2010-11-29 19:13:04 +01:00
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/*
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Minetest-c55
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2011-11-13 23:19:48 +01:00
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Copyright (C) 2010-2011 celeron55, Perttu Ahola <celeron55@gmail.com>
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2010-11-29 19:13:04 +01:00
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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2010-11-27 00:02:21 +01:00
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#ifndef INVENTORY_HEADER
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#define INVENTORY_HEADER
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#include <iostream>
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#include <sstream>
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#include <string>
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#include "common_irrlicht.h"
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#include "debug.h"
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2011-07-23 15:55:26 +02:00
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#include "mapnode.h" // For content_t
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2010-11-27 00:02:21 +01:00
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2010-12-24 16:08:50 +01:00
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#define QUANTITY_ITEM_MAX_COUNT 99
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2011-04-10 14:16:27 +02:00
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class ServerActiveObject;
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class ServerEnvironment;
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2011-11-14 18:40:41 +01:00
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struct PointedThing;
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2011-11-13 23:19:48 +01:00
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class ITextureSource;
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class IGameDef;
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2011-04-10 14:16:27 +02:00
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2010-11-27 00:02:21 +01:00
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class InventoryItem
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{
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public:
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2011-11-13 23:19:48 +01:00
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InventoryItem(IGameDef *gamedef, u16 count);
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2010-11-27 00:02:21 +01:00
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virtual ~InventoryItem();
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2011-11-13 23:19:48 +01:00
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static InventoryItem* deSerialize(std::istream &is, IGameDef *gamedef);
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2011-11-28 13:55:24 +01:00
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static InventoryItem* deSerialize(const std::string &str,
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IGameDef *gamedef);
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2010-11-27 00:02:21 +01:00
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virtual const char* getName() const = 0;
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// Shall write the name and the parameters
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2011-08-10 23:22:44 +02:00
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virtual void serialize(std::ostream &os) const = 0;
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2010-11-27 00:02:21 +01:00
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// Shall make an exact clone of the item
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virtual InventoryItem* clone() = 0;
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2011-09-07 16:56:04 +02:00
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// Return the name of the image for this item
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2011-11-13 15:38:14 +01:00
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virtual std::string getImageBasename() const { return ""; }
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2011-11-13 23:19:48 +01:00
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#ifndef SERVER
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2011-09-07 16:56:04 +02:00
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// Shall return an image of the item (or NULL)
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2011-11-16 13:44:01 +01:00
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virtual video::ITexture * getImage() const
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2011-11-13 23:19:48 +01:00
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{ return NULL; }
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2011-09-19 06:37:24 +02:00
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// Shall return an image of the item without embellishments (or NULL)
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2011-11-16 13:44:01 +01:00
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virtual video::ITexture * getImageRaw() const
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{ return getImage(); }
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2010-12-21 17:08:24 +01:00
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#endif
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2010-11-27 00:02:21 +01:00
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// Shall return a text to show in the GUI
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virtual std::string getText() { return ""; }
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2011-09-01 23:16:55 +02:00
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// Returns the string used for inventory
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virtual std::string getItemString();
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2011-04-10 14:16:27 +02:00
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/*
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Quantity methods
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*/
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2010-11-27 00:02:21 +01:00
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2011-11-17 01:28:46 +01:00
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// Return true if the item can be add()ed to the other
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2011-08-10 11:38:49 +02:00
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virtual bool addableTo(const InventoryItem *other) const
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2011-11-17 01:28:46 +01:00
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{ return false; }
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// Return true if the other item contains this item
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virtual bool isSubsetOf(const InventoryItem *other) const
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{ return false; }
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// Remove the other item from this one if possible and return true
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// Return false if not possible
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virtual bool removeOther(const InventoryItem *other)
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{ return false; }
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2010-12-24 16:08:50 +01:00
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2011-08-10 11:38:49 +02:00
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u16 getCount() const
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2011-11-17 01:28:46 +01:00
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{ return m_count; }
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2010-12-24 16:08:50 +01:00
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void setCount(u16 count)
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2011-11-17 01:28:46 +01:00
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{ m_count = count; }
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2011-11-29 16:15:18 +01:00
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u16 freeSpace() const
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{
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u16 max = getStackMax();
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if(m_count > max)
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return 0;
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return max - m_count;
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}
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2011-11-17 01:28:46 +01:00
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2010-12-24 16:08:50 +01:00
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void add(u16 count)
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{
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m_count += count;
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}
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void remove(u16 count)
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{
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assert(m_count >= count);
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m_count -= count;
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}
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2010-11-27 00:02:21 +01:00
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2011-04-05 09:59:48 +02:00
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/*
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Other properties
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*/
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2011-07-30 17:51:15 +02:00
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2011-11-29 16:15:18 +01:00
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// Maximum size of a stack
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virtual u16 getStackMax() const {return 1;}
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// Whether it can be used
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virtual bool isUsable() const {return false;}
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2011-04-05 17:23:30 +02:00
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// Whether it can be cooked
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2011-08-10 11:38:49 +02:00
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virtual bool isCookable() const {return false;}
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2011-07-30 17:51:15 +02:00
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// Result of cooking (can randomize)
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2011-08-10 11:38:49 +02:00
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virtual InventoryItem *createCookResult() const {return NULL;}
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2011-11-16 01:22:41 +01:00
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// Time of cooking
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virtual float getCookTime() const {return 3.0;}
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// Whether it can be burned (<0 = cannot be burned)
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virtual float getBurnTime() const {return -1;}
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2011-11-29 16:15:18 +01:00
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// Gets amount of items that dropping one ItemSAO will decrement
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// -1 means as many as possible
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virtual s16 getDropCount() const { return -1; }
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// Whether this item can point to liquids
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virtual bool areLiquidsPointable() const { return false; }
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// Creates an object from the item and places it in the world.
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// If return value is true, item should be removed.
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virtual bool dropOrPlace(ServerEnvironment *env,
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ServerActiveObject *dropper,
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v3f pos, bool place, s16 count);
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2011-07-30 17:51:15 +02:00
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// Eat, press, activate, whatever.
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2011-11-29 16:15:18 +01:00
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// Called when item is left-clicked while in hand.
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2011-07-30 17:51:15 +02:00
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// If returns true, item shall be deleted.
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virtual bool use(ServerEnvironment *env,
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2011-11-29 16:15:18 +01:00
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ServerActiveObject *user,
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const PointedThing& pointed){return false;}
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2011-04-05 09:59:48 +02:00
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2010-12-24 16:08:50 +01:00
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protected:
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2011-11-13 23:19:48 +01:00
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IGameDef *m_gamedef;
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2010-12-24 16:08:50 +01:00
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u16 m_count;
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};
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2010-11-27 00:02:21 +01:00
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class MaterialItem : public InventoryItem
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{
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public:
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2011-11-16 13:36:33 +01:00
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MaterialItem(IGameDef *gamedef, std::string nodename, u16 count);
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// Legacy constructor
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MaterialItem(IGameDef *gamedef, content_t content, u16 count);
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2010-11-27 00:02:21 +01:00
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/*
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Implementation interface
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*/
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virtual const char* getName() const
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{
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return "MaterialItem";
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}
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2011-08-10 23:22:44 +02:00
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virtual void serialize(std::ostream &os) const
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2010-11-27 00:02:21 +01:00
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{
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2011-11-16 21:47:37 +01:00
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os<<"NodeItem";
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2011-11-16 13:36:33 +01:00
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os<<" \"";
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2011-11-16 21:47:37 +01:00
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os<<m_nodename;
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2011-11-16 13:36:33 +01:00
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os<<"\" ";
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os<<m_count;
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2010-11-27 00:02:21 +01:00
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}
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virtual InventoryItem* clone()
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{
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2011-11-16 13:36:33 +01:00
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return new MaterialItem(m_gamedef, m_nodename, m_count);
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2010-11-27 00:02:21 +01:00
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}
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2010-12-19 18:11:05 +01:00
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#ifndef SERVER
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2011-11-16 13:44:01 +01:00
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video::ITexture * getImage() const;
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2010-12-19 18:11:05 +01:00
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#endif
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2010-11-27 00:02:21 +01:00
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std::string getText()
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{
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std::ostringstream os;
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os<<m_count;
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return os.str();
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}
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2010-12-24 16:08:50 +01:00
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2011-08-10 11:38:49 +02:00
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virtual bool addableTo(const InventoryItem *other) const
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2010-11-27 00:02:21 +01:00
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{
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2010-12-24 16:08:50 +01:00
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if(std::string(other->getName()) != "MaterialItem")
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return false;
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MaterialItem *m = (MaterialItem*)other;
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2011-11-16 13:36:33 +01:00
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if(m->m_nodename != m_nodename)
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2010-12-24 16:08:50 +01:00
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return false;
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return true;
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2010-11-27 00:02:21 +01:00
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}
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2011-11-17 01:28:46 +01:00
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virtual bool isSubsetOf(const InventoryItem *other) const
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{
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if(std::string(other->getName()) != "MaterialItem")
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return false;
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MaterialItem *m = (MaterialItem*)other;
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if(m->m_nodename != m_nodename)
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return false;
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return m_count <= m->m_count;
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}
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virtual bool removeOther(const InventoryItem *other)
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{
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if(!other->isSubsetOf(this))
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return false;
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MaterialItem *m = (MaterialItem*)other;
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m_count += m->m_count;
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return true;
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}
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2011-11-29 16:15:18 +01:00
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u16 getStackMax() const
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2010-11-27 00:02:21 +01:00
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{
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2011-11-29 16:15:18 +01:00
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return QUANTITY_ITEM_MAX_COUNT;
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2010-11-27 00:02:21 +01:00
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}
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2011-11-29 16:15:18 +01:00
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2011-04-05 09:59:48 +02:00
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/*
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Other properties
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*/
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2011-08-10 11:38:49 +02:00
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bool isCookable() const;
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InventoryItem *createCookResult() const;
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2011-11-16 01:22:41 +01:00
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float getCookTime() const;
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float getBurnTime() const;
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2010-12-24 16:08:50 +01:00
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/*
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2011-11-16 13:36:33 +01:00
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Special properties (not part of virtual interface)
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2010-12-24 16:08:50 +01:00
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*/
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2011-11-16 13:36:33 +01:00
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std::string getNodeName() const
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{ return m_nodename; }
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content_t getMaterial() const;
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2010-11-27 00:02:21 +01:00
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private:
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2011-11-16 13:36:33 +01:00
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std::string m_nodename;
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2010-11-27 00:02:21 +01:00
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};
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2010-12-24 16:08:50 +01:00
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/*
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An item that is used as a mid-product when crafting.
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Subnames:
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- Stick
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*/
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class CraftItem : public InventoryItem
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{
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public:
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2011-11-13 23:19:48 +01:00
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CraftItem(IGameDef *gamedef, std::string subname, u16 count):
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InventoryItem(gamedef, count)
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2010-12-24 16:08:50 +01:00
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{
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m_subname = subname;
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}
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/*
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Implementation interface
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*/
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virtual const char* getName() const
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{
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return "CraftItem";
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}
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2011-08-10 23:22:44 +02:00
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virtual void serialize(std::ostream &os) const
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2010-12-24 16:08:50 +01:00
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{
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os<<getName();
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2011-11-16 21:47:37 +01:00
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os<<" \"";
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2010-12-24 16:08:50 +01:00
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os<<m_subname;
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2011-11-16 21:47:37 +01:00
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os<<"\" ";
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2010-12-24 16:08:50 +01:00
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os<<m_count;
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}
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virtual InventoryItem* clone()
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{
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2011-11-13 23:19:48 +01:00
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return new CraftItem(m_gamedef, m_subname, m_count);
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2010-12-24 16:08:50 +01:00
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}
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#ifndef SERVER
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2011-11-16 13:44:01 +01:00
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video::ITexture * getImage() const;
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2010-12-24 16:08:50 +01:00
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#endif
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std::string getText()
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{
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std::ostringstream os;
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os<<m_count;
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return os.str();
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}
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2011-04-10 14:16:27 +02:00
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2011-08-10 11:38:49 +02:00
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virtual bool addableTo(const InventoryItem *other) const
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2010-12-24 16:08:50 +01:00
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{
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if(std::string(other->getName()) != "CraftItem")
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return false;
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CraftItem *m = (CraftItem*)other;
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if(m->m_subname != m_subname)
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return false;
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return true;
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}
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2011-11-17 01:28:46 +01:00
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virtual bool isSubsetOf(const InventoryItem *other) const
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{
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if(std::string(other->getName()) != "CraftItem")
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return false;
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CraftItem *m = (CraftItem*)other;
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if(m->m_subname != m_subname)
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return false;
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return m_count <= m->m_count;
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}
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virtual bool removeOther(const InventoryItem *other)
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{
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if(!other->isSubsetOf(this))
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return false;
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CraftItem *m = (CraftItem*)other;
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m_count += m->m_count;
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return true;
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}
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2011-04-05 17:23:30 +02:00
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/*
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Other properties
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*/
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2011-07-30 17:51:15 +02:00
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2011-11-29 16:15:18 +01:00
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u16 getStackMax() const;
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bool isUsable() const;
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2011-08-10 11:38:49 +02:00
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bool isCookable() const;
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InventoryItem *createCookResult() const;
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2011-11-16 01:22:41 +01:00
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float getCookTime() const;
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float getBurnTime() const;
|
2011-11-29 16:15:18 +01:00
|
|
|
s16 getDropCount() const;
|
|
|
|
bool areLiquidsPointable() const;
|
|
|
|
|
|
|
|
bool dropOrPlace(ServerEnvironment *env,
|
|
|
|
ServerActiveObject *dropper,
|
|
|
|
v3f pos, bool place, s16 count);
|
|
|
|
bool use(ServerEnvironment *env,
|
|
|
|
ServerActiveObject *user,
|
|
|
|
const PointedThing& pointed);
|
2011-07-30 17:51:15 +02:00
|
|
|
|
2010-12-24 16:08:50 +01:00
|
|
|
/*
|
|
|
|
Special methods
|
|
|
|
*/
|
|
|
|
std::string getSubName()
|
|
|
|
{
|
|
|
|
return m_subname;
|
|
|
|
}
|
|
|
|
private:
|
|
|
|
std::string m_subname;
|
|
|
|
};
|
|
|
|
|
2010-12-24 02:08:05 +01:00
|
|
|
class ToolItem : public InventoryItem
|
|
|
|
{
|
|
|
|
public:
|
2011-11-13 23:19:48 +01:00
|
|
|
ToolItem(IGameDef *gamedef, std::string toolname, u16 wear):
|
|
|
|
InventoryItem(gamedef, 1)
|
2010-12-24 02:08:05 +01:00
|
|
|
{
|
|
|
|
m_toolname = toolname;
|
|
|
|
m_wear = wear;
|
|
|
|
}
|
|
|
|
/*
|
|
|
|
Implementation interface
|
|
|
|
*/
|
|
|
|
virtual const char* getName() const
|
|
|
|
{
|
|
|
|
return "ToolItem";
|
|
|
|
}
|
2011-08-10 23:22:44 +02:00
|
|
|
virtual void serialize(std::ostream &os) const
|
2010-12-24 02:08:05 +01:00
|
|
|
{
|
|
|
|
os<<getName();
|
2011-11-16 21:47:37 +01:00
|
|
|
os<<" \"";
|
2010-12-24 02:08:05 +01:00
|
|
|
os<<m_toolname;
|
2011-11-16 21:47:37 +01:00
|
|
|
os<<"\" ";
|
2010-12-24 02:08:05 +01:00
|
|
|
os<<m_wear;
|
|
|
|
}
|
|
|
|
virtual InventoryItem* clone()
|
|
|
|
{
|
2011-11-13 23:19:48 +01:00
|
|
|
return new ToolItem(m_gamedef, m_toolname, m_wear);
|
2010-12-24 02:08:05 +01:00
|
|
|
}
|
2011-11-13 15:38:14 +01:00
|
|
|
|
|
|
|
std::string getImageBasename() const;
|
2010-12-24 02:08:05 +01:00
|
|
|
#ifndef SERVER
|
2011-11-16 13:44:01 +01:00
|
|
|
video::ITexture * getImage() const;
|
|
|
|
video::ITexture * getImageRaw() const;
|
2010-12-24 02:08:05 +01:00
|
|
|
#endif
|
2011-11-13 23:19:48 +01:00
|
|
|
|
2010-12-24 02:08:05 +01:00
|
|
|
std::string getText()
|
|
|
|
{
|
2010-12-24 10:44:26 +01:00
|
|
|
return "";
|
2010-12-24 02:08:05 +01:00
|
|
|
}
|
2011-11-17 01:28:46 +01:00
|
|
|
|
|
|
|
virtual bool isSubsetOf(const InventoryItem *other) const
|
|
|
|
{
|
|
|
|
if(std::string(other->getName()) != "ToolItem")
|
|
|
|
return false;
|
|
|
|
ToolItem *m = (ToolItem*)other;
|
|
|
|
if(m->m_toolname != m_toolname)
|
|
|
|
return false;
|
|
|
|
return m_wear <= m->m_wear;
|
|
|
|
}
|
|
|
|
virtual bool removeOther(const InventoryItem *other)
|
|
|
|
{
|
|
|
|
if(!other->isSubsetOf(this))
|
|
|
|
return false;
|
|
|
|
ToolItem *m = (ToolItem*)other;
|
|
|
|
m_wear -= m->m_wear;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2010-12-24 02:08:05 +01:00
|
|
|
/*
|
|
|
|
Special methods
|
|
|
|
*/
|
|
|
|
std::string getToolName()
|
|
|
|
{
|
|
|
|
return m_toolname;
|
|
|
|
}
|
|
|
|
u16 getWear()
|
|
|
|
{
|
|
|
|
return m_wear;
|
|
|
|
}
|
2010-12-25 00:54:39 +01:00
|
|
|
// Returns true if weared out
|
|
|
|
bool addWear(u16 add)
|
|
|
|
{
|
|
|
|
if(m_wear >= 65535 - add)
|
|
|
|
{
|
|
|
|
m_wear = 65535;
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
{
|
|
|
|
m_wear += add;
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
2010-12-24 02:08:05 +01:00
|
|
|
private:
|
|
|
|
std::string m_toolname;
|
|
|
|
u16 m_wear;
|
|
|
|
};
|
|
|
|
|
2010-12-22 10:29:06 +01:00
|
|
|
class InventoryList
|
2010-11-27 00:02:21 +01:00
|
|
|
{
|
|
|
|
public:
|
2010-12-22 10:29:06 +01:00
|
|
|
InventoryList(std::string name, u32 size);
|
|
|
|
~InventoryList();
|
2010-11-27 00:02:21 +01:00
|
|
|
void clearItems();
|
2011-08-10 23:22:44 +02:00
|
|
|
void serialize(std::ostream &os) const;
|
2011-11-13 23:19:48 +01:00
|
|
|
void deSerialize(std::istream &is, IGameDef *gamedef);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-12-22 10:29:06 +01:00
|
|
|
InventoryList(const InventoryList &other);
|
|
|
|
InventoryList & operator = (const InventoryList &other);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2011-08-10 11:38:49 +02:00
|
|
|
const std::string &getName() const;
|
2010-11-27 00:02:21 +01:00
|
|
|
u32 getSize();
|
2010-12-22 10:29:06 +01:00
|
|
|
// Count used slots
|
2010-11-27 00:02:21 +01:00
|
|
|
u32 getUsedSlots();
|
2011-04-05 09:59:48 +02:00
|
|
|
u32 getFreeSlots();
|
2011-04-11 20:28:04 +02:00
|
|
|
|
|
|
|
/*bool getDirty(){ return m_dirty; }
|
|
|
|
void setDirty(bool dirty=true){ m_dirty = dirty; }*/
|
2010-11-27 00:02:21 +01:00
|
|
|
|
2010-12-22 15:30:23 +01:00
|
|
|
// Get pointer to item
|
2011-08-10 11:38:49 +02:00
|
|
|
const InventoryItem * getItem(u32 i) const;
|
2010-11-27 00:02:21 +01:00
|
|
|
InventoryItem * getItem(u32 i);
|
|
|
|
// Returns old item (or NULL). Parameter can be NULL.
|
|
|
|
InventoryItem * changeItem(u32 i, InventoryItem *newitem);
|
2010-12-22 15:30:23 +01:00
|
|
|
// Delete item
|
2010-11-27 00:02:21 +01:00
|
|
|
void deleteItem(u32 i);
|
2011-04-05 01:56:29 +02:00
|
|
|
|
2010-12-24 16:08:50 +01:00
|
|
|
// Adds an item to a suitable place. Returns leftover item.
|
|
|
|
// If all went into the list, returns NULL.
|
|
|
|
InventoryItem * addItem(InventoryItem *newitem);
|
|
|
|
|
|
|
|
// If possible, adds item to given slot.
|
|
|
|
// If cannot be added at all, returns the item back.
|
|
|
|
// If can be added partly, decremented item is returned back.
|
|
|
|
// If can be added fully, NULL is returned.
|
|
|
|
InventoryItem * addItem(u32 i, InventoryItem *newitem);
|
|
|
|
|
2011-04-05 01:56:29 +02:00
|
|
|
// Checks whether the item could be added to the given slot
|
2011-08-26 01:27:50 +02:00
|
|
|
bool itemFits(const u32 i, const InventoryItem *newitem);
|
|
|
|
|
|
|
|
// Checks whether there is room for a given item
|
|
|
|
bool roomForItem(const InventoryItem *item);
|
|
|
|
|
|
|
|
// Checks whether there is room for a given item aftr it has been cooked
|
|
|
|
bool roomForCookedItem(const InventoryItem *item);
|
2011-04-05 01:56:29 +02:00
|
|
|
|
2010-12-24 16:08:50 +01:00
|
|
|
// Takes some items from a slot.
|
|
|
|
// If there are not enough, takes as many as it can.
|
|
|
|
// Returns NULL if couldn't take any.
|
|
|
|
InventoryItem * takeItem(u32 i, u32 count);
|
2010-12-22 15:30:23 +01:00
|
|
|
|
|
|
|
// Decrements amount of every material item
|
|
|
|
void decrementMaterials(u16 count);
|
2010-11-27 00:02:21 +01:00
|
|
|
|
|
|
|
void print(std::ostream &o);
|
|
|
|
|
|
|
|
private:
|
|
|
|
core::array<InventoryItem*> m_items;
|
|
|
|
u32 m_size;
|
2010-12-22 10:29:06 +01:00
|
|
|
std::string m_name;
|
2011-04-11 20:28:04 +02:00
|
|
|
//bool m_dirty;
|
2010-12-22 10:29:06 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
class Inventory
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
~Inventory();
|
|
|
|
|
|
|
|
void clear();
|
|
|
|
|
|
|
|
Inventory();
|
|
|
|
Inventory(const Inventory &other);
|
|
|
|
Inventory & operator = (const Inventory &other);
|
|
|
|
|
2011-08-10 23:22:44 +02:00
|
|
|
void serialize(std::ostream &os) const;
|
2011-11-13 23:19:48 +01:00
|
|
|
void deSerialize(std::istream &is, IGameDef *gamedef);
|
2010-12-22 10:29:06 +01:00
|
|
|
|
|
|
|
InventoryList * addList(const std::string &name, u32 size);
|
|
|
|
InventoryList * getList(const std::string &name);
|
2011-08-10 11:38:49 +02:00
|
|
|
const InventoryList * getList(const std::string &name) const;
|
2010-12-22 10:29:06 +01:00
|
|
|
bool deleteList(const std::string &name);
|
2010-12-24 16:08:50 +01:00
|
|
|
// A shorthand for adding items.
|
|
|
|
// Returns NULL if the item was fully added, leftover otherwise.
|
|
|
|
InventoryItem * addItem(const std::string &listname, InventoryItem *newitem)
|
2010-12-22 10:29:06 +01:00
|
|
|
{
|
|
|
|
InventoryList *list = getList(listname);
|
|
|
|
if(list == NULL)
|
2010-12-24 16:08:50 +01:00
|
|
|
return newitem;
|
2010-12-22 10:29:06 +01:00
|
|
|
return list->addItem(newitem);
|
|
|
|
}
|
|
|
|
|
|
|
|
private:
|
|
|
|
// -1 if not found
|
2011-08-10 11:38:49 +02:00
|
|
|
const s32 getListIndex(const std::string &name) const;
|
2010-12-22 10:29:06 +01:00
|
|
|
|
|
|
|
core::array<InventoryList*> m_lists;
|
2010-11-27 00:02:21 +01:00
|
|
|
};
|
|
|
|
|
2011-04-04 14:13:19 +02:00
|
|
|
class Player;
|
|
|
|
|
|
|
|
struct InventoryContext
|
|
|
|
{
|
|
|
|
Player *current_player;
|
|
|
|
|
|
|
|
InventoryContext():
|
|
|
|
current_player(NULL)
|
|
|
|
{}
|
|
|
|
};
|
|
|
|
|
2011-08-08 15:38:20 +02:00
|
|
|
struct InventoryAction;
|
2011-04-04 14:13:19 +02:00
|
|
|
|
|
|
|
class InventoryManager
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
InventoryManager(){}
|
|
|
|
virtual ~InventoryManager(){}
|
|
|
|
|
|
|
|
/*
|
|
|
|
Get a pointer to an inventory specified by id.
|
|
|
|
id can be:
|
|
|
|
- "current_player"
|
|
|
|
- "nodemeta:X,Y,Z"
|
|
|
|
*/
|
|
|
|
virtual Inventory* getInventory(InventoryContext *c, std::string id)
|
|
|
|
{return NULL;}
|
2011-04-05 01:56:29 +02:00
|
|
|
// Used on the server by InventoryAction::apply and other stuff
|
2011-04-04 14:13:19 +02:00
|
|
|
virtual void inventoryModified(InventoryContext *c, std::string id)
|
|
|
|
{}
|
|
|
|
// Used on the client
|
|
|
|
virtual void inventoryAction(InventoryAction *a)
|
|
|
|
{}
|
|
|
|
};
|
|
|
|
|
2010-12-22 15:30:23 +01:00
|
|
|
#define IACTION_MOVE 0
|
2011-11-27 04:01:38 +01:00
|
|
|
#define IACTION_DROP 1
|
2010-12-22 15:30:23 +01:00
|
|
|
|
|
|
|
struct InventoryAction
|
|
|
|
{
|
|
|
|
static InventoryAction * deSerialize(std::istream &is);
|
|
|
|
|
|
|
|
virtual u16 getType() const = 0;
|
2011-08-10 23:22:44 +02:00
|
|
|
virtual void serialize(std::ostream &os) const = 0;
|
2011-11-27 04:01:38 +01:00
|
|
|
virtual void apply(InventoryContext *c, InventoryManager *mgr,
|
|
|
|
ServerEnvironment *env) = 0;
|
2010-12-22 15:30:23 +01:00
|
|
|
};
|
|
|
|
|
|
|
|
struct IMoveAction : public InventoryAction
|
|
|
|
{
|
2010-12-24 16:08:50 +01:00
|
|
|
// count=0 means "everything"
|
2010-12-22 15:30:23 +01:00
|
|
|
u16 count;
|
2011-04-04 14:13:19 +02:00
|
|
|
std::string from_inv;
|
|
|
|
std::string from_list;
|
2010-12-22 15:30:23 +01:00
|
|
|
s16 from_i;
|
2011-04-04 14:13:19 +02:00
|
|
|
std::string to_inv;
|
|
|
|
std::string to_list;
|
2010-12-22 15:30:23 +01:00
|
|
|
s16 to_i;
|
|
|
|
|
|
|
|
IMoveAction()
|
|
|
|
{
|
|
|
|
count = 0;
|
|
|
|
from_i = -1;
|
|
|
|
to_i = -1;
|
|
|
|
}
|
2011-11-15 20:00:39 +01:00
|
|
|
|
|
|
|
IMoveAction(std::istream &is);
|
2010-12-22 15:30:23 +01:00
|
|
|
|
|
|
|
u16 getType() const
|
|
|
|
{
|
|
|
|
return IACTION_MOVE;
|
|
|
|
}
|
|
|
|
|
2011-08-10 23:22:44 +02:00
|
|
|
void serialize(std::ostream &os) const
|
2010-12-22 15:30:23 +01:00
|
|
|
{
|
|
|
|
os<<"Move ";
|
|
|
|
os<<count<<" ";
|
2011-04-04 14:13:19 +02:00
|
|
|
os<<from_inv<<" ";
|
|
|
|
os<<from_list<<" ";
|
2010-12-22 15:30:23 +01:00
|
|
|
os<<from_i<<" ";
|
2011-04-04 14:13:19 +02:00
|
|
|
os<<to_inv<<" ";
|
|
|
|
os<<to_list<<" ";
|
2010-12-22 15:30:23 +01:00
|
|
|
os<<to_i;
|
|
|
|
}
|
|
|
|
|
2011-11-27 04:01:38 +01:00
|
|
|
void apply(InventoryContext *c, InventoryManager *mgr,
|
|
|
|
ServerEnvironment *env);
|
|
|
|
};
|
|
|
|
|
|
|
|
struct IDropAction : public InventoryAction
|
|
|
|
{
|
|
|
|
// count=0 means "everything"
|
|
|
|
u16 count;
|
|
|
|
std::string from_inv;
|
|
|
|
std::string from_list;
|
|
|
|
s16 from_i;
|
|
|
|
|
|
|
|
IDropAction()
|
|
|
|
{
|
|
|
|
count = 0;
|
|
|
|
from_i = -1;
|
|
|
|
}
|
|
|
|
|
|
|
|
IDropAction(std::istream &is);
|
|
|
|
|
|
|
|
u16 getType() const
|
|
|
|
{
|
|
|
|
return IACTION_DROP;
|
|
|
|
}
|
|
|
|
|
|
|
|
void serialize(std::ostream &os) const
|
|
|
|
{
|
|
|
|
os<<"Drop ";
|
|
|
|
os<<count<<" ";
|
|
|
|
os<<from_inv<<" ";
|
|
|
|
os<<from_list<<" ";
|
|
|
|
os<<from_i;
|
|
|
|
}
|
|
|
|
|
|
|
|
void apply(InventoryContext *c, InventoryManager *mgr,
|
|
|
|
ServerEnvironment *env);
|
2010-12-22 15:30:23 +01:00
|
|
|
};
|
|
|
|
|
2011-04-05 01:56:29 +02:00
|
|
|
/*
|
|
|
|
Craft checking system
|
|
|
|
*/
|
|
|
|
|
|
|
|
enum ItemSpecType
|
|
|
|
{
|
|
|
|
ITEM_NONE,
|
|
|
|
ITEM_MATERIAL,
|
|
|
|
ITEM_CRAFT,
|
|
|
|
ITEM_TOOL,
|
|
|
|
ITEM_MBO
|
|
|
|
};
|
|
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struct ItemSpec
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{
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enum ItemSpecType type;
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// Only other one of these is used
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std::string name;
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u16 num;
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ItemSpec():
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type(ITEM_NONE)
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{
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}
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ItemSpec(enum ItemSpecType a_type, std::string a_name):
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type(a_type),
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name(a_name),
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num(65535)
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{
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}
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ItemSpec(enum ItemSpecType a_type, u16 a_num):
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type(a_type),
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name(""),
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num(a_num)
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{
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}
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2011-08-10 11:38:49 +02:00
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bool checkItem(const InventoryItem *item) const;
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2011-04-05 01:56:29 +02:00
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};
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/*
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items: a pointer to an array of 9 pointers to items
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specs: a pointer to an array of 9 ItemSpecs
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*/
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2011-08-10 11:38:49 +02:00
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bool checkItemCombination(const InventoryItem * const*items, const ItemSpec *specs);
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2011-04-05 01:56:29 +02:00
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2011-11-17 01:28:46 +01:00
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/*
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items: a pointer to an array of 9 pointers to items
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specs: a pointer to an array of 9 pointers to items
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*/
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bool checkItemCombination(const InventoryItem * const * items,
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const InventoryItem * const * specs);
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2010-11-27 00:02:21 +01:00
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#endif
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