forked from Mirrorlandia_minetest/minetest
Replace NetworkPacket pointers to references
This commit is contained in:
parent
74d34da6cb
commit
083c8c734e
153
src/client.cpp
153
src/client.cpp
@ -407,15 +407,15 @@ void Client::step(float dtime)
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snprintf(pName, PLAYERNAME_SIZE, "%s", myplayer->getName());
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snprintf(pPassword, PASSWORD_SIZE, "%s", m_password.c_str());
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_INIT_LEGACY,
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NetworkPacket pkt(TOSERVER_INIT_LEGACY,
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1 + PLAYERNAME_SIZE + PASSWORD_SIZE + 2 + 2);
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*pkt << (u8) SER_FMT_VER_HIGHEST_READ;
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pkt->putRawString(pName,PLAYERNAME_SIZE);
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pkt->putRawString(pPassword, PASSWORD_SIZE);
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*pkt << (u16) CLIENT_PROTOCOL_VERSION_MIN << (u16) CLIENT_PROTOCOL_VERSION_MAX;
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pkt << (u8) SER_FMT_VER_HIGHEST_READ;
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pkt.putRawString(pName,PLAYERNAME_SIZE);
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pkt.putRawString(pPassword, PASSWORD_SIZE);
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pkt << (u16) CLIENT_PROTOCOL_VERSION_MIN << (u16) CLIENT_PROTOCOL_VERSION_MAX;
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Send(pkt);
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Send(&pkt);
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}
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// Not connected, return
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@ -455,19 +455,19 @@ void Client::step(float dtime)
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[3+6] v3s16 pos_1
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...
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*/
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_DELETEDBLOCKS, 1 + sizeof(v3s16) * sendlist.size());
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NetworkPacket pkt(TOSERVER_DELETEDBLOCKS, 1 + sizeof(v3s16) * sendlist.size());
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*pkt << (u8) sendlist.size();
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pkt << (u8) sendlist.size();
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u32 k = 0;
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for(std::vector<v3s16>::iterator
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j = sendlist.begin();
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j != sendlist.end(); ++j) {
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*pkt << *j;
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pkt << *j;
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k++;
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}
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Send(pkt);
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Send(&pkt);
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if(i == deleted_blocks.end())
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break;
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@ -575,9 +575,9 @@ void Client::step(float dtime)
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[0] u8 count
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[1] v3s16 pos_0
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*/
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_GOTBLOCKS, 1 + 6);
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*pkt << (u8) 1 << r.p;
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Send(pkt);
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NetworkPacket pkt(TOSERVER_GOTBLOCKS, 1 + 6);
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pkt << (u8) 1 << r.p;
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Send(&pkt);
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}
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}
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@ -666,15 +666,15 @@ void Client::step(float dtime)
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size_t server_ids = removed_server_ids.size();
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assert(server_ids <= 0xFFFF);
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_REMOVED_SOUNDS, 2 + server_ids * 4);
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NetworkPacket pkt(TOSERVER_REMOVED_SOUNDS, 2 + server_ids * 4);
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*pkt << (u16) (server_ids & 0xFFFF);
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pkt << (u16) (server_ids & 0xFFFF);
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for(std::set<s32>::iterator i = removed_server_ids.begin();
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i != removed_server_ids.end(); i++)
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*pkt << *i;
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pkt << *i;
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Send(pkt);
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Send(&pkt);
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}
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}
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@ -794,27 +794,27 @@ void Client::request_media(const std::vector<std::string> &file_requests)
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FATAL_ERROR_IF(file_requests_size > 0xFFFF, "Unsupported number of file requests");
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// Packet dynamicly resized
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_REQUEST_MEDIA, 2 + 0);
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NetworkPacket pkt(TOSERVER_REQUEST_MEDIA, 2 + 0);
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*pkt << (u16) (file_requests_size & 0xFFFF);
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pkt << (u16) (file_requests_size & 0xFFFF);
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for(std::vector<std::string>::const_iterator i = file_requests.begin();
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i != file_requests.end(); ++i) {
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*pkt << (*i);
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pkt << (*i);
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}
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Send(pkt);
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Send(&pkt);
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infostream<<"Client: Sending media request list to server ("
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<<file_requests.size()<<" files. packet size)"<<std::endl;
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infostream << "Client: Sending media request list to server ("
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<< file_requests.size() << " files. packet size)" << std::endl;
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}
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void Client::received_media()
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{
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_RECEIVED_MEDIA, 0);
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Send(pkt);
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infostream<<"Client: Notifying server that we received all media"
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<<std::endl;
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NetworkPacket pkt(TOSERVER_RECEIVED_MEDIA, 0);
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Send(&pkt);
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infostream << "Client: Notifying server that we received all media"
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<< std::endl;
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}
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void Client::initLocalMapSaving(const Address &address,
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@ -891,9 +891,9 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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return;
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}
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NetworkPacket* pkt = new NetworkPacket(data, datasize, sender_peer_id);
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NetworkPacket pkt(data, datasize, sender_peer_id);
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ToClientCommand command = (ToClientCommand) pkt->getCommand();
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ToClientCommand command = (ToClientCommand) pkt.getCommand();
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//infostream<<"Client: received command="<<command<<std::endl;
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m_packetcounter.add((u16)command);
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@ -906,7 +906,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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infostream << "Client::ProcessData(): Discarding data not "
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"coming from server: peer_id=" << sender_peer_id
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<< std::endl;
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delete pkt;
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return;
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}
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@ -922,8 +921,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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* as a byte mask
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*/
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if(toClientCommandTable[command].state == TOCLIENT_STATE_NOT_CONNECTED) {
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handleCommand(pkt);
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delete pkt;
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handleCommand(&pkt);
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return;
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}
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@ -931,7 +929,6 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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infostream << "Client: Server serialization"
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" format invalid or not initialized."
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" Skipping incoming command=" << command << std::endl;
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delete pkt;
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return;
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}
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@ -939,8 +936,7 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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Handle runtime commands
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*/
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handleCommand(pkt);
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delete pkt;
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handleCommand(&pkt);
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}
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void Client::Send(NetworkPacket* pkt)
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@ -949,7 +945,6 @@ void Client::Send(NetworkPacket* pkt)
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serverCommandFactoryTable[pkt->getCommand()].channel,
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pkt,
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serverCommandFactoryTable[pkt->getCommand()].reliable);
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delete pkt;
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}
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void Client::interact(u8 action, const PointedThing& pointed)
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@ -975,17 +970,17 @@ void Client::interact(u8 action, const PointedThing& pointed)
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4: use item
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*/
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_INTERACT, 1 + 2 + 0);
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NetworkPacket pkt(TOSERVER_INTERACT, 1 + 2 + 0);
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*pkt << action;
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*pkt << (u16)getPlayerItem();
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pkt << action;
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pkt << (u16)getPlayerItem();
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std::ostringstream tmp_os(std::ios::binary);
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pointed.serialize(tmp_os);
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pkt->putLongString(tmp_os.str());
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pkt.putLongString(tmp_os.str());
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Send(pkt);
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Send(&pkt);
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}
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void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
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@ -995,19 +990,19 @@ void Client::sendNodemetaFields(v3s16 p, const std::string &formname,
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FATAL_ERROR_IF(fields_size > 0xFFFF, "Unsupported number of nodemeta fields");
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_NODEMETA_FIELDS, 0);
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NetworkPacket pkt(TOSERVER_NODEMETA_FIELDS, 0);
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*pkt << p << formname << (u16) (fields_size & 0xFFFF);
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pkt << p << formname << (u16) (fields_size & 0xFFFF);
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for(std::map<std::string, std::string>::const_iterator
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i = fields.begin(); i != fields.end(); i++) {
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const std::string &name = i->first;
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const std::string &value = i->second;
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*pkt << name;
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pkt->putLongString(value);
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pkt << name;
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pkt.putLongString(value);
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}
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Send(pkt);
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Send(&pkt);
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}
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void Client::sendInventoryFields(const std::string &formname,
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@ -1016,18 +1011,18 @@ void Client::sendInventoryFields(const std::string &formname,
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size_t fields_size = fields.size();
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FATAL_ERROR_IF(fields_size > 0xFFFF, "Unsupported number of inventory fields");
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_INVENTORY_FIELDS, 0);
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*pkt << formname << (u16) (fields_size & 0xFFFF);
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NetworkPacket pkt(TOSERVER_INVENTORY_FIELDS, 0);
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pkt << formname << (u16) (fields_size & 0xFFFF);
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for(std::map<std::string, std::string>::const_iterator
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i = fields.begin(); i != fields.end(); i++) {
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const std::string &name = i->first;
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const std::string &value = i->second;
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*pkt << name;
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pkt->putLongString(value);
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pkt << name;
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pkt.putLongString(value);
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}
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Send(pkt);
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Send(&pkt);
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}
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void Client::sendInventoryAction(InventoryAction *a)
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@ -1039,19 +1034,19 @@ void Client::sendInventoryAction(InventoryAction *a)
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// Make data buffer
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std::string s = os.str();
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_INVENTORY_ACTION, s.size());
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pkt->putRawString(s.c_str(),s.size());
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NetworkPacket pkt(TOSERVER_INVENTORY_ACTION, s.size());
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pkt.putRawString(s.c_str(),s.size());
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Send(pkt);
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Send(&pkt);
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}
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void Client::sendChatMessage(const std::wstring &message)
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{
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_CHAT_MESSAGE, 2 + message.size() * sizeof(u16));
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NetworkPacket pkt(TOSERVER_CHAT_MESSAGE, 2 + message.size() * sizeof(u16));
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*pkt << message;
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pkt << message;
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Send(pkt);
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Send(&pkt);
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}
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void Client::sendChangePassword(const std::wstring &oldpassword,
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@ -1065,17 +1060,17 @@ void Client::sendChangePassword(const std::wstring &oldpassword,
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std::string oldpwd = translatePassword(playername, oldpassword);
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std::string newpwd = translatePassword(playername, newpassword);
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_PASSWORD_LEGACY, 2 * PASSWORD_SIZE);
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NetworkPacket pkt(TOSERVER_PASSWORD_LEGACY, 2 * PASSWORD_SIZE);
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for(u8 i = 0; i < PASSWORD_SIZE; i++) {
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*pkt << (u8) (i < oldpwd.length() ? oldpwd[i] : 0);
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pkt << (u8) (i < oldpwd.length() ? oldpwd[i] : 0);
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}
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for(u8 i = 0; i < PASSWORD_SIZE; i++) {
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*pkt << (u8) (i < newpwd.length() ? newpwd[i] : 0);
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pkt << (u8) (i < newpwd.length() ? newpwd[i] : 0);
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}
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Send(pkt);
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Send(&pkt);
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}
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@ -1083,40 +1078,40 @@ void Client::sendDamage(u8 damage)
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{
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DSTACK(__FUNCTION_NAME);
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_DAMAGE, sizeof(u8));
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*pkt << damage;
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Send(pkt);
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NetworkPacket pkt(TOSERVER_DAMAGE, sizeof(u8));
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pkt << damage;
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Send(&pkt);
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}
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void Client::sendBreath(u16 breath)
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{
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DSTACK(__FUNCTION_NAME);
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_BREATH, sizeof(u16));
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*pkt << breath;
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Send(pkt);
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NetworkPacket pkt(TOSERVER_BREATH, sizeof(u16));
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pkt << breath;
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Send(&pkt);
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}
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void Client::sendRespawn()
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{
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DSTACK(__FUNCTION_NAME);
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_RESPAWN, 0);
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Send(pkt);
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NetworkPacket pkt(TOSERVER_RESPAWN, 0);
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Send(&pkt);
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}
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void Client::sendReady()
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{
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DSTACK(__FUNCTION_NAME);
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_CLIENT_READY,
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NetworkPacket pkt(TOSERVER_CLIENT_READY,
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1 + 1 + 1 + 1 + 2 + sizeof(char) * strlen(minetest_version_hash));
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*pkt << (u8) VERSION_MAJOR << (u8) VERSION_MINOR << (u8) VERSION_PATCH_ORIG
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pkt << (u8) VERSION_MAJOR << (u8) VERSION_MINOR << (u8) VERSION_PATCH_ORIG
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<< (u8) 0 << (u16) strlen(minetest_version_hash);
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pkt->putRawString(minetest_version_hash, (u16) strlen(minetest_version_hash));
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Send(pkt);
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pkt.putRawString(minetest_version_hash, (u16) strlen(minetest_version_hash));
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Send(&pkt);
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}
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void Client::sendPlayerPos()
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@ -1168,11 +1163,11 @@ void Client::sendPlayerPos()
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[12+12+4+4] u32 keyPressed
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*/
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_PLAYERPOS, 12 + 12 + 4 + 4 + 4);
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NetworkPacket pkt(TOSERVER_PLAYERPOS, 12 + 12 + 4 + 4 + 4);
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*pkt << position << speed << pitch << yaw << keyPressed;
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pkt << position << speed << pitch << yaw << keyPressed;
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Send(pkt);
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Send(&pkt);
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}
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void Client::sendPlayerItem(u16 item)
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@ -1188,11 +1183,11 @@ void Client::sendPlayerItem(u16 item)
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myplayer->peer_id = our_peer_id;
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assert(myplayer->peer_id == our_peer_id);
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NetworkPacket* pkt = new NetworkPacket(TOSERVER_PLAYERITEM, 2);
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NetworkPacket pkt(TOSERVER_PLAYERITEM, 2);
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*pkt << item;
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pkt << item;
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Send(pkt);
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Send(&pkt);
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}
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void Client::removeNode(v3s16 p)
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@ -626,12 +626,9 @@ void ClientInterface::UpdatePlayerList()
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}
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void ClientInterface::send(u16 peer_id, u8 channelnum,
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NetworkPacket* pkt, bool reliable, bool deletepkt)
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NetworkPacket* pkt, bool reliable)
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{
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m_con->Send(peer_id, channelnum, pkt, reliable);
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if (deletepkt)
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delete pkt;
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}
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void ClientInterface::sendToAll(u16 channelnum,
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@ -647,8 +644,6 @@ void ClientInterface::sendToAll(u16 channelnum,
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m_con->Send(client->peer_id, channelnum, pkt, reliable);
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}
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}
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delete pkt;
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}
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RemoteClient* ClientInterface::getClientNoEx(u16 peer_id, ClientState state_min)
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@ -400,7 +400,7 @@ public:
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std::vector<std::string> getPlayerNames();
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/* send message to client */
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void send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable, bool deletepkt=true);
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void send(u16 peer_id, u8 channelnum, NetworkPacket* pkt, bool reliable);
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/* send to all clients */
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void sendToAll(u16 channelnum, NetworkPacket* pkt, bool reliable);
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@ -1725,9 +1725,8 @@ void ConnectionSendThread::connect(Address address)
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// Send a dummy packet to server with peer_id = PEER_ID_INEXISTENT
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m_connection->SetPeerID(PEER_ID_INEXISTENT);
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NetworkPacket* pkt = new NetworkPacket(0,0);
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m_connection->Send(PEER_ID_SERVER, 0, pkt, true);
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delete pkt;
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NetworkPacket pkt(0,0);
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m_connection->Send(PEER_ID_SERVER, 0, &pkt, true);
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}
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void ConnectionSendThread::disconnect()
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@ -77,8 +77,8 @@ void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
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<< m_recommended_send_interval<<std::endl;
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// Reply to server
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NetworkPacket* resp_pkt = new NetworkPacket(TOSERVER_INIT2, 0);
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Send(resp_pkt);
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NetworkPacket resp_pkt(TOSERVER_INIT2, 0);
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Send(&resp_pkt);
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m_state = LC_Init;
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}
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@ -128,8 +128,8 @@ void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
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}
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// Reply to server
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NetworkPacket* resp_pkt = new NetworkPacket(TOSERVER_INIT2, 0);
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Send(resp_pkt);
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NetworkPacket resp_pkt(TOSERVER_INIT2, 0);
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Send(&resp_pkt);
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||||
m_state = LC_Init;
|
||||
}
|
||||
|
@ -617,14 +617,14 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
||||
Answer with a TOCLIENT_INIT
|
||||
*/
|
||||
|
||||
NetworkPacket* resp_pkt = new NetworkPacket(TOCLIENT_INIT_LEGACY, 1 + 6 + 8 + 4,
|
||||
NetworkPacket resp_pkt(TOCLIENT_INIT_LEGACY, 1 + 6 + 8 + 4,
|
||||
pkt->getPeerId());
|
||||
|
||||
*resp_pkt << (u8) deployed << (v3s16) floatToInt(v3f(0,0,0), BS)
|
||||
resp_pkt << (u8) deployed << (v3s16) floatToInt(v3f(0,0,0), BS)
|
||||
<< (u64) m_env->getServerMap().getSeed()
|
||||
<< g_settings->getFloat("dedicated_server_step");
|
||||
|
||||
Send(resp_pkt);
|
||||
Send(&resp_pkt);
|
||||
m_clients.event(pkt->getPeerId(), CSE_Init);
|
||||
}
|
||||
|
||||
|
344
src/server.cpp
344
src/server.cpp
@ -758,16 +758,16 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
obj->m_known_by_count++;
|
||||
}
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD, 0, client->peer_id);
|
||||
pkt->putRawString(data_buffer.c_str(), data_buffer.size());
|
||||
NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_REMOVE_ADD, 0, client->peer_id);
|
||||
pkt.putRawString(data_buffer.c_str(), data_buffer.size());
|
||||
|
||||
|
||||
verbosestream << "Server: Sent object remove/add: "
|
||||
<< removed_objects.size() << " removed, "
|
||||
<< added_objects.size() << " added, "
|
||||
<< "packet size is " << pkt->getSize() << std::endl;
|
||||
<< "packet size is " << pkt.getSize() << std::endl;
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
m_clients.Unlock();
|
||||
}
|
||||
@ -846,19 +846,19 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
Send them.
|
||||
*/
|
||||
if(reliable_data.size() > 0) {
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
|
||||
NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
|
||||
0, client->peer_id);
|
||||
|
||||
pkt->putRawString(reliable_data.c_str(), reliable_data.size());
|
||||
Send(pkt);
|
||||
pkt.putRawString(reliable_data.c_str(), reliable_data.size());
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
if(unreliable_data.size() > 0) {
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
|
||||
NetworkPacket pkt(TOCLIENT_ACTIVE_OBJECT_MESSAGES,
|
||||
0, client->peer_id);
|
||||
|
||||
pkt->putRawString(unreliable_data.c_str(), unreliable_data.size());
|
||||
Send(pkt);
|
||||
pkt.putRawString(unreliable_data.c_str(), unreliable_data.size());
|
||||
Send(&pkt);
|
||||
}
|
||||
}
|
||||
m_clients.Unlock();
|
||||
@ -1194,9 +1194,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
if(datasize < 2)
|
||||
return;
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(data, datasize, peer_id);
|
||||
NetworkPacket pkt(data, datasize, peer_id);
|
||||
|
||||
ToServerCommand command = (ToServerCommand) pkt->getCommand();
|
||||
ToServerCommand command = (ToServerCommand) pkt.getCommand();
|
||||
|
||||
// Command must be handled into ToServerCommandHandler
|
||||
if (command >= TOSERVER_NUM_MSG_TYPES) {
|
||||
@ -1205,8 +1205,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
}
|
||||
|
||||
if (toServerCommandTable[command].state == TOSERVER_STATE_NOT_CONNECTED) {
|
||||
handleCommand(pkt);
|
||||
delete pkt;
|
||||
handleCommand(&pkt);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1216,15 +1215,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
errorstream << "Server::ProcessData(): Cancelling: Peer"
|
||||
" serialization format invalid or not initialized."
|
||||
" Skipping incoming command=" << command << std::endl;
|
||||
|
||||
delete pkt;
|
||||
return;
|
||||
}
|
||||
|
||||
/* Handle commands related to client startup */
|
||||
if (toServerCommandTable[command].state == TOSERVER_STATE_STARTUP) {
|
||||
handleCommand(pkt);
|
||||
delete pkt;
|
||||
handleCommand(&pkt);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -1234,14 +1230,10 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
errorstream << "Got packet command: " << command << " for peer id "
|
||||
<< peer_id << " but client isn't active yet. Dropping packet "
|
||||
<< std::endl;
|
||||
|
||||
delete pkt;
|
||||
return;
|
||||
}
|
||||
|
||||
handleCommand(pkt);
|
||||
delete pkt;
|
||||
|
||||
handleCommand(&pkt);
|
||||
}
|
||||
catch(SendFailedException &e) {
|
||||
errorstream << "Server::ProcessData(): SendFailedException: "
|
||||
@ -1466,40 +1458,40 @@ void Server::SendMovement(u16 peer_id)
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_MOVEMENT, 12 * sizeof(float), peer_id);
|
||||
NetworkPacket pkt(TOCLIENT_MOVEMENT, 12 * sizeof(float), peer_id);
|
||||
|
||||
*pkt << g_settings->getFloat("movement_acceleration_default");
|
||||
*pkt << g_settings->getFloat("movement_acceleration_air");
|
||||
*pkt << g_settings->getFloat("movement_acceleration_fast");
|
||||
*pkt << g_settings->getFloat("movement_speed_walk");
|
||||
*pkt << g_settings->getFloat("movement_speed_crouch");
|
||||
*pkt << g_settings->getFloat("movement_speed_fast");
|
||||
*pkt << g_settings->getFloat("movement_speed_climb");
|
||||
*pkt << g_settings->getFloat("movement_speed_jump");
|
||||
*pkt << g_settings->getFloat("movement_liquid_fluidity");
|
||||
*pkt << g_settings->getFloat("movement_liquid_fluidity_smooth");
|
||||
*pkt << g_settings->getFloat("movement_liquid_sink");
|
||||
*pkt << g_settings->getFloat("movement_gravity");
|
||||
pkt << g_settings->getFloat("movement_acceleration_default");
|
||||
pkt << g_settings->getFloat("movement_acceleration_air");
|
||||
pkt << g_settings->getFloat("movement_acceleration_fast");
|
||||
pkt << g_settings->getFloat("movement_speed_walk");
|
||||
pkt << g_settings->getFloat("movement_speed_crouch");
|
||||
pkt << g_settings->getFloat("movement_speed_fast");
|
||||
pkt << g_settings->getFloat("movement_speed_climb");
|
||||
pkt << g_settings->getFloat("movement_speed_jump");
|
||||
pkt << g_settings->getFloat("movement_liquid_fluidity");
|
||||
pkt << g_settings->getFloat("movement_liquid_fluidity_smooth");
|
||||
pkt << g_settings->getFloat("movement_liquid_sink");
|
||||
pkt << g_settings->getFloat("movement_gravity");
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendHP(u16 peer_id, u8 hp)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HP, 1, peer_id);
|
||||
*pkt << hp;
|
||||
Send(pkt);
|
||||
NetworkPacket pkt(TOCLIENT_HP, 1, peer_id);
|
||||
pkt << hp;
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendBreath(u16 peer_id, u16 breath)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_BREATH, 2, peer_id);
|
||||
*pkt << (u16) breath;
|
||||
Send(pkt);
|
||||
NetworkPacket pkt(TOCLIENT_BREATH, 2, peer_id);
|
||||
pkt << (u16) breath;
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendAccessDenied(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason)
|
||||
@ -1519,9 +1511,9 @@ void Server::SendAccessDenied_Legacy(u16 peer_id,const std::wstring &reason)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ACCESS_DENIED_LEGACY, 0, peer_id);
|
||||
*pkt << reason;
|
||||
Send(pkt);
|
||||
NetworkPacket pkt(TOCLIENT_ACCESS_DENIED_LEGACY, 0, peer_id);
|
||||
pkt << reason;
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendDeathscreen(u16 peer_id,bool set_camera_point_target,
|
||||
@ -1529,9 +1521,9 @@ void Server::SendDeathscreen(u16 peer_id,bool set_camera_point_target,
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_DEATHSCREEN, 1 + sizeof(v3f), peer_id);
|
||||
*pkt << set_camera_point_target << camera_point_target;
|
||||
Send(pkt);
|
||||
NetworkPacket pkt(TOCLIENT_DEATHSCREEN, 1 + sizeof(v3f), peer_id);
|
||||
pkt << set_camera_point_target << camera_point_target;
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendItemDef(u16 peer_id,
|
||||
@ -1539,7 +1531,7 @@ void Server::SendItemDef(u16 peer_id,
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ITEMDEF, 0, peer_id);
|
||||
NetworkPacket pkt(TOCLIENT_ITEMDEF, 0, peer_id);
|
||||
|
||||
/*
|
||||
u16 command
|
||||
@ -1550,13 +1542,13 @@ void Server::SendItemDef(u16 peer_id,
|
||||
itemdef->serialize(tmp_os, protocol_version);
|
||||
std::ostringstream tmp_os2(std::ios::binary);
|
||||
compressZlib(tmp_os.str(), tmp_os2);
|
||||
pkt->putLongString(tmp_os2.str());
|
||||
pkt.putLongString(tmp_os2.str());
|
||||
|
||||
// Make data buffer
|
||||
verbosestream << "Server: Sending item definitions to id(" << peer_id
|
||||
<< "): size=" << pkt->getSize() << std::endl;
|
||||
<< "): size=" << pkt.getSize() << std::endl;
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendNodeDef(u16 peer_id,
|
||||
@ -1564,7 +1556,7 @@ void Server::SendNodeDef(u16 peer_id,
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_NODEDEF, 0, peer_id);
|
||||
NetworkPacket pkt(TOCLIENT_NODEDEF, 0, peer_id);
|
||||
|
||||
/*
|
||||
u16 command
|
||||
@ -1576,13 +1568,13 @@ void Server::SendNodeDef(u16 peer_id,
|
||||
std::ostringstream tmp_os2(std::ios::binary);
|
||||
compressZlib(tmp_os.str(), tmp_os2);
|
||||
|
||||
pkt->putLongString(tmp_os2.str());
|
||||
pkt.putLongString(tmp_os2.str());
|
||||
|
||||
// Make data buffer
|
||||
verbosestream << "Server: Sending node definitions to id(" << peer_id
|
||||
<< "): size=" << pkt->getSize() << std::endl;
|
||||
<< "): size=" << pkt.getSize() << std::endl;
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
/*
|
||||
@ -1599,30 +1591,29 @@ void Server::SendInventory(PlayerSAO* playerSAO)
|
||||
Serialize it
|
||||
*/
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_INVENTORY, 0,
|
||||
playerSAO->getPeerID());
|
||||
NetworkPacket pkt(TOCLIENT_INVENTORY, 0, playerSAO->getPeerID());
|
||||
|
||||
std::ostringstream os;
|
||||
playerSAO->getInventory()->serialize(os);
|
||||
|
||||
std::string s = os.str();
|
||||
|
||||
pkt->putRawString(s.c_str(), s.size());
|
||||
Send(pkt);
|
||||
pkt.putRawString(s.c_str(), s.size());
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendChatMessage(u16 peer_id, const std::wstring &message)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_CHAT_MESSAGE, 0, peer_id);
|
||||
*pkt << message;
|
||||
NetworkPacket pkt(TOCLIENT_CHAT_MESSAGE, 0, peer_id);
|
||||
pkt << message;
|
||||
|
||||
if (peer_id != PEER_ID_INEXISTENT) {
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
else {
|
||||
m_clients.sendToAll(0,pkt,true);
|
||||
m_clients.sendToAll(0, &pkt, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1631,12 +1622,12 @@ void Server::SendShowFormspecMessage(u16 peer_id, const std::string &formspec,
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_SHOW_FORMSPEC, 0 , peer_id);
|
||||
NetworkPacket pkt(TOCLIENT_SHOW_FORMSPEC, 0 , peer_id);
|
||||
|
||||
pkt->putLongString(FORMSPEC_VERSION_STRING + formspec);
|
||||
*pkt << formname;
|
||||
pkt.putLongString(FORMSPEC_VERSION_STRING + formspec);
|
||||
pkt << formname;
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
// Spawns a particle on peer with peer_id
|
||||
@ -1646,18 +1637,18 @@ void Server::SendSpawnParticle(u16 peer_id, v3f pos, v3f velocity, v3f accelerat
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_SPAWN_PARTICLE, 0, peer_id);
|
||||
NetworkPacket pkt(TOCLIENT_SPAWN_PARTICLE, 0, peer_id);
|
||||
|
||||
*pkt << pos << velocity << acceleration << expirationtime
|
||||
pkt << pos << velocity << acceleration << expirationtime
|
||||
<< size << collisiondetection;
|
||||
pkt->putLongString(texture);
|
||||
*pkt << vertical;
|
||||
pkt.putLongString(texture);
|
||||
pkt << vertical;
|
||||
|
||||
if (peer_id != PEER_ID_INEXISTENT) {
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
else {
|
||||
m_clients.sendToAll(0,pkt,true);
|
||||
m_clients.sendToAll(0, &pkt, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1668,21 +1659,21 @@ void Server::SendAddParticleSpawner(u16 peer_id, u16 amount, float spawntime, v3
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ADD_PARTICLESPAWNER, 0, peer_id);
|
||||
NetworkPacket pkt(TOCLIENT_ADD_PARTICLESPAWNER, 0, peer_id);
|
||||
|
||||
*pkt << amount << spawntime << minpos << maxpos << minvel << maxvel
|
||||
pkt << amount << spawntime << minpos << maxpos << minvel << maxvel
|
||||
<< minacc << maxacc << minexptime << maxexptime << minsize
|
||||
<< maxsize << collisiondetection;
|
||||
|
||||
pkt->putLongString(texture);
|
||||
pkt.putLongString(texture);
|
||||
|
||||
*pkt << id << vertical;
|
||||
pkt << id << vertical;
|
||||
|
||||
if (peer_id != PEER_ID_INEXISTENT) {
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
else {
|
||||
m_clients.sendToAll(0, pkt, true);
|
||||
m_clients.sendToAll(0, &pkt, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1690,124 +1681,124 @@ void Server::SendDeleteParticleSpawner(u16 peer_id, u32 id)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY, 2, peer_id);
|
||||
NetworkPacket pkt(TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY, 2, peer_id);
|
||||
|
||||
// Ugly error in this packet
|
||||
*pkt << (u16) id;
|
||||
pkt << (u16) id;
|
||||
|
||||
if (peer_id != PEER_ID_INEXISTENT) {
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
else {
|
||||
m_clients.sendToAll(0, pkt, true);
|
||||
m_clients.sendToAll(0, &pkt, true);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Server::SendHUDAdd(u16 peer_id, u32 id, HudElement *form)
|
||||
{
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HUDADD, 0 , peer_id);
|
||||
NetworkPacket pkt(TOCLIENT_HUDADD, 0 , peer_id);
|
||||
|
||||
*pkt << id << (u8) form->type << form->pos << form->name << form->scale
|
||||
pkt << id << (u8) form->type << form->pos << form->name << form->scale
|
||||
<< form->text << form->number << form->item << form->dir
|
||||
<< form->align << form->offset << form->world_pos << form->size;
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendHUDRemove(u16 peer_id, u32 id)
|
||||
{
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HUDRM, 4, peer_id);
|
||||
*pkt << id;
|
||||
Send(pkt);
|
||||
NetworkPacket pkt(TOCLIENT_HUDRM, 4, peer_id);
|
||||
pkt << id;
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendHUDChange(u16 peer_id, u32 id, HudElementStat stat, void *value)
|
||||
{
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HUDCHANGE, 0, peer_id);
|
||||
*pkt << id << (u8) stat;
|
||||
NetworkPacket pkt(TOCLIENT_HUDCHANGE, 0, peer_id);
|
||||
pkt << id << (u8) stat;
|
||||
|
||||
switch (stat) {
|
||||
case HUD_STAT_POS:
|
||||
case HUD_STAT_SCALE:
|
||||
case HUD_STAT_ALIGN:
|
||||
case HUD_STAT_OFFSET:
|
||||
*pkt << *(v2f *) value;
|
||||
pkt << *(v2f *) value;
|
||||
break;
|
||||
case HUD_STAT_NAME:
|
||||
case HUD_STAT_TEXT:
|
||||
*pkt << *(std::string *) value;
|
||||
pkt << *(std::string *) value;
|
||||
break;
|
||||
case HUD_STAT_WORLD_POS:
|
||||
*pkt << *(v3f *) value;
|
||||
pkt << *(v3f *) value;
|
||||
break;
|
||||
case HUD_STAT_SIZE:
|
||||
*pkt << *(v2s32 *) value;
|
||||
pkt << *(v2s32 *) value;
|
||||
break;
|
||||
case HUD_STAT_NUMBER:
|
||||
case HUD_STAT_ITEM:
|
||||
case HUD_STAT_DIR:
|
||||
default:
|
||||
*pkt << *(u32 *) value;
|
||||
pkt << *(u32 *) value;
|
||||
break;
|
||||
}
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendHUDSetFlags(u16 peer_id, u32 flags, u32 mask)
|
||||
{
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HUD_SET_FLAGS, 4 + 4, peer_id);
|
||||
NetworkPacket pkt(TOCLIENT_HUD_SET_FLAGS, 4 + 4, peer_id);
|
||||
|
||||
flags &= ~(HUD_FLAG_HEALTHBAR_VISIBLE | HUD_FLAG_BREATHBAR_VISIBLE);
|
||||
|
||||
*pkt << flags << mask;
|
||||
pkt << flags << mask;
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendHUDSetParam(u16 peer_id, u16 param, const std::string &value)
|
||||
{
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_HUD_SET_PARAM, 0, peer_id);
|
||||
*pkt << param << value;
|
||||
Send(pkt);
|
||||
NetworkPacket pkt(TOCLIENT_HUD_SET_PARAM, 0, peer_id);
|
||||
pkt << param << value;
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendSetSky(u16 peer_id, const video::SColor &bgcolor,
|
||||
const std::string &type, const std::vector<std::string> ¶ms)
|
||||
{
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_SET_SKY, 0, peer_id);
|
||||
*pkt << bgcolor << type << (u16) params.size();
|
||||
NetworkPacket pkt(TOCLIENT_SET_SKY, 0, peer_id);
|
||||
pkt << bgcolor << type << (u16) params.size();
|
||||
|
||||
for(size_t i=0; i<params.size(); i++)
|
||||
*pkt << params[i];
|
||||
pkt << params[i];
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendOverrideDayNightRatio(u16 peer_id, bool do_override,
|
||||
float ratio)
|
||||
{
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO,
|
||||
NetworkPacket pkt(TOCLIENT_OVERRIDE_DAY_NIGHT_RATIO,
|
||||
1 + 2, peer_id);
|
||||
|
||||
*pkt << do_override << (u16) (ratio * 65535);
|
||||
pkt << do_override << (u16) (ratio * 65535);
|
||||
|
||||
Send (pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendTimeOfDay(u16 peer_id, u16 time, f32 time_speed)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_TIME_OF_DAY, 0, peer_id);
|
||||
*pkt << time << time_speed;
|
||||
NetworkPacket pkt(TOCLIENT_TIME_OF_DAY, 0, peer_id);
|
||||
pkt << time << time_speed;
|
||||
|
||||
if (peer_id == PEER_ID_INEXISTENT) {
|
||||
m_clients.sendToAll(0, pkt, true);
|
||||
m_clients.sendToAll(0, &pkt, true);
|
||||
}
|
||||
else {
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1841,39 +1832,39 @@ void Server::SendMovePlayer(u16 peer_id)
|
||||
Player *player = m_env->getPlayer(peer_id);
|
||||
assert(player);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_MOVE_PLAYER, 0, peer_id);
|
||||
*pkt << player->getPosition() << player->getPitch() << player->getYaw();
|
||||
NetworkPacket pkt(TOCLIENT_MOVE_PLAYER, sizeof(v3f) + sizeof(f32) * 2, peer_id);
|
||||
pkt << player->getPosition() << player->getPitch() << player->getYaw();
|
||||
|
||||
{
|
||||
v3f pos = player->getPosition();
|
||||
f32 pitch = player->getPitch();
|
||||
f32 yaw = player->getYaw();
|
||||
verbosestream<<"Server: Sending TOCLIENT_MOVE_PLAYER"
|
||||
<<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
|
||||
<<" pitch="<<pitch
|
||||
<<" yaw="<<yaw
|
||||
<<std::endl;
|
||||
verbosestream << "Server: Sending TOCLIENT_MOVE_PLAYER"
|
||||
<< " pos=(" << pos.X << "," << pos.Y << "," << pos.Z << ")"
|
||||
<< " pitch=" << pitch
|
||||
<< " yaw=" << yaw
|
||||
<< std::endl;
|
||||
}
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendLocalPlayerAnimations(u16 peer_id, v2s32 animation_frames[4], f32 animation_speed)
|
||||
{
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_LOCAL_PLAYER_ANIMATIONS, 0,
|
||||
NetworkPacket pkt(TOCLIENT_LOCAL_PLAYER_ANIMATIONS, 0,
|
||||
peer_id);
|
||||
|
||||
*pkt << animation_frames[0] << animation_frames[1] << animation_frames[2]
|
||||
pkt << animation_frames[0] << animation_frames[1] << animation_frames[2]
|
||||
<< animation_frames[3] << animation_speed;
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendEyeOffset(u16 peer_id, v3f first, v3f third)
|
||||
{
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_EYE_OFFSET, 0, peer_id);
|
||||
*pkt << first << third;
|
||||
Send(pkt);
|
||||
NetworkPacket pkt(TOCLIENT_EYE_OFFSET, 0, peer_id);
|
||||
pkt << first << third;
|
||||
Send(&pkt);
|
||||
}
|
||||
void Server::SendPlayerPrivileges(u16 peer_id)
|
||||
{
|
||||
@ -1885,15 +1876,15 @@ void Server::SendPlayerPrivileges(u16 peer_id)
|
||||
std::set<std::string> privs;
|
||||
m_script->getAuth(player->getName(), NULL, &privs);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_PRIVILEGES, 0, peer_id);
|
||||
*pkt << (u16) privs.size();
|
||||
NetworkPacket pkt(TOCLIENT_PRIVILEGES, 0, peer_id);
|
||||
pkt << (u16) privs.size();
|
||||
|
||||
for(std::set<std::string>::const_iterator i = privs.begin();
|
||||
i != privs.end(); i++) {
|
||||
*pkt << (*i);
|
||||
pkt << (*i);
|
||||
}
|
||||
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendPlayerInventoryFormspec(u16 peer_id)
|
||||
@ -1903,9 +1894,9 @@ void Server::SendPlayerInventoryFormspec(u16 peer_id)
|
||||
if(player->peer_id == PEER_ID_INEXISTENT)
|
||||
return;
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_INVENTORY_FORMSPEC, 0, peer_id);
|
||||
pkt->putLongString(FORMSPEC_VERSION_STRING + player->inventory_formspec);
|
||||
Send(pkt);
|
||||
NetworkPacket pkt(TOCLIENT_INVENTORY_FORMSPEC, 0, peer_id);
|
||||
pkt.putLongString(FORMSPEC_VERSION_STRING + player->inventory_formspec);
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
s32 Server::playSound(const SimpleSoundSpec &spec,
|
||||
@ -1963,16 +1954,15 @@ s32 Server::playSound(const SimpleSoundSpec &spec,
|
||||
ServerPlayingSound &psound = m_playing_sounds[id];
|
||||
psound.params = params;
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_PLAY_SOUND, 0);
|
||||
*pkt << id << spec.name << (float) (spec.gain * params.gain)
|
||||
NetworkPacket pkt(TOCLIENT_PLAY_SOUND, 0);
|
||||
pkt << id << spec.name << (float) (spec.gain * params.gain)
|
||||
<< (u8) params.type << pos << params.object << params.loop;
|
||||
|
||||
for(std::vector<u16>::iterator i = dst_clients.begin();
|
||||
i != dst_clients.end(); i++) {
|
||||
psound.clients.insert(*i);
|
||||
m_clients.send(*i, 0, pkt, true, false);
|
||||
m_clients.send(*i, 0, &pkt, true);
|
||||
}
|
||||
delete pkt;
|
||||
return id;
|
||||
}
|
||||
void Server::stopSound(s32 handle)
|
||||
@ -1984,15 +1974,14 @@ void Server::stopSound(s32 handle)
|
||||
return;
|
||||
ServerPlayingSound &psound = i->second;
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_STOP_SOUND, 4);
|
||||
*pkt << handle;
|
||||
NetworkPacket pkt(TOCLIENT_STOP_SOUND, 4);
|
||||
pkt << handle;
|
||||
|
||||
for(std::set<u16>::iterator i = psound.clients.begin();
|
||||
i != psound.clients.end(); i++) {
|
||||
// Send as reliable
|
||||
m_clients.send(*i, 0, pkt, true, false);
|
||||
m_clients.send(*i, 0, &pkt, true);
|
||||
}
|
||||
delete pkt;
|
||||
// Remove sound reference
|
||||
m_playing_sounds.erase(i);
|
||||
}
|
||||
@ -2003,8 +1992,8 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
|
||||
float maxd = far_d_nodes*BS;
|
||||
v3f p_f = intToFloat(p, BS);
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_REMOVENODE, 6);
|
||||
*pkt << p;
|
||||
NetworkPacket pkt(TOCLIENT_REMOVENODE, 6);
|
||||
pkt << p;
|
||||
|
||||
std::vector<u16> clients = m_clients.getClientIDs();
|
||||
for(std::vector<u16>::iterator i = clients.begin();
|
||||
@ -2022,10 +2011,8 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
|
||||
}
|
||||
|
||||
// Send as reliable
|
||||
m_clients.send(*i, 0, pkt, true, false);
|
||||
m_clients.send(*i, 0, &pkt, true);
|
||||
}
|
||||
// This loop needs the deletion of the packet here
|
||||
delete pkt;
|
||||
}
|
||||
|
||||
void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
|
||||
@ -2051,11 +2038,11 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
|
||||
}
|
||||
}
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ADDNODE, 6 + 2 + 1 + 1 + 1);
|
||||
NetworkPacket pkt(TOCLIENT_ADDNODE, 6 + 2 + 1 + 1 + 1);
|
||||
m_clients.Lock();
|
||||
RemoteClient* client = m_clients.lockedGetClientNoEx(*i);
|
||||
if (client != 0) {
|
||||
*pkt << p << n.param0 << n.param1 << n.param2
|
||||
pkt << p << n.param0 << n.param1 << n.param2
|
||||
<< (u8) (remove_metadata ? 0 : 1);
|
||||
|
||||
if (!remove_metadata) {
|
||||
@ -2069,8 +2056,8 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
|
||||
m_clients.Unlock();
|
||||
|
||||
// Send as reliable
|
||||
if (pkt->getSize() > 0)
|
||||
m_clients.send(*i, 0, pkt, true);
|
||||
if (pkt.getSize() > 0)
|
||||
m_clients.send(*i, 0, &pkt, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2101,12 +2088,11 @@ void Server::SendBlockNoLock(u16 peer_id, MapBlock *block, u8 ver, u16 net_proto
|
||||
block->serializeNetworkSpecific(os, net_proto_version);
|
||||
std::string s = os.str();
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_BLOCKDATA,
|
||||
2 + 2 + 2 + 2 + s.size(), peer_id);
|
||||
NetworkPacket pkt(TOCLIENT_BLOCKDATA, 2 + 2 + 2 + 2 + s.size(), peer_id);
|
||||
|
||||
*pkt << p;
|
||||
pkt->putRawString(s.c_str(), s.size());
|
||||
Send(pkt);
|
||||
pkt << p;
|
||||
pkt.putRawString(s.c_str(), s.size());
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
void Server::SendBlocks(float dtime)
|
||||
@ -2306,27 +2292,17 @@ void Server::sendMediaAnnouncement(u16 peer_id)
|
||||
// Make packet
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
|
||||
/*
|
||||
u32 number of files
|
||||
for each texture {
|
||||
u16 length of name
|
||||
string name
|
||||
u16 length of sha1_digest
|
||||
string sha1_digest
|
||||
}
|
||||
*/
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_ANNOUNCE_MEDIA, 0, peer_id);
|
||||
*pkt << (u16) file_announcements.size();
|
||||
NetworkPacket pkt(TOCLIENT_ANNOUNCE_MEDIA, 0, peer_id);
|
||||
pkt << (u16) file_announcements.size();
|
||||
|
||||
for (std::vector<SendableMediaAnnouncement>::iterator
|
||||
j = file_announcements.begin();
|
||||
j != file_announcements.end(); ++j) {
|
||||
*pkt << j->name << j->sha1_digest;
|
||||
pkt << j->name << j->sha1_digest;
|
||||
}
|
||||
|
||||
*pkt << g_settings->get("remote_media");
|
||||
Send(pkt);
|
||||
pkt << g_settings->get("remote_media");
|
||||
Send(&pkt);
|
||||
}
|
||||
|
||||
struct SendableMedia
|
||||
@ -2432,21 +2408,21 @@ void Server::sendRequestedMedia(u16 peer_id,
|
||||
}
|
||||
*/
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_MEDIA, 0, peer_id);
|
||||
*pkt << num_bunches << i << (u32) file_bunches[i].size();
|
||||
NetworkPacket pkt(TOCLIENT_MEDIA, 4 + 0, peer_id);
|
||||
pkt << num_bunches << i << (u32) file_bunches[i].size();
|
||||
|
||||
for(std::vector<SendableMedia>::iterator
|
||||
j = file_bunches[i].begin();
|
||||
j != file_bunches[i].end(); ++j) {
|
||||
*pkt << j->name;
|
||||
pkt->putLongString(j->data);
|
||||
pkt << j->name;
|
||||
pkt.putLongString(j->data);
|
||||
}
|
||||
|
||||
verbosestream << "Server::sendRequestedMedia(): bunch "
|
||||
<< i << "/" << num_bunches
|
||||
<< " files=" << file_bunches[i].size()
|
||||
<< " size=" << pkt->getSize() << std::endl;
|
||||
Send(pkt);
|
||||
<< " size=" << pkt.getSize() << std::endl;
|
||||
Send(&pkt);
|
||||
}
|
||||
}
|
||||
|
||||
@ -2465,14 +2441,14 @@ void Server::sendDetachedInventory(const std::string &name, u16 peer_id)
|
||||
// Make data buffer
|
||||
std::string s = os.str();
|
||||
|
||||
NetworkPacket* pkt = new NetworkPacket(TOCLIENT_DETACHED_INVENTORY, 0, peer_id);
|
||||
pkt->putRawString(s.c_str(), s.size());
|
||||
NetworkPacket pkt(TOCLIENT_DETACHED_INVENTORY, 0, peer_id);
|
||||
pkt.putRawString(s.c_str(), s.size());
|
||||
|
||||
if (peer_id != PEER_ID_INEXISTENT) {
|
||||
Send(pkt);
|
||||
Send(&pkt);
|
||||
}
|
||||
else {
|
||||
m_clients.sendToAll(0, pkt, true);
|
||||
m_clients.sendToAll(0, &pkt, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
26
src/test.cpp
26
src/test.cpp
@ -2022,12 +2022,12 @@ struct TestConnection: public TestBase
|
||||
Simple send-receive test
|
||||
*/
|
||||
{
|
||||
NetworkPacket* pkt = new NetworkPacket((u8*) "Hello World !", 14, 0);
|
||||
NetworkPacket pkt((u8*) "Hello World !", 14, 0);
|
||||
|
||||
SharedBuffer<u8> sentdata = pkt->oldForgePacket();
|
||||
SharedBuffer<u8> sentdata = pkt.oldForgePacket();
|
||||
|
||||
infostream<<"** running client.Send()"<<std::endl;
|
||||
client.Send(PEER_ID_SERVER, 0, pkt, true);
|
||||
client.Send(PEER_ID_SERVER, 0, &pkt, true);
|
||||
|
||||
sleep_ms(50);
|
||||
|
||||
@ -2037,12 +2037,10 @@ struct TestConnection: public TestBase
|
||||
u32 size = server.Receive(peer_id, recvdata);
|
||||
infostream << "** Server received: peer_id=" << peer_id
|
||||
<< ", size=" << size
|
||||
<< ", data=" << (const char*)pkt->getU8Ptr(0)
|
||||
<< ", data=" << (const char*)pkt.getU8Ptr(0)
|
||||
<< std::endl;
|
||||
|
||||
UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
|
||||
|
||||
delete pkt;
|
||||
}
|
||||
|
||||
u16 peer_id_client = 2;
|
||||
@ -2051,25 +2049,25 @@ struct TestConnection: public TestBase
|
||||
*/
|
||||
{
|
||||
const int datasize = 30000;
|
||||
NetworkPacket* pkt = new NetworkPacket(0, datasize);
|
||||
for(u16 i=0; i<datasize; i++){
|
||||
*pkt << (u8) i/4;
|
||||
NetworkPacket pkt(0, datasize);
|
||||
for (u16 i=0; i<datasize; i++) {
|
||||
pkt << (u8) i/4;
|
||||
}
|
||||
|
||||
infostream<<"Sending data (size="<<datasize<<"):";
|
||||
for(int i=0; i<datasize && i<20; i++){
|
||||
for(int i=0; i<datasize && i<20; i++) {
|
||||
if(i%2==0) infostream<<" ";
|
||||
char buf[10];
|
||||
snprintf(buf, 10, "%.2X", ((int)((const char*)pkt->getU8Ptr(0))[i])&0xff);
|
||||
snprintf(buf, 10, "%.2X", ((int)((const char*)pkt.getU8Ptr(0))[i])&0xff);
|
||||
infostream<<buf;
|
||||
}
|
||||
if(datasize>20)
|
||||
infostream<<"...";
|
||||
infostream<<std::endl;
|
||||
|
||||
SharedBuffer<u8> sentdata = pkt->oldForgePacket();
|
||||
SharedBuffer<u8> sentdata = pkt.oldForgePacket();
|
||||
|
||||
server.Send(peer_id_client, 0, pkt, true);
|
||||
server.Send(peer_id_client, 0, &pkt, true);
|
||||
|
||||
//sleep_ms(3000);
|
||||
|
||||
@ -2107,8 +2105,6 @@ struct TestConnection: public TestBase
|
||||
|
||||
UASSERT(memcmp(*sentdata, *recvdata, recvdata.getSize()) == 0);
|
||||
UASSERT(peer_id == PEER_ID_SERVER);
|
||||
|
||||
delete pkt;
|
||||
}
|
||||
|
||||
// Check peer handlers
|
||||
|
Loading…
Reference in New Issue
Block a user