forked from Mirrorlandia_minetest/minetest
[transformN image modifier
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parent
42bbd5c9ae
commit
0983f65da7
149
src/tile.cpp
149
src/tile.cpp
@ -492,6 +492,12 @@ void overlay(video::IImage *image, video::IImage *overlay);
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// Brighten image
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void brighten(video::IImage *image);
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// Parse a transform name
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u32 parseImageTransform(const std::string& s);
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// Apply transform to image dimension
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core::dimension2d<u32> imageTransformDimension(u32 transform, core::dimension2d<u32> dim);
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// Apply transform to image data
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void imageTransform(u32 transform, video::IImage *src, video::IImage *dst);
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/*
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Generate image based on a string like "stone.png" or "[crack0".
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@ -1405,6 +1411,46 @@ bool generate_image(std::string part_of_name, video::IImage *& baseimg,
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baseimg->setPixel(x,y,c);
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}
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}
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/*
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"[transformN"
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Rotates and/or flips the image.
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N can be a number (between 0 and 7) or a transform name.
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Rotations are counter-clockwise.
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0 I identity
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1 R90 rotate by 90 degrees
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2 R180 rotate by 180 degrees
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3 R270 rotate by 270 degrees
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4 FX flip X
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5 FXR90 flip X then rotate by 90 degrees
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6 FY flip Y
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7 FYR90 flip Y then rotate by 90 degrees
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Note: Transform names can be concatenated to produce
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their product (applies the first then the second).
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The resulting transform will be equivalent to one of the
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eight existing ones, though (see: dihedral group).
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*/
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else if(part_of_name.substr(0,10) == "[transform")
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{
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if(baseimg == NULL)
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{
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errorstream<<"generate_image(): baseimg==NULL "
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<<"for part_of_name=\""<<part_of_name
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<<"\", cancelling."<<std::endl;
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return false;
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}
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u32 transform = parseImageTransform(part_of_name.substr(10));
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core::dimension2d<u32> dim = imageTransformDimension(
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transform, baseimg->getDimension());
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video::IImage *image = driver->createImage(
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baseimg->getColorFormat(), dim);
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assert(image);
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imageTransform(transform, baseimg, image);
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baseimg->drop();
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baseimg = image;
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}
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/*
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[inventorycube{topimage{leftimage{rightimage
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In every subimage, replace ^ with &.
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@ -1577,3 +1623,106 @@ void brighten(video::IImage *image)
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}
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}
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u32 parseImageTransform(const std::string& s)
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{
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int total_transform = 0;
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std::string transform_names[8];
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transform_names[0] = "i";
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transform_names[1] = "r90";
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transform_names[2] = "r180";
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transform_names[3] = "r270";
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transform_names[4] = "fx";
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transform_names[6] = "fy";
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std::size_t pos = 0;
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while(pos < s.size())
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{
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int transform = -1;
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for(int i = 0; i <= 7; ++i)
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{
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const std::string &name_i = transform_names[i];
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if(s[pos] == ('0' + i))
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{
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transform = i;
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pos++;
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break;
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}
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else if(!(name_i.empty()) &&
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lowercase(s.substr(pos, name_i.size())) == name_i)
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{
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transform = i;
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pos += name_i.size();
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break;
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}
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}
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if(transform < 0)
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break;
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// Multiply total_transform and transform in the group D4
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int new_total = 0;
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if(transform < 4)
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new_total = (transform + total_transform) % 4;
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else
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new_total = (transform - total_transform + 8) % 4;
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if((transform >= 4) ^ (total_transform >= 4))
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new_total += 4;
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total_transform = new_total;
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}
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return total_transform;
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}
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core::dimension2d<u32> imageTransformDimension(u32 transform, core::dimension2d<u32> dim)
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{
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if(transform % 2 == 0)
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return dim;
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else
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return core::dimension2d<u32>(dim.Height, dim.Width);
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}
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void imageTransform(u32 transform, video::IImage *src, video::IImage *dst)
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{
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if(src == NULL || dst == NULL)
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return;
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core::dimension2d<u32> srcdim = src->getDimension();
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core::dimension2d<u32> dstdim = dst->getDimension();
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assert(dstdim == imageTransformDimension(transform, srcdim));
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assert(transform >= 0 && transform <= 7);
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/*
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Compute the transformation from source coordinates (sx,sy)
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to destination coordinates (dx,dy).
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*/
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int sxn = 0;
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int syn = 2;
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if(transform == 0) // identity
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sxn = 0, syn = 2; // sx = dx, sy = dy
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else if(transform == 1) // rotate by 90 degrees ccw
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sxn = 3, syn = 0; // sx = (H-1) - dy, sy = dx
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else if(transform == 2) // rotate by 180 degrees
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sxn = 1, syn = 3; // sx = (W-1) - dx, sy = (H-1) - dy
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else if(transform == 3) // rotate by 270 degrees ccw
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sxn = 2, syn = 1; // sx = dy, sy = (W-1) - dx
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else if(transform == 4) // flip x
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sxn = 1, syn = 2; // sx = (W-1) - dx, sy = dy
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else if(transform == 5) // flip x then rotate by 90 degrees ccw
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sxn = 2, syn = 0; // sx = dy, sy = dx
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else if(transform == 6) // flip y
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sxn = 0, syn = 3; // sx = dx, sy = (H-1) - dy
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else if(transform == 7) // flip y then rotate by 90 degrees ccw
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sxn = 3, syn = 1; // sx = (H-1) - dy, sy = (W-1) - dx
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for(u32 dy=0; dy<dstdim.Height; dy++)
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for(u32 dx=0; dx<dstdim.Width; dx++)
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{
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u32 entries[4] = {dx, dstdim.Width-1-dx, dy, dstdim.Height-1-dy};
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u32 sx = entries[sxn];
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u32 sy = entries[syn];
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video::SColor c = src->getPixel(sx,sy);
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dst->setPixel(dx,dy,c);
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}
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}
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