forked from Mirrorlandia_minetest/minetest
Optimize minetest.get_(all)_craft_recipe(s)
Signed off by: ShadowNinja, kwolekr
This commit is contained in:
parent
1e4fb80d46
commit
03e0dd33a8
103
src/craftdef.cpp
103
src/craftdef.cpp
@ -27,6 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "gamedef.h"
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#include "inventory.h"
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#include "util/serialize.h"
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#include "util/numeric.h"
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#include "strfnd.h"
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#include "exceptions.h"
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@ -931,85 +932,30 @@ public:
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}
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return false;
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}
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virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
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IGameDef *gamedef) const
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{
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CraftOutput tmpout;
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tmpout.item = "";
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tmpout.time = 0;
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// If output item is empty, abort.
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if(output.item.empty())
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return false;
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// Walk crafting definitions from back to front, so that later
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// definitions can override earlier ones.
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for(std::vector<CraftDefinition*>::const_reverse_iterator
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i = m_craft_definitions.rbegin();
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i != m_craft_definitions.rend(); i++)
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{
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CraftDefinition *def = *i;
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/*infostream<<"Checking "<<input.dump()<<std::endl
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<<" against "<<def->dump()<<std::endl;*/
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try {
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tmpout = def->getOutput(input, gamedef);
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if((tmpout.item.substr(0,output.item.length()) == output.item) &&
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((tmpout.item[output.item.length()] == 0) ||
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(tmpout.item[output.item.length()] == ' ')))
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{
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// Get output, then decrement input (if requested)
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input = def->getInput(output, gamedef);
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return true;
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}
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}
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catch(SerializationError &e)
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{
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errorstream<<"getCraftResult: ERROR: "
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<<"Serialization error in recipe "
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<<def->dump()<<std::endl;
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// then go on with the next craft definition
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}
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}
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return false;
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}
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virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
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IGameDef *gamedef) const
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IGameDef *gamedef, unsigned limit=0) const
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{
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std::vector<CraftDefinition*> recipes_list;
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CraftInput input;
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CraftOutput tmpout;
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tmpout.item = "";
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tmpout.time = 0;
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std::vector<CraftDefinition*> recipes;
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for(std::vector<CraftDefinition*>::const_reverse_iterator
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i = m_craft_definitions.rbegin();
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i != m_craft_definitions.rend(); i++)
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{
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CraftDefinition *def = *i;
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std::map<std::string, std::vector<CraftDefinition*> >::const_iterator
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vec_iter = m_output_craft_definitions.find(output.item);
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/*infostream<<"Checking "<<input.dump()<<std::endl
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<<" against "<<def->dump()<<std::endl;*/
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if (vec_iter == m_output_craft_definitions.end())
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return recipes;
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try {
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tmpout = def->getOutput(input, gamedef);
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if(tmpout.item.substr(0,output.item.length()) == output.item)
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{
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// Get output, then decrement input (if requested)
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input = def->getInput(output, gamedef);
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recipes_list.push_back(*i);
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}
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}
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catch(SerializationError &e)
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{
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errorstream<<"getCraftResult: ERROR: "
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<<"Serialization error in recipe "
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<<def->dump()<<std::endl;
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// then go on with the next craft definition
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}
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const std::vector<CraftDefinition*> &vec = vec_iter->second;
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recipes.reserve(limit ? MYMIN(limit, vec.size()) : vec.size());
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for (std::vector<CraftDefinition*>::const_reverse_iterator
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it = vec.rbegin(); it != vec.rend(); ++it) {
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if (limit && recipes.size() >= limit)
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break;
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recipes.push_back(*it);
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}
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return recipes_list;
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return recipes;
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}
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virtual std::string dump() const
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{
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@ -1023,11 +969,16 @@ public:
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}
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return os.str();
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}
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virtual void registerCraft(CraftDefinition *def)
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virtual void registerCraft(CraftDefinition *def, IGameDef *gamedef)
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{
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verbosestream<<"registerCraft: registering craft definition: "
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<<def->dump()<<std::endl;
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m_craft_definitions.push_back(def);
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CraftInput input;
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std::string output_name = craftGetItemName(
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def->getOutput(input, gamedef).item, gamedef);
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m_output_craft_definitions[output_name].push_back(def);
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}
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virtual void clear()
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{
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@ -1037,6 +988,7 @@ public:
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delete *i;
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}
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m_craft_definitions.clear();
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m_output_craft_definitions.clear();
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}
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virtual void serialize(std::ostream &os) const
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{
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@ -1053,7 +1005,7 @@ public:
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os<<serializeString(tmp_os.str());
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}
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}
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virtual void deSerialize(std::istream &is)
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virtual void deSerialize(std::istream &is, IGameDef *gamedef)
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{
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// Clear everything
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clear();
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@ -1067,11 +1019,12 @@ public:
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std::istringstream tmp_is(deSerializeString(is), std::ios::binary);
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CraftDefinition *def = CraftDefinition::deSerialize(tmp_is);
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// Register
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registerCraft(def);
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registerCraft(def, gamedef);
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}
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}
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private:
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std::vector<CraftDefinition*> m_craft_definitions;
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std::map<std::string, std::vector<CraftDefinition*> > m_output_craft_definitions;
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};
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IWritableCraftDefManager* createCraftDefManager()
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@ -356,10 +356,8 @@ public:
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// The main crafting function
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virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
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bool decrementInput, IGameDef *gamedef) const=0;
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virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
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IGameDef *gamedef) const=0;
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virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
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IGameDef *gamedef) const=0;
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IGameDef *gamedef, unsigned limit=0) const=0;
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// Print crafting recipes for debugging
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virtual std::string dump() const=0;
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@ -376,22 +374,20 @@ public:
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// The main crafting function
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virtual bool getCraftResult(CraftInput &input, CraftOutput &output,
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bool decrementInput, IGameDef *gamedef) const=0;
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virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
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IGameDef *gamedef) const=0;
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virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
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IGameDef *gamedef) const=0;
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IGameDef *gamedef, unsigned limit=0) const=0;
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// Print crafting recipes for debugging
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virtual std::string dump() const=0;
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// Add a crafting definition.
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// After calling this, the pointer belongs to the manager.
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virtual void registerCraft(CraftDefinition *def)=0;
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virtual void registerCraft(CraftDefinition *def, IGameDef *gamedef) = 0;
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// Delete all crafting definitions
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virtual void clear()=0;
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virtual void serialize(std::ostream &os) const=0;
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virtual void deSerialize(std::istream &is)=0;
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virtual void deSerialize(std::istream &is, IGameDef *gamedef) = 0;
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};
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IWritableCraftDefManager* createCraftDefManager();
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@ -173,7 +173,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
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CraftDefinition *def = new CraftDefinitionShaped(
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output, width, recipe, replacements);
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craftdef->registerCraft(def);
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craftdef->registerCraft(def, getServer(L));
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}
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/*
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CraftDefinitionShapeless
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@ -205,7 +205,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
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CraftDefinition *def = new CraftDefinitionShapeless(
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output, recipe, replacements);
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craftdef->registerCraft(def);
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craftdef->registerCraft(def, getServer(L));
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}
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/*
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CraftDefinitionToolRepair
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@ -216,7 +216,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
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CraftDefinition *def = new CraftDefinitionToolRepair(
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additional_wear);
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craftdef->registerCraft(def);
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craftdef->registerCraft(def, getServer(L));
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}
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/*
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CraftDefinitionCooking
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@ -246,7 +246,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
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CraftDefinition *def = new CraftDefinitionCooking(
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output, recipe, cooktime, replacements);
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craftdef->registerCraft(def);
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craftdef->registerCraft(def, getServer(L));
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}
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/*
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CraftDefinitionFuel
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@ -270,7 +270,7 @@ int ModApiCraft::l_register_craft(lua_State *L)
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CraftDefinition *def = new CraftDefinitionFuel(
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recipe, burntime, replacements);
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craftdef->registerCraft(def);
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craftdef->registerCraft(def, getServer(L));
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}
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else
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{
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@ -326,56 +326,80 @@ int ModApiCraft::l_get_craft_result(lua_State *L)
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return 2;
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}
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void push_craft_recipe(lua_State *L, IGameDef *gdef,
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const CraftDefinition *recipe,
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const CraftOutput &tmpout)
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{
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CraftInput input = recipe->getInput(tmpout, gdef);
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CraftOutput output = recipe->getOutput(input, gdef);
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lua_newtable(L); // items
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std::vector<ItemStack>::const_iterator iter = input.items.begin();
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for (u16 j = 1; iter != input.items.end(); iter++, j++) {
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if (iter->empty())
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continue;
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lua_pushstring(L, iter->name.c_str());
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lua_rawseti(L, -2, j);
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}
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lua_setfield(L, -2, "items");
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setintfield(L, -1, "width", input.width);
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switch (input.method) {
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case CRAFT_METHOD_NORMAL:
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lua_pushstring(L, "normal");
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break;
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case CRAFT_METHOD_COOKING:
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lua_pushstring(L, "cooking");
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break;
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case CRAFT_METHOD_FUEL:
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lua_pushstring(L, "fuel");
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break;
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default:
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lua_pushstring(L, "unknown");
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}
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lua_setfield(L, -2, "type");
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lua_pushstring(L, tmpout.item.c_str());
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lua_setfield(L, -2, "output");
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}
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void push_craft_recipes(lua_State *L, IGameDef *gdef,
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const std::vector<CraftDefinition*> &recipes,
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const CraftOutput &output)
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{
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lua_createtable(L, recipes.size(), 0);
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if (recipes.empty()) {
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lua_pushnil(L);
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return;
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}
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std::vector<CraftDefinition*>::const_iterator it = recipes.begin();
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for (unsigned i = 0; it != recipes.end(); ++it) {
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lua_newtable(L);
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push_craft_recipe(L, gdef, *it, output);
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lua_rawseti(L, -2, ++i);
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}
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}
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// get_craft_recipe(result item)
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int ModApiCraft::l_get_craft_recipe(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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int k = 1;
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int input_i = 1;
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std::string o_item = luaL_checkstring(L,input_i);
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std::string item = luaL_checkstring(L, 1);
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Server *server = getServer(L);
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CraftOutput output(item, 0);
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std::vector<CraftDefinition*> recipes = server->cdef()
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->getCraftRecipes(output, server, 1);
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IGameDef *gdef = getServer(L);
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ICraftDefManager *cdef = gdef->cdef();
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CraftInput input;
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CraftOutput output(o_item,0);
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bool got = cdef->getCraftRecipe(input, output, gdef);
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lua_newtable(L); // output table
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if(got){
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lua_newtable(L);
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for(std::vector<ItemStack>::const_iterator
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i = input.items.begin();
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i != input.items.end(); i++, k++)
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{
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if (i->empty())
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{
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continue;
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}
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lua_pushinteger(L,k);
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lua_pushstring(L,i->name.c_str());
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lua_settable(L, -3);
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}
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lua_setfield(L, -2, "items");
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setintfield(L, -1, "width", input.width);
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switch (input.method) {
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case CRAFT_METHOD_NORMAL:
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lua_pushstring(L,"normal");
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break;
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case CRAFT_METHOD_COOKING:
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lua_pushstring(L,"cooking");
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break;
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case CRAFT_METHOD_FUEL:
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lua_pushstring(L,"fuel");
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break;
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default:
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lua_pushstring(L,"unknown");
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}
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lua_setfield(L, -2, "type");
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} else {
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if (recipes.empty()) {
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lua_pushnil(L);
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lua_setfield(L, -2, "items");
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setintfield(L, -1, "width", 0);
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return 1;
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}
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push_craft_recipe(L, server, recipes[0], output);
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return 1;
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}
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@ -384,59 +408,13 @@ int ModApiCraft::l_get_all_craft_recipes(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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std::string o_item = luaL_checkstring(L,1);
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IGameDef *gdef = getServer(L);
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ICraftDefManager *cdef = gdef->cdef();
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CraftInput input;
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CraftOutput output(o_item,0);
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std::vector<CraftDefinition*> recipes_list;
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recipes_list = cdef->getCraftRecipes(output, gdef);
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if (recipes_list.empty()) {
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lua_pushnil(L);
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return 1;
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}
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std::string item = luaL_checkstring(L, 1);
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Server *server = getServer(L);
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CraftOutput output(item, 0);
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std::vector<CraftDefinition*> recipes = server->cdef()
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->getCraftRecipes(output, server);
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lua_createtable(L, recipes_list.size(), 0);
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std::vector<CraftDefinition*>::const_iterator iter = recipes_list.begin();
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for (u16 i = 0; iter != recipes_list.end(); iter++) {
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CraftOutput tmpout;
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tmpout.item = "";
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tmpout.time = 0;
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tmpout = (*iter)->getOutput(input, gdef);
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std::string query = tmpout.item;
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char *fmtpos, *fmt = &query[0];
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if (strtok_r(fmt, " ", &fmtpos) == output.item) {
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input = (*iter)->getInput(output, gdef);
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lua_newtable(L);
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lua_newtable(L); // items
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std::vector<ItemStack>::const_iterator iter = input.items.begin();
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for (u16 j = 1; iter != input.items.end(); iter++, j++) {
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if (iter->empty())
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continue;
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lua_pushstring(L, iter->name.c_str());
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lua_rawseti(L, -2, j);
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}
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lua_setfield(L, -2, "items");
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setintfield(L, -1, "width", input.width);
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switch (input.method) {
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case CRAFT_METHOD_NORMAL:
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lua_pushstring(L, "normal");
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break;
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case CRAFT_METHOD_COOKING:
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lua_pushstring(L, "cooking");
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break;
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case CRAFT_METHOD_FUEL:
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lua_pushstring(L, "fuel");
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break;
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default:
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lua_pushstring(L, "unknown");
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}
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lua_setfield(L, -2, "type");
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lua_pushstring(L, &tmpout.item[0]);
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lua_setfield(L, -2, "output");
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lua_rawseti(L, -2, ++i);
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}
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}
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push_craft_recipes(L, server, recipes, output);
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return 1;
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}
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