TouchScreenGUI: Add an exit / "ESC" button to the rare controls bar (#13574)

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Gregor Parzefall 2023-06-22 17:50:36 +02:00 committed by GitHub
parent 7c26cb1c35
commit 03ffc2618c
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6 changed files with 123 additions and 1 deletions

@ -87,6 +87,9 @@ DS:
games/devtest/mods/soundstuff/sounds/soundstuff_sinus.ogg
games/devtest/mods/testtools/textures/testtools_branding_iron.png
grorp:
textures/base/pack/exit_btn.png
License of Minetest source code
-------------------------------

111
android/icons/exit_btn.svg Normal file

@ -0,0 +1,111 @@
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@ -152,6 +152,7 @@ are placeholders intended to be overwritten by the game.
* `debug_btn.png`
* `gear_icon.png`
* `rare_controls.png`
* `exit_btn.png`
Texture Overrides
-----------------

@ -50,6 +50,11 @@ const char **joystick_imagenames = (const char *[]) {
static irr::EKEY_CODE id2keycode(touch_gui_button_id id)
{
// ESC isn't part of the keymap.
if (id == exit_id) {
return KEY_ESCAPE;
}
std::string key = "";
switch (id) {
case inventory_id:
@ -548,9 +553,10 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc)
+ (0.5 * button_size)),
AHBB_Dir_Left_Right, 2.0);
m_rarecontrolsbar.addButton(chat_id, L"Chat", "chat_btn.png");
m_rarecontrolsbar.addButton(chat_id, L"chat", "chat_btn.png");
m_rarecontrolsbar.addButton(inventory_id, L"inv", "inventory_btn.png");
m_rarecontrolsbar.addButton(drop_id, L"drop", "drop_btn.png");
m_rarecontrolsbar.addButton(exit_id, L"exit", "exit_btn.png");
m_initialized = true;
}

@ -54,6 +54,7 @@ typedef enum
chat_id,
inventory_id,
drop_id,
exit_id,
joystick_off_id,
joystick_bg_id,
joystick_center_id

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