Fix occlusion

This commit is contained in:
Miguel Almeida 2015-01-31 15:49:44 +00:00 committed by Loic Blot
parent aefe80769b
commit 056e8f7839

@ -161,9 +161,9 @@ static bool isOccluded(Map *map, v3s16 p0, v3s16 p1, float step, float stepfac,
else
is_transparent = (f.solidness != 2);
if(!is_transparent){
count++;
if(count >= needed_count)
if(count == needed_count)
return true;
count++;
}
step *= stepfac;
}