forked from Mirrorlandia_minetest/minetest
Fix falling entity not falling through players
This commit is contained in:
parent
f90ca96c73
commit
03dae5fba6
@ -323,7 +323,7 @@ core.register_entity(":__builtin:falling_node", {
|
||||
z = vel.z
|
||||
})
|
||||
self.object:set_pos(vector.add(self.object:get_pos(),
|
||||
{x = 0, y = -0.2, z = 0}))
|
||||
{x = 0, y = -0.5, z = 0}))
|
||||
end
|
||||
return
|
||||
elseif bcn.name == "ignore" then
|
||||
|
Loading…
Reference in New Issue
Block a user