jump = lua_tonumber(L, 3);
|
|
|
|
co->m_physics_override_sent = false;
|
|
|
|
}
|
|
|
|
if(!lua_isnil(L, 4)){
|
|
|
|
co->m_physics_override_gravity = lua_tonumber(L, 4);
|
|
|
|
co->m_physics_override_sent = false;
|
|
|
|
}
|
2013-12-03 18:51:15 +01:00
|
|
|
}
|
2013-04-05 13:03:28 +02:00
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2013-02-23 19:06:57 +01:00
|
|
|
// set_animation(self, frame_range, frame_speed, frame_blend)
|
|
|
|
int ObjectRef::l_set_animation(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
ServerActiveObject *co = getobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
v2f frames = v2f(1, 1);
|
|
|
|
if(!lua_isnil(L, 2))
|
|
|
|
frames = read_v2f(L, 2);
|
|
|
|
float frame_speed = 15;
|
|
|
|
if(!lua_isnil(L, 3))
|
|
|
|
frame_speed = lua_tonumber(L, 3);
|
|
|
|
float frame_blend = 0;
|
|
|
|
if(!lua_isnil(L, 4))
|
|
|
|
frame_blend = lua_tonumber(L, 4);
|
|
|
|
co->setAnimation(frames, frame_speed, frame_blend);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// set_bone_position(self, std::string bone, v3f position, v3f rotation)
|
|
|
|
int ObjectRef::l_set_bone_position(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
ServerActiveObject *co = getobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
std::string bone = "";
|
|
|
|
if(!lua_isnil(L, 2))
|
|
|
|
bone = lua_tostring(L, 2);
|
|
|
|
v3f position = v3f(0, 0, 0);
|
|
|
|
if(!lua_isnil(L, 3))
|
|
|
|
position = read_v3f(L, 3);
|
|
|
|
v3f rotation = v3f(0, 0, 0);
|
|
|
|
if(!lua_isnil(L, 4))
|
|
|
|
rotation = read_v3f(L, 4);
|
|
|
|
co->setBonePosition(bone, position, rotation);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// set_attach(self, parent, bone, position, rotation)
|
|
|
|
int ObjectRef::l_set_attach(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
ObjectRef *parent_ref = checkobject(L, 2);
|
|
|
|
ServerActiveObject *co = getobject(ref);
|
|
|
|
ServerActiveObject *parent = getobject(parent_ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
if(parent == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
std::string bone = "";
|
|
|
|
if(!lua_isnil(L, 3))
|
|
|
|
bone = lua_tostring(L, 3);
|
|
|
|
v3f position = v3f(0, 0, 0);
|
|
|
|
if(!lua_isnil(L, 4))
|
|
|
|
position = read_v3f(L, 4);
|
|
|
|
v3f rotation = v3f(0, 0, 0);
|
|
|
|
if(!lua_isnil(L, 5))
|
|
|
|
rotation = read_v3f(L, 5);
|
|
|
|
co->setAttachment(parent->getId(), bone, position, rotation);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// set_detach(self)
|
|
|
|
int ObjectRef::l_set_detach(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
ServerActiveObject *co = getobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
co->setAttachment(0, "", v3f(0,0,0), v3f(0,0,0));
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// set_properties(self, properties)
|
|
|
|
int ObjectRef::l_set_properties(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
ServerActiveObject *co = getobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
ObjectProperties *prop = co->accessObjectProperties();
|
|
|
|
if(!prop)
|
|
|
|
return 0;
|
|
|
|
read_object_properties(L, 2, prop);
|
|
|
|
co->notifyObjectPropertiesModified();
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* LuaEntitySAO-only */
|
|
|
|
|
|
|
|
// setvelocity(self, {x=num, y=num, z=num})
|
|
|
|
int ObjectRef::l_setvelocity(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
LuaEntitySAO *co = getluaobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
v3f pos = checkFloatPos(L, 2);
|
|
|
|
// Do it
|
|
|
|
co->setVelocity(pos);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// getvelocity(self)
|
|
|
|
int ObjectRef::l_getvelocity(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
LuaEntitySAO *co = getluaobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
v3f v = co->getVelocity();
|
|
|
|
pushFloatPos(L, v);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// setacceleration(self, {x=num, y=num, z=num})
|
|
|
|
int ObjectRef::l_setacceleration(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
LuaEntitySAO *co = getluaobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// pos
|
|
|
|
v3f pos = checkFloatPos(L, 2);
|
|
|
|
// Do it
|
|
|
|
co->setAcceleration(pos);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// getacceleration(self)
|
|
|
|
int ObjectRef::l_getacceleration(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
LuaEntitySAO *co = getluaobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
v3f v = co->getAcceleration();
|
|
|
|
pushFloatPos(L, v);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// setyaw(self, radians)
|
|
|
|
int ObjectRef::l_setyaw(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
LuaEntitySAO *co = getluaobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
float yaw = luaL_checknumber(L, 2) * core::RADTODEG;
|
|
|
|
// Do it
|
|
|
|
co->setYaw(yaw);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// getyaw(self)
|
|
|
|
int ObjectRef::l_getyaw(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
LuaEntitySAO *co = getluaobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
float yaw = co->getYaw() * core::DEGTORAD;
|
|
|
|
lua_pushnumber(L, yaw);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// settexturemod(self, mod)
|
|
|
|
int ObjectRef::l_settexturemod(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
LuaEntitySAO *co = getluaobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
std::string mod = luaL_checkstring(L, 2);
|
|
|
|
co->setTextureMod(mod);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// setsprite(self, p={x=0,y=0}, num_frames=1, framelength=0.2,
|
|
|
|
// select_horiz_by_yawpitch=false)
|
|
|
|
int ObjectRef::l_setsprite(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
LuaEntitySAO *co = getluaobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
v2s16 p(0,0);
|
|
|
|
if(!lua_isnil(L, 2))
|
|
|
|
p = read_v2s16(L, 2);
|
|
|
|
int num_frames = 1;
|
|
|
|
if(!lua_isnil(L, 3))
|
|
|
|
num_frames = lua_tonumber(L, 3);
|
|
|
|
float framelength = 0.2;
|
|
|
|
if(!lua_isnil(L, 4))
|
|
|
|
framelength = lua_tonumber(L, 4);
|
|
|
|
bool select_horiz_by_yawpitch = false;
|
|
|
|
if(!lua_isnil(L, 5))
|
|
|
|
select_horiz_by_yawpitch = lua_toboolean(L, 5);
|
|
|
|
co->setSprite(p, num_frames, framelength, select_horiz_by_yawpitch);
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// DEPRECATED
|
|
|
|
// get_entity_name(self)
|
|
|
|
int ObjectRef::l_get_entity_name(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
LuaEntitySAO *co = getluaobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
std::string name = co->getName();
|
|
|
|
lua_pushstring(L, name.c_str());
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get_luaentity(self)
|
|
|
|
int ObjectRef::l_get_luaentity(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
LuaEntitySAO *co = getluaobject(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
luaentity_get(L, co->getId());
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Player-only */
|
|
|
|
|
|
|
|
// is_player(self)
|
|
|
|
int ObjectRef::l_is_player(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
lua_pushboolean(L, (player != NULL));
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-11-17 08:57:40 +01:00
|
|
|
// is_player_connected(self)
|
|
|
|
int ObjectRef::l_is_player_connected(lua_State *L)
|
|
|
|
{
|
|
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
lua_pushboolean(L, (player != NULL && player->peer_id != 0));
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-02-23 19:06:57 +01:00
|
|
|
// get_player_name(self)
|
|
|
|
int ObjectRef::l_get_player_name(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if(player == NULL){
|
|
|
|
lua_pushlstring(L, "", 0);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
// Do it
|
|
|
|
lua_pushstring(L, player->getName());
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get_look_dir(self)
|
|
|
|
int ObjectRef::l_get_look_dir(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if(player == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
float pitch = player->getRadPitch();
|
|
|
|
float yaw = player->getRadYaw();
|
|
|
|
v3f v(cos(pitch)*cos(yaw), sin(pitch), cos(pitch)*sin(yaw));
|
|
|
|
push_v3f(L, v);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get_look_pitch(self)
|
|
|
|
int ObjectRef::l_get_look_pitch(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if(player == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
lua_pushnumber(L, player->getRadPitch());
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get_look_yaw(self)
|
|
|
|
int ObjectRef::l_get_look_yaw(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if(player == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
lua_pushnumber(L, player->getRadYaw());
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-03-17 12:16:57 +01:00
|
|
|
// set_look_pitch(self, radians)
|
|
|
|
int ObjectRef::l_set_look_pitch(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-03-17 12:16:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
PlayerSAO* co = getplayersao(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
float pitch = luaL_checknumber(L, 2) * core::RADTODEG;
|
|
|
|
// Do it
|
|
|
|
co->setPitch(pitch);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// set_look_yaw(self, radians)
|
|
|
|
int ObjectRef::l_set_look_yaw(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-03-17 12:16:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
PlayerSAO* co = getplayersao(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
float yaw = luaL_checknumber(L, 2) * core::RADTODEG;
|
|
|
|
// Do it
|
|
|
|
co->setYaw(yaw);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-07-19 19:50:33 +02:00
|
|
|
// set_breath(self, breath)
|
|
|
|
int ObjectRef::l_set_breath(lua_State *L)
|
|
|
|
{
|
|
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
PlayerSAO* co = getplayersao(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
u16 breath = luaL_checknumber(L, 2);
|
|
|
|
// Do it
|
|
|
|
co->setBreath(breath);
|
|
|
|
co->m_breath_not_sent = true;
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get_breath(self)
|
|
|
|
int ObjectRef::l_get_breath(lua_State *L)
|
|
|
|
{
|
|
|
|
NO_MAP_LOCK_REQUIRED;
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
PlayerSAO* co = getplayersao(ref);
|
|
|
|
if(co == NULL) return 0;
|
|
|
|
// Do it
|
|
|
|
u16 breath = co->getBreath();
|
|
|
|
lua_pushinteger (L, breath);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-02-23 19:06:57 +01:00
|
|
|
// set_inventory_formspec(self, formspec)
|
|
|
|
int ObjectRef::l_set_inventory_formspec(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if(player == NULL) return 0;
|
|
|
|
std::string formspec = luaL_checkstring(L, 2);
|
|
|
|
|
|
|
|
player->inventory_formspec = formspec;
|
2013-08-11 04:09:45 +02:00
|
|
|
getServer(L)->reportInventoryFormspecModified(player->getName());
|
2013-02-23 19:06:57 +01:00
|
|
|
lua_pushboolean(L, true);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get_inventory_formspec(self) -> formspec
|
|
|
|
int ObjectRef::l_get_inventory_formspec(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if(player == NULL) return 0;
|
|
|
|
|
|
|
|
std::string formspec = player->inventory_formspec;
|
|
|
|
lua_pushlstring(L, formspec.c_str(), formspec.size());
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get_player_control(self)
|
|
|
|
int ObjectRef::l_get_player_control(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if(player == NULL){
|
|
|
|
lua_pushlstring(L, "", 0);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
// Do it
|
|
|
|
PlayerControl control = player->getPlayerControl();
|
|
|
|
lua_newtable(L);
|
|
|
|
lua_pushboolean(L, control.up);
|
|
|
|
lua_setfield(L, -2, "up");
|
|
|
|
lua_pushboolean(L, control.down);
|
|
|
|
lua_setfield(L, -2, "down");
|
|
|
|
lua_pushboolean(L, control.left);
|
|
|
|
lua_setfield(L, -2, "left");
|
|
|
|
lua_pushboolean(L, control.right);
|
|
|
|
lua_setfield(L, -2, "right");
|
|
|
|
lua_pushboolean(L, control.jump);
|
|
|
|
lua_setfield(L, -2, "jump");
|
|
|
|
lua_pushboolean(L, control.aux1);
|
|
|
|
lua_setfield(L, -2, "aux1");
|
|
|
|
lua_pushboolean(L, control.sneak);
|
|
|
|
lua_setfield(L, -2, "sneak");
|
|
|
|
lua_pushboolean(L, control.LMB);
|
|
|
|
lua_setfield(L, -2, "LMB");
|
|
|
|
lua_pushboolean(L, control.RMB);
|
|
|
|
lua_setfield(L, -2, "RMB");
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// get_player_control_bits(self)
|
|
|
|
int ObjectRef::l_get_player_control_bits(lua_State *L)
|
|
|
|
{
|
2013-05-25 00:51:02 +02:00
|
|
|
NO_MAP_LOCK_REQUIRED;
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if(player == NULL){
|
|
|
|
lua_pushlstring(L, "", 0);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
// Do it
|
|
|
|
lua_pushnumber(L, player->keyPressed);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-04-11 20:23:38 +02:00
|
|
|
// hud_add(self, form)
|
|
|
|
int ObjectRef::l_hud_add(lua_State *L)
|
|
|
|
{
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
2013-04-14 00:20:22 +02:00
|
|
|
if (player == NULL)
|
|
|
|
return 0;
|
2013-04-11 20:23:38 +02:00
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
HudElement *elem = new HudElement;
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
elem->type = (HudElementType)getenumfield(L, 2, "hud_elem_type",
|
|
|
|
es_HudElementType, HUD_ELEM_TEXT);
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
lua_getfield(L, 2, "position");
|
|
|
|
elem->pos = lua_istable(L, -1) ? read_v2f(L, -1) : v2f();
|
2013-04-11 20:23:38 +02:00
|
|
|
lua_pop(L, 1);
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
lua_getfield(L, 2, "scale");
|
|
|
|
elem->scale = lua_istable(L, -1) ? read_v2f(L, -1) : v2f();
|
2013-04-11 20:23:38 +02:00
|
|
|
lua_pop(L, 1);
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
elem->name = getstringfield_default(L, 2, "name", "");
|
|
|
|
elem->text = getstringfield_default(L, 2, "text", "");
|
|
|
|
elem->number = getintfield_default(L, 2, "number", 0);
|
|
|
|
elem->item = getintfield_default(L, 2, "item", 0);
|
2013-05-25 00:51:02 +02:00
|
|
|
elem->dir = getintfield_default(L, 2, "dir", 0);
|
2013-04-14 00:20:22 +02:00
|
|
|
|
2013-04-22 11:53:55 +02:00
|
|
|
lua_getfield(L, 2, "alignment");
|
|
|
|
elem->align = lua_istable(L, -1) ? read_v2f(L, -1) : v2f();
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
2013-04-23 01:47:59 +02:00
|
|
|
lua_getfield(L, 2, "offset");
|
|
|
|
elem->offset = lua_istable(L, -1) ? read_v2f(L, -1) : v2f();
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
2013-08-11 04:09:45 +02:00
|
|
|
u32 id = getServer(L)->hudAdd(player, elem);
|
2013-04-14 00:20:22 +02:00
|
|
|
if (id == (u32)-1) {
|
|
|
|
delete elem;
|
|
|
|
return 0;
|
|
|
|
}
|
2013-04-11 20:23:38 +02:00
|
|
|
|
|
|
|
lua_pushnumber(L, id);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
// hud_remove(self, id)
|
|
|
|
int ObjectRef::l_hud_remove(lua_State *L)
|
2013-04-11 20:23:38 +02:00
|
|
|
{
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
2013-04-14 00:20:22 +02:00
|
|
|
if (player == NULL)
|
|
|
|
return 0;
|
2013-04-11 20:23:38 +02:00
|
|
|
|
|
|
|
u32 id = -1;
|
2013-04-14 00:20:22 +02:00
|
|
|
if (!lua_isnil(L, 2))
|
2013-04-11 20:23:38 +02:00
|
|
|
id = lua_tonumber(L, 2);
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-08-11 04:09:45 +02:00
|
|
|
if (!getServer(L)->hudRemove(player, id))
|
2013-04-14 00:20:22 +02:00
|
|
|
return 0;
|
|
|
|
|
2013-04-11 20:23:38 +02:00
|
|
|
lua_pushboolean(L, true);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// hud_change(self, id, stat, data)
|
|
|
|
int ObjectRef::l_hud_change(lua_State *L)
|
|
|
|
{
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
2013-04-14 00:20:22 +02:00
|
|
|
if (player == NULL)
|
|
|
|
return 0;
|
2013-04-11 20:23:38 +02:00
|
|
|
|
2013-04-21 18:55:46 +02:00
|
|
|
u32 id = !lua_isnil(L, 2) ? lua_tonumber(L, 2) : -1;
|
2013-04-14 00:20:22 +02:00
|
|
|
if (id >= player->hud.size())
|
|
|
|
return 0;
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-21 18:55:46 +02:00
|
|
|
HudElementStat stat = HUD_STAT_NUMBER;
|
|
|
|
if (!lua_isnil(L, 3)) {
|
|
|
|
int statint;
|
|
|
|
std::string statstr = lua_tostring(L, 3);
|
|
|
|
stat = string_to_enum(es_HudElementStat, statint, statstr) ?
|
|
|
|
(HudElementStat)statint : HUD_STAT_NUMBER;
|
|
|
|
}
|
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
void *value = NULL;
|
|
|
|
HudElement *e = player->hud[id];
|
|
|
|
if (!e)
|
|
|
|
return 0;
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
switch (stat) {
|
|
|
|
case HUD_STAT_POS:
|
|
|
|
e->pos = read_v2f(L, 4);
|
|
|
|
value = &e->pos;
|
|
|
|
break;
|
|
|
|
case HUD_STAT_NAME:
|
|
|
|
e->name = lua_tostring(L, 4);
|
|
|
|
value = &e->name;
|
|
|
|
break;
|
|
|
|
case HUD_STAT_SCALE:
|
|
|
|
e->scale = read_v2f(L, 4);
|
|
|
|
value = &e->scale;
|
|
|
|
break;
|
|
|
|
case HUD_STAT_TEXT:
|
|
|
|
e->text = lua_tostring(L, 4);
|
|
|
|
value = &e->text;
|
|
|
|
break;
|
|
|
|
case HUD_STAT_NUMBER:
|
|
|
|
e->number = lua_tonumber(L, 4);
|
|
|
|
value = &e->number;
|
|
|
|
break;
|
|
|
|
case HUD_STAT_ITEM:
|
|
|
|
e->item = lua_tonumber(L, 4);
|
|
|
|
value = &e->item;
|
|
|
|
break;
|
|
|
|
case HUD_STAT_DIR:
|
|
|
|
e->dir = lua_tonumber(L, 4);
|
|
|
|
value = &e->dir;
|
2014-01-12 19:07:35 +01:00
|
|
|
break;
|
2013-04-22 11:53:55 +02:00
|
|
|
case HUD_STAT_ALIGN:
|
|
|
|
e->align = read_v2f(L, 4);
|
|
|
|
value = &e->align;
|
2014-01-12 19:07:35 +01:00
|
|
|
break;
|
2013-04-23 01:47:59 +02:00
|
|
|
case HUD_STAT_OFFSET:
|
|
|
|
e->offset = read_v2f(L, 4);
|
|
|
|
value = &e->offset;
|
2014-01-12 19:07:35 +01:00
|
|
|
break;
|
2013-04-11 20:23:38 +02:00
|
|
|
}
|
2013-04-21 18:55:46 +02:00
|
|
|
|
2013-08-11 04:09:45 +02:00
|
|
|
getServer(L)->hudChange(player, id, stat, value);
|
2013-04-11 20:23:38 +02:00
|
|
|
|
|
|
|
lua_pushboolean(L, true);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// hud_get(self, id)
|
|
|
|
int ObjectRef::l_hud_get(lua_State *L)
|
|
|
|
{
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
2013-04-14 00:20:22 +02:00
|
|
|
if (player == NULL)
|
|
|
|
return 0;
|
2013-04-11 20:23:38 +02:00
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
u32 id = lua_tonumber(L, -1);
|
|
|
|
if (id >= player->hud.size())
|
|
|
|
return 0;
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
HudElement *e = player->hud[id];
|
|
|
|
if (!e)
|
|
|
|
return 0;
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-11 20:23:38 +02:00
|
|
|
lua_newtable(L);
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
lua_pushstring(L, es_HudElementType[(u8)e->type].str);
|
2013-04-11 20:23:38 +02:00
|
|
|
lua_setfield(L, -2, "type");
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-11 20:23:38 +02:00
|
|
|
push_v2f(L, e->pos);
|
|
|
|
lua_setfield(L, -2, "position");
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-11 20:23:38 +02:00
|
|
|
lua_pushstring(L, e->name.c_str());
|
|
|
|
lua_setfield(L, -2, "name");
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-11 20:23:38 +02:00
|
|
|
push_v2f(L, e->scale);
|
|
|
|
lua_setfield(L, -2, "scale");
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-11 20:23:38 +02:00
|
|
|
lua_pushstring(L, e->text.c_str());
|
|
|
|
lua_setfield(L, -2, "text");
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-11 20:23:38 +02:00
|
|
|
lua_pushnumber(L, e->number);
|
|
|
|
lua_setfield(L, -2, "number");
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-11 20:23:38 +02:00
|
|
|
lua_pushnumber(L, e->item);
|
|
|
|
lua_setfield(L, -2, "item");
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-04-11 20:23:38 +02:00
|
|
|
lua_pushnumber(L, e->dir);
|
|
|
|
lua_setfield(L, -2, "dir");
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-04-26 01:27:22 +02:00
|
|
|
// hud_set_flags(self, flags)
|
|
|
|
int ObjectRef::l_hud_set_flags(lua_State *L)
|
2013-04-24 12:52:46 +02:00
|
|
|
{
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if (player == NULL)
|
|
|
|
return 0;
|
|
|
|
|
2013-04-26 01:27:22 +02:00
|
|
|
u32 flags = 0;
|
|
|
|
u32 mask = 0;
|
|
|
|
bool flag;
|
2013-04-24 12:52:46 +02:00
|
|
|
|
2013-04-26 01:27:22 +02:00
|
|
|
const EnumString *esp = es_HudBuiltinElement;
|
|
|
|
for (int i = 0; esp[i].str; i++) {
|
|
|
|
if (getboolfield(L, 2, esp[i].str, flag)) {
|
|
|
|
flags |= esp[i].num * flag;
|
|
|
|
mask |= esp[i].num;
|
|
|
|
}
|
|
|
|
}
|
2013-08-11 04:09:45 +02:00
|
|
|
if (!getServer(L)->hudSetFlags(player, flags, mask))
|
2013-04-24 12:52:46 +02:00
|
|
|
return 0;
|
|
|
|
|
2013-04-26 01:27:22 +02:00
|
|
|
lua_pushboolean(L, true);
|
2013-04-24 12:52:46 +02:00
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-05-04 02:08:52 +02:00
|
|
|
// hud_set_hotbar_itemcount(self, hotbar_itemcount)
|
|
|
|
int ObjectRef::l_hud_set_hotbar_itemcount(lua_State *L)
|
|
|
|
{
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if (player == NULL)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
s32 hotbar_itemcount = lua_tonumber(L, 2);
|
|
|
|
|
2013-08-11 04:09:45 +02:00
|
|
|
if (!getServer(L)->hudSetHotbarItemcount(player, hotbar_itemcount))
|
2013-05-04 02:08:52 +02:00
|
|
|
return 0;
|
|
|
|
|
|
|
|
lua_pushboolean(L, true);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-09-03 19:51:40 +02:00
|
|
|
// hud_set_hotbar_image(self, name)
|
|
|
|
int ObjectRef::l_hud_set_hotbar_image(lua_State *L)
|
|
|
|
{
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if (player == NULL)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
std::string name = lua_tostring(L, 2);
|
|
|
|
|
|
|
|
getServer(L)->hudSetHotbarImage(player, name);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// hud_set_hotbar_selected_image(self, name)
|
|
|
|
int ObjectRef::l_hud_set_hotbar_selected_image(lua_State *L)
|
|
|
|
{
|
|
|
|
ObjectRef *ref = checkobject(L, 1);
|
|
|
|
Player *player = getplayer(ref);
|
|
|
|
if (player == NULL)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
std::string name = lua_tostring(L, 2);
|
|
|
|
|
|
|
|
getServer(L)->hudSetHotbarSelectedImage(player, name);
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-02-23 19:06:57 +01:00
|
|
|
ObjectRef::ObjectRef(ServerActiveObject *object):
|
|
|
|
m_object(object)
|
|
|
|
{
|
|
|
|
//infostream<<"ObjectRef created for id="<<m_object->getId()<<std::endl;
|
|
|
|
}
|
|
|
|
|
|
|
|
ObjectRef::~ObjectRef()
|
|
|
|
{
|
|
|
|
/*if(m_object)
|
|
|
|
infostream<<"ObjectRef destructing for id="
|
|
|
|
<<m_object->getId()<<std::endl;
|
|
|
|
else
|
|
|
|
infostream<<"ObjectRef destructing for id=unknown"<<std::endl;*/
|
|
|
|
}
|
|
|
|
|
|
|
|
// Creates an ObjectRef and leaves it on top of stack
|
|
|
|
// Not callable from Lua; all references are created on the C side.
|
|
|
|
void ObjectRef::create(lua_State *L, ServerActiveObject *object)
|
|
|
|
{
|
|
|
|
ObjectRef *o = new ObjectRef(object);
|
|
|
|
//infostream<<"ObjectRef::create: o="<<o<<std::endl;
|
|
|
|
*(void **)(lua_newuserdata(L, sizeof(void *))) = o;
|
|
|
|
luaL_getmetatable(L, className);
|
|
|
|
lua_setmetatable(L, -2);
|
|
|
|
}
|
|
|
|
|
|
|
|
void ObjectRef::set_null(lua_State *L)
|
|
|
|
{
|
|
|
|
ObjectRef *o = checkobject(L, -1);
|
|
|
|
o->m_object = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
void ObjectRef::Register(lua_State *L)
|
|
|
|
{
|
|
|
|
lua_newtable(L);
|
|
|
|
int methodtable = lua_gettop(L);
|
|
|
|
luaL_newmetatable(L, className);
|
|
|
|
int metatable = lua_gettop(L);
|
|
|
|
|
|
|
|
lua_pushliteral(L, "__metatable");
|
|
|
|
lua_pushvalue(L, methodtable);
|
|
|
|
lua_settable(L, metatable); // hide metatable from Lua getmetatable()
|
|
|
|
|
|
|
|
lua_pushliteral(L, "__index");
|
|
|
|
lua_pushvalue(L, methodtable);
|
|
|
|
lua_settable(L, metatable);
|
|
|
|
|
|
|
|
lua_pushliteral(L, "__gc");
|
|
|
|
lua_pushcfunction(L, gc_object);
|
|
|
|
lua_settable(L, metatable);
|
|
|
|
|
|
|
|
lua_pop(L, 1); // drop metatable
|
|
|
|
|
|
|
|
luaL_openlib(L, 0, methods, 0); // fill methodtable
|
|
|
|
lua_pop(L, 1); // drop methodtable
|
|
|
|
|
|
|
|
// Cannot be created from Lua
|
|
|
|
//lua_register(L, className, create_object);
|
|
|
|
}
|
|
|
|
|
|
|
|
const char ObjectRef::className[] = "ObjectRef";
|
|
|
|
const luaL_reg ObjectRef::methods[] = {
|
|
|
|
// ServerActiveObject
|
|
|
|
luamethod(ObjectRef, remove),
|
|
|
|
luamethod(ObjectRef, getpos),
|
|
|
|
luamethod(ObjectRef, setpos),
|
|
|
|
luamethod(ObjectRef, moveto),
|
|
|
|
luamethod(ObjectRef, punch),
|
|
|
|
luamethod(ObjectRef, right_click),
|
|
|
|
luamethod(ObjectRef, set_hp),
|
|
|
|
luamethod(ObjectRef, get_hp),
|
|
|
|
luamethod(ObjectRef, get_inventory),
|
|
|
|
luamethod(ObjectRef, get_wield_list),
|
|
|
|
luamethod(ObjectRef, get_wield_index),
|
|
|
|
luamethod(ObjectRef, get_wielded_item),
|
|
|
|
luamethod(ObjectRef, set_wielded_item),
|
|
|
|
luamethod(ObjectRef, set_armor_groups),
|
2013-04-05 13:03:28 +02:00
|
|
|
luamethod(ObjectRef, set_physics_override),
|
2013-02-23 19:06:57 +01:00
|
|
|
luamethod(ObjectRef, set_animation),
|
|
|
|
luamethod(ObjectRef, set_bone_position),
|
|
|
|
luamethod(ObjectRef, set_attach),
|
|
|
|
luamethod(ObjectRef, set_detach),
|
|
|
|
luamethod(ObjectRef, set_properties),
|
|
|
|
// LuaEntitySAO-only
|
|
|
|
luamethod(ObjectRef, setvelocity),
|
|
|
|
luamethod(ObjectRef, getvelocity),
|
|
|
|
luamethod(ObjectRef, setacceleration),
|
|
|
|
luamethod(ObjectRef, getacceleration),
|
|
|
|
luamethod(ObjectRef, setyaw),
|
|
|
|
luamethod(ObjectRef, getyaw),
|
|
|
|
luamethod(ObjectRef, settexturemod),
|
|
|
|
luamethod(ObjectRef, setsprite),
|
|
|
|
luamethod(ObjectRef, get_entity_name),
|
|
|
|
luamethod(ObjectRef, get_luaentity),
|
|
|
|
// Player-only
|
|
|
|
luamethod(ObjectRef, is_player),
|
2013-11-17 08:57:40 +01:00
|
|
|
luamethod(ObjectRef, is_player_connected),
|
2013-02-23 19:06:57 +01:00
|
|
|
luamethod(ObjectRef, get_player_name),
|
|
|
|
luamethod(ObjectRef, get_look_dir),
|
|
|
|
luamethod(ObjectRef, get_look_pitch),
|
|
|
|
luamethod(ObjectRef, get_look_yaw),
|
2013-03-17 12:16:57 +01:00
|
|
|
luamethod(ObjectRef, set_look_yaw),
|
|
|
|
luamethod(ObjectRef, set_look_pitch),
|
2013-07-19 19:50:33 +02:00
|
|
|
luamethod(ObjectRef, get_breath),
|
|
|
|
luamethod(ObjectRef, set_breath),
|
2013-02-23 19:06:57 +01:00
|
|
|
luamethod(ObjectRef, set_inventory_formspec),
|
|
|
|
luamethod(ObjectRef, get_inventory_formspec),
|
|
|
|
luamethod(ObjectRef, get_player_control),
|
|
|
|
luamethod(ObjectRef, get_player_control_bits),
|
2013-04-11 20:23:38 +02:00
|
|
|
luamethod(ObjectRef, hud_add),
|
2013-04-14 00:20:22 +02:00
|
|
|
luamethod(ObjectRef, hud_remove),
|
2013-04-11 20:23:38 +02:00
|
|
|
luamethod(ObjectRef, hud_change),
|
|
|
|
luamethod(ObjectRef, hud_get),
|
2013-04-26 01:27:22 +02:00
|
|
|
luamethod(ObjectRef, hud_set_flags),
|
2013-05-04 02:08:52 +02:00
|
|
|
luamethod(ObjectRef, hud_set_hotbar_itemcount),
|
2013-09-03 19:51:40 +02:00
|
|
|
luamethod(ObjectRef, hud_set_hotbar_image),
|
|
|
|
luamethod(ObjectRef, hud_set_hotbar_selected_image),
|
2013-02-23 19:06:57 +01:00
|
|
|
{0,0}
|
|
|
|
};
|