2012-11-26 03:16:48 +01:00
|
|
|
/*
|
2013-02-24 18:40:43 +01:00
|
|
|
Minetest
|
2013-04-06 17:19:59 +02:00
|
|
|
Copyright (C) 2010-2013 kwolekr, Ryan Kwolek <kwolekr@minetest.net>
|
2012-11-26 03:16:48 +01:00
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or modify
|
|
|
|
it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
the Free Software Foundation; either version 2.1 of the License, or
|
|
|
|
(at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU Lesser General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Lesser General Public License along
|
|
|
|
with this program; if not, write to the Free Software Foundation, Inc.,
|
|
|
|
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "biome.h"
|
|
|
|
#include "nodedef.h"
|
|
|
|
#include "map.h" //for ManualMapVoxelManipulator
|
2012-12-22 06:34:35 +01:00
|
|
|
#include "log.h"
|
2012-11-26 03:16:48 +01:00
|
|
|
#include "main.h"
|
|
|
|
|
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
NoiseParams nparams_biome_def_heat =
|
|
|
|
{50, 50, v3f(500.0, 500.0, 500.0), 5349, 3, 0.70};
|
|
|
|
NoiseParams nparams_biome_def_humidity =
|
|
|
|
{50, 50, v3f(500.0, 500.0, 500.0), 842, 3, 0.55};
|
2012-11-26 03:16:48 +01:00
|
|
|
|
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
BiomeDefManager::BiomeDefManager() {
|
|
|
|
biome_registration_finished = false;
|
|
|
|
np_heat = &nparams_biome_def_heat;
|
|
|
|
np_humidity = &nparams_biome_def_humidity;
|
2012-11-26 03:16:48 +01:00
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
// Create default biome to be used in case none exist
|
|
|
|
Biome *b = new Biome;
|
|
|
|
|
|
|
|
b->id = 0;
|
|
|
|
b->name = "Default";
|
|
|
|
b->flags = 0;
|
2012-11-26 03:16:48 +01:00
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
b->c_top = CONTENT_AIR;
|
|
|
|
b->top_depth = 0;
|
|
|
|
b->c_filler = b->c_top;
|
|
|
|
b->filler_height = MAP_GENERATION_LIMIT;
|
2012-11-26 03:16:48 +01:00
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
b->height_min = -MAP_GENERATION_LIMIT;
|
|
|
|
b->height_max = MAP_GENERATION_LIMIT;
|
|
|
|
b->heat_point = 0.0;
|
|
|
|
b->humidity_point = 0.0;
|
2012-11-26 03:16:48 +01:00
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
biomes.push_back(b);
|
2012-11-26 03:16:48 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
BiomeDefManager::~BiomeDefManager() {
|
2013-04-06 17:19:59 +02:00
|
|
|
//if (biomecache)
|
|
|
|
// delete[] biomecache;
|
|
|
|
|
|
|
|
for (size_t i = 0; i != biomes.size(); i++)
|
|
|
|
delete biomes[i];
|
2012-11-26 03:16:48 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2012-12-18 19:23:16 +01:00
|
|
|
Biome *BiomeDefManager::createBiome(BiomeTerrainType btt) {
|
2013-04-06 17:19:59 +02:00
|
|
|
/*switch (btt) {
|
2012-12-18 19:23:16 +01:00
|
|
|
case BIOME_TERRAIN_NORMAL:
|
|
|
|
return new Biome;
|
|
|
|
case BIOME_TERRAIN_LIQUID:
|
|
|
|
return new BiomeLiquid;
|
|
|
|
case BIOME_TERRAIN_NETHER:
|
|
|
|
return new BiomeHell;
|
|
|
|
case BIOME_TERRAIN_AETHER:
|
2013-04-06 17:19:59 +02:00
|
|
|
return new BiomeSky;
|
2012-12-18 19:23:16 +01:00
|
|
|
case BIOME_TERRAIN_FLAT:
|
|
|
|
return new BiomeSuperflat;
|
|
|
|
}
|
2013-04-06 17:19:59 +02:00
|
|
|
return NULL;*/
|
|
|
|
return new Biome;
|
2012-11-26 03:16:48 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
// just a PoC, obviously needs optimization later on (precalculate this)
|
|
|
|
void BiomeDefManager::calcBiomes(BiomeNoiseInput *input, u8 *biomeid_map) {
|
|
|
|
int i = 0;
|
|
|
|
for (int y = 0; y != input->mapsize.Y; y++) {
|
|
|
|
for (int x = 0; x != input->mapsize.X; x++, i++) {
|
|
|
|
float heat = (input->heat_map[i] + 1) * 50;
|
|
|
|
float humidity = (input->humidity_map[i] + 1) * 50;
|
|
|
|
biomeid_map[i] = getBiome(heat, humidity, input->height_map[i])->id;
|
|
|
|
}
|
2012-12-18 19:23:16 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2012-11-26 03:16:48 +01:00
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
void BiomeDefManager::resolveNodeNames(INodeDefManager *ndef) {
|
2012-11-26 03:16:48 +01:00
|
|
|
Biome *b;
|
2013-04-06 17:19:59 +02:00
|
|
|
|
|
|
|
biome_registration_finished = true;
|
|
|
|
|
|
|
|
for (size_t i = 0; i != biomes.size(); i++) {
|
|
|
|
b = biomes[i];
|
|
|
|
|
|
|
|
if (b->c_top == CONTENT_IGNORE) {
|
|
|
|
b->c_top = ndef->getId(b->top_nodename);
|
|
|
|
if (b->c_top == CONTENT_IGNORE) {
|
|
|
|
errorstream << "BiomeDefManager::resolveNodeNames: node '"
|
|
|
|
<< b->top_nodename << "' not defined" << std::endl;
|
|
|
|
b->c_top = CONTENT_AIR;
|
|
|
|
b->top_depth = 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (b->c_filler == CONTENT_IGNORE) {
|
|
|
|
b->c_filler = ndef->getId(b->filler_nodename);
|
|
|
|
if (b->c_filler == CONTENT_IGNORE) {
|
|
|
|
errorstream << "BiomeDefManager::resolveNodeNames: node '"
|
|
|
|
<< b->filler_nodename << "' not defined" << std::endl;
|
|
|
|
b->c_filler = CONTENT_AIR;
|
|
|
|
b->filler_height = MAP_GENERATION_LIMIT;
|
|
|
|
}
|
|
|
|
}
|
2012-11-26 03:16:48 +01:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
void BiomeDefManager::addBiome(Biome *b) {
|
|
|
|
if (biome_registration_finished) {
|
|
|
|
errorstream << "BIomeDefManager: biome registration already finished, dropping " << b->name <<std::endl;
|
|
|
|
delete b;
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
size_t nbiomes = biomes.size();
|
|
|
|
if (nbiomes >= 0xFF) {
|
|
|
|
errorstream << "BiomeDefManager: too many biomes, dropping " << b->name << std::endl;
|
|
|
|
delete b;
|
|
|
|
return;
|
|
|
|
}
|
2013-01-18 21:07:39 +01:00
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
b->id = (u8)nbiomes;
|
|
|
|
biomes.push_back(b);
|
|
|
|
verbosestream << "BiomeDefManager: added biome " << b->name << std::endl;
|
2012-12-18 19:23:16 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
Biome *BiomeDefManager::getBiome(float heat, float humidity, s16 y) {
|
|
|
|
Biome *b, *biome_closest = NULL;
|
|
|
|
float dist_min = FLT_MAX;
|
2012-11-26 03:16:48 +01:00
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
for (size_t i = 1; i < biomes.size(); i++) {
|
|
|
|
b = biomes[i];
|
|
|
|
if (y > b->height_max || y < b->height_min)
|
|
|
|
continue;
|
2012-11-26 03:16:48 +01:00
|
|
|
|
2013-04-06 17:19:59 +02:00
|
|
|
float d_heat = heat - b->heat_point;
|
|
|
|
float d_humidity = humidity - b->humidity_point;
|
|
|
|
float dist = (d_heat * d_heat) +
|
|
|
|
(d_humidity * d_humidity);
|
|
|
|
if (dist < dist_min) {
|
|
|
|
dist_min = dist;
|
|
|
|
biome_closest = b;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return biome_closest ? biome_closest : biomes[0];
|
2012-11-26 03:16:48 +01:00
|
|
|
}
|