2013-04-14 00:20:22 +02:00
|
|
|
/*
|
|
|
|
Minetest
|
|
|
|
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU Lesser General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef HUD_HEADER
|
|
|
|
#define HUD_HEADER
|
|
|
|
|
|
|
|
#include "irrlichttypes_extrabloated.h"
|
2013-08-11 04:09:45 +02:00
|
|
|
#include <string>
|
2013-04-14 00:20:22 +02:00
|
|
|
|
|
|
|
#define HUD_DIR_LEFT_RIGHT 0
|
|
|
|
#define HUD_DIR_RIGHT_LEFT 1
|
|
|
|
#define HUD_DIR_TOP_BOTTOM 2
|
|
|
|
#define HUD_DIR_BOTTOM_TOP 3
|
|
|
|
|
2013-04-20 06:21:32 +02:00
|
|
|
#define HUD_CORNER_UPPER 0
|
|
|
|
#define HUD_CORNER_LOWER 1
|
|
|
|
#define HUD_CORNER_CENTER 2
|
|
|
|
|
2013-04-26 01:27:22 +02:00
|
|
|
#define HUD_FLAG_HOTBAR_VISIBLE (1 << 0)
|
|
|
|
#define HUD_FLAG_HEALTHBAR_VISIBLE (1 << 1)
|
|
|
|
#define HUD_FLAG_CROSSHAIR_VISIBLE (1 << 2)
|
|
|
|
#define HUD_FLAG_WIELDITEM_VISIBLE (1 << 3)
|
2013-06-19 16:30:22 +02:00
|
|
|
#define HUD_FLAG_BREATHBAR_VISIBLE (1 << 4)
|
2013-04-24 12:52:46 +02:00
|
|
|
|
2013-05-04 02:08:52 +02:00
|
|
|
#define HUD_PARAM_HOTBAR_ITEMCOUNT 1
|
|
|
|
|
|
|
|
#define HUD_HOTBAR_ITEMCOUNT_DEFAULT 8
|
|
|
|
#define HUD_HOTBAR_ITEMCOUNT_MAX 23
|
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
enum HudElementType {
|
|
|
|
HUD_ELEM_IMAGE = 0,
|
|
|
|
HUD_ELEM_TEXT = 1,
|
|
|
|
HUD_ELEM_STATBAR = 2,
|
|
|
|
HUD_ELEM_INVENTORY = 3
|
|
|
|
};
|
|
|
|
|
|
|
|
enum HudElementStat {
|
2013-05-25 00:51:02 +02:00
|
|
|
HUD_STAT_POS = 0,
|
2013-04-14 00:20:22 +02:00
|
|
|
HUD_STAT_NAME,
|
|
|
|
HUD_STAT_SCALE,
|
|
|
|
HUD_STAT_TEXT,
|
|
|
|
HUD_STAT_NUMBER,
|
|
|
|
HUD_STAT_ITEM,
|
2013-04-22 11:53:55 +02:00
|
|
|
HUD_STAT_DIR,
|
2013-04-23 01:47:59 +02:00
|
|
|
HUD_STAT_ALIGN,
|
|
|
|
HUD_STAT_OFFSET
|
2013-04-14 00:20:22 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
struct HudElement {
|
|
|
|
HudElementType type;
|
|
|
|
v2f pos;
|
|
|
|
std::string name;
|
|
|
|
v2f scale;
|
|
|
|
std::string text;
|
|
|
|
u32 number;
|
|
|
|
u32 item;
|
|
|
|
u32 dir;
|
2013-04-22 11:53:55 +02:00
|
|
|
v2f align;
|
2013-04-23 01:47:59 +02:00
|
|
|
v2f offset;
|
2013-04-14 00:20:22 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
#ifndef SERVER
|
|
|
|
|
2013-08-11 04:09:45 +02:00
|
|
|
#include <vector>
|
2013-04-14 00:20:22 +02:00
|
|
|
#include <IGUIFont.h>
|
2013-08-11 04:09:45 +02:00
|
|
|
#include "irr_aabb3d.h"
|
2013-04-14 00:20:22 +02:00
|
|
|
|
2013-08-11 04:09:45 +02:00
|
|
|
class IGameDef;
|
|
|
|
class ITextureSource;
|
|
|
|
class Inventory;
|
|
|
|
class InventoryList;
|
|
|
|
class LocalPlayer;
|
|
|
|
struct ItemStack;
|
2013-04-14 00:20:22 +02:00
|
|
|
|
|
|
|
class Hud {
|
|
|
|
public:
|
|
|
|
video::IVideoDriver *driver;
|
|
|
|
gui::IGUIEnvironment *guienv;
|
|
|
|
gui::IGUIFont *font;
|
|
|
|
u32 text_height;
|
|
|
|
IGameDef *gamedef;
|
|
|
|
LocalPlayer *player;
|
|
|
|
Inventory *inventory;
|
2013-04-26 02:56:12 +02:00
|
|
|
ITextureSource *tsrc;
|
2013-04-24 12:52:46 +02:00
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
v2u32 screensize;
|
|
|
|
v2s32 displaycenter;
|
|
|
|
s32 hotbar_imagesize;
|
|
|
|
|
|
|
|
video::SColor crosshair_argb;
|
|
|
|
video::SColor selectionbox_argb;
|
2013-04-26 02:56:12 +02:00
|
|
|
bool use_crosshair_image;
|
2013-08-01 01:09:57 +02:00
|
|
|
bool use_hotbar_border_img;
|
|
|
|
bool use_hotbar_bg_img;
|
2013-04-14 00:20:22 +02:00
|
|
|
|
|
|
|
Hud(video::IVideoDriver *driver, gui::IGUIEnvironment* guienv,
|
|
|
|
gui::IGUIFont *font, u32 text_height, IGameDef *gamedef,
|
|
|
|
LocalPlayer *player, Inventory *inventory);
|
|
|
|
|
|
|
|
void drawItem(v2s32 upperleftpos, s32 imgsize, s32 itemcount,
|
|
|
|
InventoryList *mainlist, u16 selectitem, u16 direction);
|
|
|
|
void drawLuaElements();
|
2013-04-26 01:27:22 +02:00
|
|
|
void drawStatbar(v2s32 pos, u16 corner, u16 drawdir,
|
|
|
|
std::string texture, s32 count, v2s32 offset);
|
2013-04-14 00:20:22 +02:00
|
|
|
|
2013-06-19 16:30:22 +02:00
|
|
|
void drawHotbar(v2s32 centerlowerpos, s32 halfheartcount, u16 playeritem, s32 breath);
|
2013-04-14 00:20:22 +02:00
|
|
|
void resizeHotbar();
|
|
|
|
|
|
|
|
void drawCrosshair();
|
|
|
|
void drawSelectionBoxes(std::vector<aabb3f> &hilightboxes);
|
|
|
|
};
|
|
|
|
|
2013-08-11 04:09:45 +02:00
|
|
|
void drawItemStack(video::IVideoDriver *driver,
|
|
|
|
gui::IGUIFont *font,
|
|
|
|
const ItemStack &item,
|
|
|
|
const core::rect<s32> &rect,
|
|
|
|
const core::rect<s32> *clip,
|
|
|
|
IGameDef *gamedef);
|
|
|
|
|
|
|
|
|
2013-04-14 00:20:22 +02:00
|
|
|
#endif
|
|
|
|
|
|
|
|
#endif
|