2015-02-10 21:14:24 +01:00
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/*
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Minetest
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Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2015-10-13 09:57:44 +02:00
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#ifndef INPUT_HANDLER_H
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#define INPUT_HANDLER_H
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2015-02-10 21:14:24 +01:00
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#include "irrlichttypes_extrabloated.h"
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2016-05-27 08:35:07 +02:00
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#include "joystick_controller.h"
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2017-05-13 11:05:16 +02:00
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#include <list>
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#include "keycode.h"
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2017-06-26 20:11:17 +02:00
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#include "renderingengine.h"
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2015-02-10 21:14:24 +01:00
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#ifdef HAVE_TOUCHSCREENGUI
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2017-05-13 11:05:16 +02:00
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#include "touchscreengui.h"
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2015-02-10 21:14:24 +01:00
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#endif
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2017-05-13 11:05:16 +02:00
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class KeyList : private std::list<KeyPress>
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{
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typedef std::list<KeyPress> super;
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typedef super::iterator iterator;
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typedef super::const_iterator const_iterator;
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2015-02-10 21:14:24 +01:00
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2017-05-13 11:05:16 +02:00
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virtual const_iterator find(const KeyPress &key) const
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{
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const_iterator f(begin());
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const_iterator e(end());
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while (f != e) {
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if (*f == key)
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return f;
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2016-05-27 08:35:07 +02:00
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2017-05-13 11:05:16 +02:00
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++f;
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2016-05-27 08:35:07 +02:00
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}
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2017-05-13 11:05:16 +02:00
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return e;
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}
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virtual iterator find(const KeyPress &key)
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{
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iterator f(begin());
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iterator e(end());
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while (f != e) {
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if (*f == key)
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return f;
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++f;
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2015-02-10 21:14:24 +01:00
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}
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2017-05-13 11:05:16 +02:00
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return e;
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}
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public:
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void clear() { super::clear(); }
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void set(const KeyPress &key)
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{
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if (find(key) == end())
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push_back(key);
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2015-02-10 21:14:24 +01:00
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}
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2017-05-13 11:05:16 +02:00
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void unset(const KeyPress &key)
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2015-02-10 21:14:24 +01:00
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{
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2017-05-13 11:05:16 +02:00
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iterator p(find(key));
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if (p != end())
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erase(p);
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2015-02-10 21:14:24 +01:00
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}
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2017-05-13 11:05:16 +02:00
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void toggle(const KeyPress &key)
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{
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iterator p(this->find(key));
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if (p != end())
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erase(p);
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else
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push_back(key);
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}
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bool operator[](const KeyPress &key) const { return find(key) != end(); }
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};
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class MyEventReceiver : public IEventReceiver
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{
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public:
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// This is the one method that we have to implement
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virtual bool OnEvent(const SEvent &event);
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bool IsKeyDown(const KeyPress &keyCode) const { return keyIsDown[keyCode]; }
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2015-02-10 21:14:24 +01:00
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// Checks whether a key was down and resets the state
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bool WasKeyDown(const KeyPress &keyCode)
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{
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bool b = keyWasDown[keyCode];
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if (b)
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keyWasDown.unset(keyCode);
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return b;
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}
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2017-05-13 11:05:16 +02:00
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void listenForKey(const KeyPress &keyCode) { keysListenedFor.set(keyCode); }
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void dontListenForKeys() { keysListenedFor.clear(); }
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2016-05-14 16:25:57 +02:00
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2015-02-10 21:14:24 +01:00
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s32 getMouseWheel()
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{
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s32 a = mouse_wheel;
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mouse_wheel = 0;
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return a;
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}
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void clearInput()
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{
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keyIsDown.clear();
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keyWasDown.clear();
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leftclicked = false;
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rightclicked = false;
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leftreleased = false;
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rightreleased = false;
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left_active = false;
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middle_active = false;
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right_active = false;
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mouse_wheel = 0;
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}
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MyEventReceiver()
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{
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#ifdef HAVE_TOUCHSCREENGUI
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m_touchscreengui = NULL;
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#endif
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}
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2017-06-21 08:04:45 +02:00
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bool leftclicked = false;
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bool rightclicked = false;
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bool leftreleased = false;
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bool rightreleased = false;
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2015-02-10 21:14:24 +01:00
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2017-06-21 08:04:45 +02:00
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bool left_active = false;
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bool middle_active = false;
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bool right_active = false;
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2015-02-10 21:14:24 +01:00
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2017-06-21 08:04:45 +02:00
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s32 mouse_wheel = 0;
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2015-02-10 21:14:24 +01:00
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2017-06-21 08:04:45 +02:00
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JoystickController *joystick = nullptr;
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2016-05-27 08:35:07 +02:00
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2015-02-10 21:14:24 +01:00
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#ifdef HAVE_TOUCHSCREENGUI
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2017-05-13 11:05:16 +02:00
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TouchScreenGUI *m_touchscreengui;
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2015-02-10 21:14:24 +01:00
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#endif
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private:
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// The current state of keys
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KeyList keyIsDown;
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// Whether a key has been pressed or not
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KeyList keyWasDown;
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2016-05-14 16:25:57 +02:00
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// List of keys we listen for
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// TODO perhaps the type of this is not really
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// performant as KeyList is designed for few but
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// often changing keys, and keysListenedFor is expected
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// to change seldomly but contain lots of keys.
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KeyList keysListenedFor;
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2015-02-10 21:14:24 +01:00
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};
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2017-05-13 11:05:16 +02:00
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class InputHandler
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{
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public:
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InputHandler() {}
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virtual ~InputHandler() {}
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virtual bool isKeyDown(const KeyPress &keyCode) = 0;
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virtual bool wasKeyDown(const KeyPress &keyCode) = 0;
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virtual void listenForKey(const KeyPress &keyCode) {}
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virtual void dontListenForKeys() {}
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virtual v2s32 getMousePos() = 0;
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virtual void setMousePos(s32 x, s32 y) = 0;
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virtual bool getLeftState() = 0;
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virtual bool getRightState() = 0;
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virtual bool getLeftClicked() = 0;
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virtual bool getRightClicked() = 0;
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virtual void resetLeftClicked() = 0;
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virtual void resetRightClicked() = 0;
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virtual bool getLeftReleased() = 0;
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virtual bool getRightReleased() = 0;
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virtual void resetLeftReleased() = 0;
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virtual void resetRightReleased() = 0;
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2015-02-10 21:14:24 +01:00
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2017-05-13 11:05:16 +02:00
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virtual s32 getMouseWheel() = 0;
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virtual void step(float dtime) {}
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virtual void clear() {}
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JoystickController joystick;
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};
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2015-02-10 21:14:24 +01:00
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/*
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Separated input handler
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*/
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class RealInputHandler : public InputHandler
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{
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public:
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2017-06-26 20:11:17 +02:00
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RealInputHandler(MyEventReceiver *receiver) : m_receiver(receiver)
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2015-02-10 21:14:24 +01:00
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{
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2016-05-27 08:35:07 +02:00
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m_receiver->joystick = &joystick;
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2015-02-10 21:14:24 +01:00
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}
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virtual bool isKeyDown(const KeyPress &keyCode)
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{
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return m_receiver->IsKeyDown(keyCode);
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}
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virtual bool wasKeyDown(const KeyPress &keyCode)
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{
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return m_receiver->WasKeyDown(keyCode);
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}
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2016-05-14 16:25:57 +02:00
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virtual void listenForKey(const KeyPress &keyCode)
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{
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m_receiver->listenForKey(keyCode);
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}
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2017-05-13 11:05:16 +02:00
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virtual void dontListenForKeys() { m_receiver->dontListenForKeys(); }
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2015-02-10 21:14:24 +01:00
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virtual v2s32 getMousePos()
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{
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2017-06-26 20:11:17 +02:00
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if (RenderingEngine::get_raw_device()->getCursorControl()) {
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return RenderingEngine::get_raw_device()
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->getCursorControl()
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->getPosition();
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2017-05-13 11:05:16 +02:00
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} else {
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2015-02-10 21:14:24 +01:00
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return m_mousepos;
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}
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}
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virtual void setMousePos(s32 x, s32 y)
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{
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2017-06-26 20:11:17 +02:00
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if (RenderingEngine::get_raw_device()->getCursorControl()) {
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RenderingEngine::get_raw_device()
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->getCursorControl()
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->setPosition(x, y);
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2017-05-13 11:05:16 +02:00
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} else {
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m_mousepos = v2s32(x, y);
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2015-02-10 21:14:24 +01:00
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}
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}
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2017-05-13 11:05:16 +02:00
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virtual bool getLeftState() { return m_receiver->left_active; }
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virtual bool getRightState() { return m_receiver->right_active; }
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2015-02-10 21:14:24 +01:00
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2017-05-13 11:05:16 +02:00
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virtual bool getLeftClicked() { return m_receiver->leftclicked; }
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virtual bool getRightClicked() { return m_receiver->rightclicked; }
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virtual void resetLeftClicked() { m_receiver->leftclicked = false; }
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virtual void resetRightClicked() { m_receiver->rightclicked = false; }
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2015-02-10 21:14:24 +01:00
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2017-05-13 11:05:16 +02:00
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virtual bool getLeftReleased() { return m_receiver->leftreleased; }
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virtual bool getRightReleased() { return m_receiver->rightreleased; }
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virtual void resetLeftReleased() { m_receiver->leftreleased = false; }
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virtual void resetRightReleased() { m_receiver->rightreleased = false; }
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2015-02-10 21:14:24 +01:00
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2017-05-13 11:05:16 +02:00
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virtual s32 getMouseWheel() { return m_receiver->getMouseWheel(); }
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2015-02-10 21:14:24 +01:00
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void clear()
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{
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2016-05-27 08:35:07 +02:00
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joystick.clear();
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2015-02-10 21:14:24 +01:00
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m_receiver->clearInput();
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}
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2017-05-13 11:05:16 +02:00
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2015-02-10 21:14:24 +01:00
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private:
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2017-06-21 08:04:45 +02:00
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MyEventReceiver *m_receiver = nullptr;
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2017-05-13 11:05:16 +02:00
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v2s32 m_mousepos;
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2015-02-10 21:14:24 +01:00
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};
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class RandomInputHandler : public InputHandler
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{
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public:
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2017-06-21 08:04:45 +02:00
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RandomInputHandler() {}
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2017-05-13 11:05:16 +02:00
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virtual bool isKeyDown(const KeyPress &keyCode) { return keydown[keyCode]; }
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virtual bool wasKeyDown(const KeyPress &keyCode) { return false; }
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virtual v2s32 getMousePos() { return mousepos; }
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virtual void setMousePos(s32 x, s32 y) { mousepos = v2s32(x, y); }
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2015-02-10 21:14:24 +01:00
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2017-05-13 11:05:16 +02:00
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virtual bool getLeftState() { return leftdown; }
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virtual bool getRightState() { return rightdown; }
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2015-02-10 21:14:24 +01:00
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2017-05-13 11:05:16 +02:00
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virtual bool getLeftClicked() { return leftclicked; }
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virtual bool getRightClicked() { return rightclicked; }
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virtual void resetLeftClicked() { leftclicked = false; }
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virtual void resetRightClicked() { rightclicked = false; }
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2015-02-10 21:14:24 +01:00
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2017-05-13 11:05:16 +02:00
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virtual bool getLeftReleased() { return leftreleased; }
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virtual bool getRightReleased() { return rightreleased; }
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virtual void resetLeftReleased() { leftreleased = false; }
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virtual void resetRightReleased() { rightreleased = false; }
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2015-02-10 21:14:24 +01:00
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2017-05-13 11:05:16 +02:00
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virtual s32 getMouseWheel() { return 0; }
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2015-02-10 21:14:24 +01:00
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virtual void step(float dtime)
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{
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{
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static float counter1 = 0;
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counter1 -= dtime;
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 40);
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keydown.toggle(getKeySetting("keymap_jump"));
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}
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}
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{
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static float counter1 = 0;
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counter1 -= dtime;
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 40);
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keydown.toggle(getKeySetting("keymap_special1"));
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}
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}
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{
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static float counter1 = 0;
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counter1 -= dtime;
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 40);
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keydown.toggle(getKeySetting("keymap_forward"));
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}
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}
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{
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static float counter1 = 0;
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counter1 -= dtime;
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 40);
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keydown.toggle(getKeySetting("keymap_left"));
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}
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}
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|
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{
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|
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static float counter1 = 0;
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counter1 -= dtime;
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|
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if (counter1 < 0.0) {
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counter1 = 0.1 * Rand(1, 20);
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|
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mousespeed = v2s32(Rand(-20, 20), Rand(-15, 20));
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|
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}
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|
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}
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|
|
|
{
|
|
|
|
static float counter1 = 0;
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|
|
|
counter1 -= dtime;
|
|
|
|
if (counter1 < 0.0) {
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|
|
|
counter1 = 0.1 * Rand(1, 30);
|
|
|
|
leftdown = !leftdown;
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|
|
|
if (leftdown)
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|
|
|
leftclicked = true;
|
|
|
|
if (!leftdown)
|
|
|
|
leftreleased = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
{
|
|
|
|
static float counter1 = 0;
|
|
|
|
counter1 -= dtime;
|
|
|
|
if (counter1 < 0.0) {
|
|
|
|
counter1 = 0.1 * Rand(1, 15);
|
|
|
|
rightdown = !rightdown;
|
|
|
|
if (rightdown)
|
|
|
|
rightclicked = true;
|
|
|
|
if (!rightdown)
|
|
|
|
rightreleased = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
mousepos += mousespeed;
|
|
|
|
}
|
|
|
|
|
2017-05-13 11:05:16 +02:00
|
|
|
s32 Rand(s32 min, s32 max);
|
|
|
|
|
2015-02-10 21:14:24 +01:00
|
|
|
private:
|
|
|
|
KeyList keydown;
|
|
|
|
v2s32 mousepos;
|
|
|
|
v2s32 mousespeed;
|
2017-06-21 08:04:45 +02:00
|
|
|
bool leftdown = false;
|
|
|
|
bool rightdown = false;
|
|
|
|
bool leftclicked = false;
|
|
|
|
bool rightclicked = false;
|
|
|
|
bool leftreleased = false;
|
|
|
|
bool rightreleased = false;
|
2015-02-10 21:14:24 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|