2013-01-23 18:32:02 +01:00
|
|
|
/*
|
|
|
|
Minetest
|
|
|
|
Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU Lesser General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
2013-05-25 00:51:02 +02:00
|
|
|
#include "lua_api/l_particles.h"
|
2013-08-11 04:09:45 +02:00
|
|
|
#include "lua_api/l_internal.h"
|
|
|
|
#include "common/c_converter.h"
|
2013-01-23 18:32:02 +01:00
|
|
|
#include "server.h"
|
|
|
|
|
2013-04-22 20:35:10 +02:00
|
|
|
// add_particle({pos=, velocity=, acceleration=, expirationtime=,
|
|
|
|
// size=, collisiondetection=, vertical=, texture=, player=})
|
2013-01-23 18:32:02 +01:00
|
|
|
// pos/velocity/acceleration = {x=num, y=num, z=num}
|
|
|
|
// expirationtime = num (seconds)
|
|
|
|
// size = num
|
2013-04-22 20:35:10 +02:00
|
|
|
// collisiondetection = bool
|
|
|
|
// vertical = bool
|
2013-01-23 18:32:02 +01:00
|
|
|
// texture = e.g."default_wood.png"
|
2013-05-25 00:51:02 +02:00
|
|
|
int ModApiParticles::l_add_particle(lua_State *L)
|
2013-01-23 18:32:02 +01:00
|
|
|
{
|
2015-10-25 05:45:18 +01:00
|
|
|
MAP_LOCK_REQUIRED;
|
|
|
|
|
2013-01-23 18:32:02 +01:00
|
|
|
// Get parameters
|
2013-04-22 20:35:10 +02:00
|
|
|
v3f pos, vel, acc;
|
2015-06-22 23:21:14 +02:00
|
|
|
pos = vel = acc = v3f(0, 0, 0);
|
|
|
|
|
2013-04-22 20:35:10 +02:00
|
|
|
float expirationtime, size;
|
2015-06-22 23:21:14 +02:00
|
|
|
expirationtime = size = 1;
|
|
|
|
|
2013-04-22 20:35:10 +02:00
|
|
|
bool collisiondetection, vertical;
|
2015-06-22 23:21:14 +02:00
|
|
|
collisiondetection = vertical = false;
|
|
|
|
|
2013-04-22 20:35:10 +02:00
|
|
|
std::string texture = "";
|
2015-07-18 11:52:39 +02:00
|
|
|
std::string playername = "";
|
2013-01-23 18:32:02 +01:00
|
|
|
|
2013-04-22 20:35:10 +02:00
|
|
|
if (lua_gettop(L) > 1) // deprecated
|
2013-01-23 18:32:02 +01:00
|
|
|
{
|
2015-06-22 23:21:14 +02:00
|
|
|
log_deprecated(L, "Deprecated add_particle call with individual parameters instead of definition");
|
2013-04-22 20:35:10 +02:00
|
|
|
pos = check_v3f(L, 1);
|
|
|
|
vel = check_v3f(L, 2);
|
|
|
|
acc = check_v3f(L, 3);
|
|
|
|
expirationtime = luaL_checknumber(L, 4);
|
|
|
|
size = luaL_checknumber(L, 5);
|
|
|
|
collisiondetection = lua_toboolean(L, 6);
|
|
|
|
texture = luaL_checkstring(L, 7);
|
|
|
|
if (lua_gettop(L) == 8) // only spawn for a single player
|
|
|
|
playername = luaL_checkstring(L, 8);
|
|
|
|
}
|
|
|
|
else if (lua_istable(L, 1))
|
|
|
|
{
|
2015-07-18 11:52:39 +02:00
|
|
|
lua_getfield(L, 1, "pos");
|
|
|
|
pos = lua_istable(L, -1) ? check_v3f(L, -1) : v3f();
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
lua_getfield(L, 1, "vel");
|
|
|
|
if (lua_istable(L, -1)) {
|
|
|
|
vel = check_v3f(L, -1);
|
|
|
|
log_deprecated(L, "The use of vel is deprecated. "
|
|
|
|
"Use velocity instead");
|
2013-04-22 20:35:10 +02:00
|
|
|
}
|
2015-07-18 11:52:39 +02:00
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
lua_getfield(L, 1, "velocity");
|
|
|
|
vel = lua_istable(L, -1) ? check_v3f(L, -1) : vel;
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
lua_getfield(L, 1, "acc");
|
|
|
|
if (lua_istable(L, -1)) {
|
|
|
|
acc = check_v3f(L, -1);
|
|
|
|
log_deprecated(L, "The use of acc is deprecated. "
|
|
|
|
"Use acceleration instead");
|
|
|
|
}
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
lua_getfield(L, 1, "acceleration");
|
|
|
|
acc = lua_istable(L, -1) ? check_v3f(L, -1) : acc;
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
expirationtime = getfloatfield_default(L, 1, "expirationtime", 1);
|
|
|
|
size = getfloatfield_default(L, 1, "size", 1);
|
|
|
|
collisiondetection = getboolfield_default(L, 1,
|
|
|
|
"collisiondetection", collisiondetection);
|
|
|
|
vertical = getboolfield_default(L, 1, "vertical", vertical);
|
|
|
|
texture = getstringfield_default(L, 1, "texture", "");
|
|
|
|
playername = getstringfield_default(L, 1, "playername", "");
|
2013-01-23 18:32:02 +01:00
|
|
|
}
|
2015-07-25 11:56:24 +02:00
|
|
|
getServer(L)->spawnParticle(playername, pos, vel, acc,
|
2013-04-22 20:35:10 +02:00
|
|
|
expirationtime, size, collisiondetection, vertical, texture);
|
2013-01-23 18:32:02 +01:00
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
2013-04-22 20:35:10 +02:00
|
|
|
// add_particlespawner({amount=, time=,
|
|
|
|
// minpos=, maxpos=,
|
|
|
|
// minvel=, maxvel=,
|
|
|
|
// minacc=, maxacc=,
|
|
|
|
// minexptime=, maxexptime=,
|
|
|
|
// minsize=, maxsize=,
|
|
|
|
// collisiondetection=,
|
|
|
|
// vertical=,
|
|
|
|
// texture=,
|
|
|
|
// player=})
|
2013-01-23 18:32:02 +01:00
|
|
|
// minpos/maxpos/minvel/maxvel/minacc/maxacc = {x=num, y=num, z=num}
|
|
|
|
// minexptime/maxexptime = num (seconds)
|
|
|
|
// minsize/maxsize = num
|
|
|
|
// collisiondetection = bool
|
2013-04-22 20:35:10 +02:00
|
|
|
// vertical = bool
|
2013-01-23 18:32:02 +01:00
|
|
|
// texture = e.g."default_wood.png"
|
2013-05-25 00:51:02 +02:00
|
|
|
int ModApiParticles::l_add_particlespawner(lua_State *L)
|
2013-01-23 18:32:02 +01:00
|
|
|
{
|
2015-10-25 05:45:18 +01:00
|
|
|
MAP_LOCK_REQUIRED;
|
|
|
|
|
2013-01-23 18:32:02 +01:00
|
|
|
// Get parameters
|
2013-04-22 20:35:10 +02:00
|
|
|
u16 amount = 1;
|
|
|
|
v3f minpos, maxpos, minvel, maxvel, minacc, maxacc;
|
|
|
|
minpos= maxpos= minvel= maxvel= minacc= maxacc= v3f(0, 0, 0);
|
|
|
|
float time, minexptime, maxexptime, minsize, maxsize;
|
|
|
|
time= minexptime= maxexptime= minsize= maxsize= 1;
|
|
|
|
bool collisiondetection, vertical;
|
|
|
|
collisiondetection= vertical= false;
|
|
|
|
std::string texture = "";
|
2015-07-18 11:52:39 +02:00
|
|
|
std::string playername = "";
|
2013-01-23 18:32:02 +01:00
|
|
|
|
2013-04-22 20:35:10 +02:00
|
|
|
if (lua_gettop(L) > 1) //deprecated
|
2013-01-23 18:32:02 +01:00
|
|
|
{
|
2014-04-29 17:47:34 +02:00
|
|
|
log_deprecated(L,"Deprecated add_particlespawner call with individual parameters instead of definition");
|
2013-04-22 20:35:10 +02:00
|
|
|
amount = luaL_checknumber(L, 1);
|
|
|
|
time = luaL_checknumber(L, 2);
|
|
|
|
minpos = check_v3f(L, 3);
|
|
|
|
maxpos = check_v3f(L, 4);
|
|
|
|
minvel = check_v3f(L, 5);
|
|
|
|
maxvel = check_v3f(L, 6);
|
|
|
|
minacc = check_v3f(L, 7);
|
|
|
|
maxacc = check_v3f(L, 8);
|
|
|
|
minexptime = luaL_checknumber(L, 9);
|
|
|
|
maxexptime = luaL_checknumber(L, 10);
|
|
|
|
minsize = luaL_checknumber(L, 11);
|
|
|
|
maxsize = luaL_checknumber(L, 12);
|
|
|
|
collisiondetection = lua_toboolean(L, 13);
|
|
|
|
texture = luaL_checkstring(L, 14);
|
|
|
|
if (lua_gettop(L) == 15) // only spawn for a single player
|
|
|
|
playername = luaL_checkstring(L, 15);
|
|
|
|
}
|
|
|
|
else if (lua_istable(L, 1))
|
|
|
|
{
|
2015-07-18 11:52:39 +02:00
|
|
|
amount = getintfield_default(L, 1, "amount", amount);
|
|
|
|
time = getfloatfield_default(L, 1, "time", time);
|
|
|
|
|
|
|
|
lua_getfield(L, 1, "minpos");
|
|
|
|
minpos = lua_istable(L, -1) ? check_v3f(L, -1) : minpos;
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
lua_getfield(L, 1, "maxpos");
|
|
|
|
maxpos = lua_istable(L, -1) ? check_v3f(L, -1) : maxpos;
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
lua_getfield(L, 1, "minvel");
|
|
|
|
minvel = lua_istable(L, -1) ? check_v3f(L, -1) : minvel;
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
lua_getfield(L, 1, "maxvel");
|
|
|
|
maxvel = lua_istable(L, -1) ? check_v3f(L, -1) : maxvel;
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
lua_getfield(L, 1, "minacc");
|
|
|
|
minacc = lua_istable(L, -1) ? check_v3f(L, -1) : minacc;
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
lua_getfield(L, 1, "maxacc");
|
|
|
|
maxacc = lua_istable(L, -1) ? check_v3f(L, -1) : maxacc;
|
|
|
|
lua_pop(L, 1);
|
|
|
|
|
|
|
|
minexptime = getfloatfield_default(L, 1, "minexptime", minexptime);
|
|
|
|
maxexptime = getfloatfield_default(L, 1, "maxexptime", maxexptime);
|
|
|
|
minsize = getfloatfield_default(L, 1, "minsize", minsize);
|
|
|
|
maxsize = getfloatfield_default(L, 1, "maxsize", maxsize);
|
|
|
|
collisiondetection = getboolfield_default(L, 1,
|
|
|
|
"collisiondetection", collisiondetection);
|
|
|
|
vertical = getboolfield_default(L, 1, "vertical", vertical);
|
|
|
|
texture = getstringfield_default(L, 1, "texture", "");
|
|
|
|
playername = getstringfield_default(L, 1, "playername", "");
|
2013-04-22 20:35:10 +02:00
|
|
|
}
|
2015-07-25 11:56:24 +02:00
|
|
|
|
|
|
|
u32 id = getServer(L)->addParticleSpawner(amount, time,
|
|
|
|
minpos, maxpos,
|
|
|
|
minvel, maxvel,
|
|
|
|
minacc, maxacc,
|
|
|
|
minexptime, maxexptime,
|
|
|
|
minsize, maxsize,
|
|
|
|
collisiondetection,
|
|
|
|
vertical,
|
|
|
|
texture, playername);
|
|
|
|
lua_pushnumber(L, id);
|
|
|
|
|
2013-01-23 18:32:02 +01:00
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
// delete_particlespawner(id, player)
|
|
|
|
// player (string) is optional
|
2013-05-25 00:51:02 +02:00
|
|
|
int ModApiParticles::l_delete_particlespawner(lua_State *L)
|
2013-01-23 18:32:02 +01:00
|
|
|
{
|
2015-10-25 05:45:18 +01:00
|
|
|
MAP_LOCK_REQUIRED;
|
|
|
|
|
2013-01-23 18:32:02 +01:00
|
|
|
// Get parameters
|
|
|
|
u32 id = luaL_checknumber(L, 1);
|
2015-07-25 11:56:24 +02:00
|
|
|
std::string playername = "";
|
|
|
|
if (lua_gettop(L) == 2) {
|
|
|
|
playername = luaL_checkstring(L, 2);
|
2013-01-23 18:32:02 +01:00
|
|
|
}
|
2015-07-25 11:56:24 +02:00
|
|
|
|
|
|
|
getServer(L)->deleteParticleSpawner(playername, id);
|
2013-01-23 18:32:02 +01:00
|
|
|
return 1;
|
|
|
|
}
|
2013-05-25 00:51:02 +02:00
|
|
|
|
2013-08-11 04:09:45 +02:00
|
|
|
void ModApiParticles::Initialize(lua_State *L, int top)
|
|
|
|
{
|
|
|
|
API_FCT(add_particle);
|
|
|
|
API_FCT(add_particlespawner);
|
|
|
|
API_FCT(delete_particlespawner);
|
|
|
|
}
|
|
|
|
|