forked from Mirrorlandia_minetest/minetest
Replace deathscreen by formspec variant
This commit is contained in:
parent
eda9214f81
commit
0d93119040
@ -449,7 +449,6 @@ set(minetest_SRCS
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guiTable.cpp
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guiPasswordChange.cpp
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guiVolumeChange.cpp
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guiDeathScreen.cpp
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guiChatConsole.cpp
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client.cpp
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clientmedia.cpp
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77
src/game.cpp
77
src/game.cpp
@ -32,7 +32,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "guiVolumeChange.h"
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#include "guiFormSpecMenu.h"
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#include "guiTextInputMenu.h"
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#include "guiDeathScreen.h"
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#include "tool.h"
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#include "guiChatConsole.h"
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#include "config.h"
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@ -182,6 +181,13 @@ struct LocalFormspecHandler : public TextDest
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}
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}
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if (m_formname == "MT_DEATH_SCREEN") {
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if ((fields.find("btn_respawn") != fields.end())) {
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m_client->sendRespawn();
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return;
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}
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}
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errorstream << "LocalFormspecHandler::gotText unhandled >" << m_formname << "< event" << std::endl;
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int i = 0;
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for (std::map<std::string,std::string>::iterator iter = fields.begin();
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@ -194,26 +200,6 @@ struct LocalFormspecHandler : public TextDest
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Client *m_client;
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};
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/* Respawn menu callback */
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class MainRespawnInitiator: public IRespawnInitiator
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{
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public:
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MainRespawnInitiator(bool *active, Client *client):
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m_active(active), m_client(client)
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{
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*m_active = true;
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}
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void respawn()
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{
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*m_active = false;
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m_client->sendRespawn();
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}
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private:
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bool *m_active;
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Client *m_client;
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};
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/* Form update callback */
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class NodeMetadataFormSource: public IFormSource
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@ -1002,6 +988,32 @@ static void show_chat_menu(FormspecFormSource* current_formspec,
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menu->drop();
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}
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static void show_deathscreen(FormspecFormSource* current_formspec,
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TextDest* current_textdest, IWritableTextureSource* tsrc,
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IrrlichtDevice * device, Client* client)
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{
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std::string formspec =
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std::string("") +
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"size[11,5.5,true]"
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"label[4.85,1.35;You died.]"
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"button_exit[4,3;3,0.5;btn_respawn;" + gettext("Respawn") + "]"
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;
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/* Create menu */
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/* Note: FormspecFormSource and LocalFormspecHandler
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* are deleted by guiFormSpecMenu */
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current_formspec = new FormspecFormSource(formspec,¤t_formspec);
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current_textdest = new LocalFormspecHandler("MT_DEATH_SCREEN",client);
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GUIFormSpecMenu *menu =
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new GUIFormSpecMenu(device, guiroot, -1,
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&g_menumgr,
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NULL, NULL, tsrc);
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menu->doPause = false;
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menu->setFormSource(current_formspec);
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menu->setTextDest(current_textdest);
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menu->drop();
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}
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/******************************************************************************/
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static void show_pause_menu(FormspecFormSource* current_formspec,
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TextDest* current_textdest, IWritableTextureSource* tsrc,
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@ -1593,7 +1605,6 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
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bool invert_mouse = g_settings->getBool("invert_mouse");
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bool respawn_menu_active = false;
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bool update_wielded_item_trigger = true;
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bool show_hud = true;
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@ -2384,36 +2395,18 @@ void the_game(bool &kill, bool random_input, InputHandler *input,
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}
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else if(event.type == CE_DEATHSCREEN)
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{
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if(respawn_menu_active)
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continue;
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show_deathscreen(current_formspec, current_textdest,
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tsrc, device, &client);
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/*bool set_camera_point_target =
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event.deathscreen.set_camera_point_target;
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v3f camera_point_target;
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camera_point_target.X = event.deathscreen.camera_point_target_x;
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camera_point_target.Y = event.deathscreen.camera_point_target_y;
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camera_point_target.Z = event.deathscreen.camera_point_target_z;*/
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MainRespawnInitiator *respawner =
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new MainRespawnInitiator(
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&respawn_menu_active, &client);
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GUIDeathScreen *menu =
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new GUIDeathScreen(guienv, guiroot, -1,
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&g_menumgr, respawner);
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menu->drop();
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chat_backend.addMessage(L"", L"You died.");
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/* Handle visualization */
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damage_flash = 0;
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LocalPlayer* player = client.getEnv().getLocalPlayer();
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player->hurt_tilt_timer = 0;
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player->hurt_tilt_strength = 0;
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/*LocalPlayer* player = client.getLocalPlayer();
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player->setPosition(player->getPosition() + v3f(0,-BS,0));
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camera.update(player, busytime, screensize);*/
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}
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else if (event.type == CE_SHOW_FORMSPEC)
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{
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@ -1,182 +0,0 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "guiDeathScreen.h"
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#include "debug.h"
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#include "serialization.h"
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#include <string>
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#include <IGUICheckBox.h>
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#include <IGUIEditBox.h>
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#include <IGUIButton.h>
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#include <IGUIStaticText.h>
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#include <IGUIFont.h>
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#include "gettext.h"
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#include "client.h"
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GUIDeathScreen::GUIDeathScreen(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr, IRespawnInitiator *respawner
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):
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GUIModalMenu(env, parent, id, menumgr),
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m_respawner(respawner),
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m_screensize(1,1)
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{
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}
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GUIDeathScreen::~GUIDeathScreen()
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{
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removeChildren();
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delete m_respawner;
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}
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void GUIDeathScreen::removeChildren()
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{
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const core::list<gui::IGUIElement*> &children = getChildren();
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core::list<gui::IGUIElement*> children_copy;
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for(core::list<gui::IGUIElement*>::ConstIterator
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i = children.begin(); i != children.end(); i++)
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{
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children_copy.push_back(*i);
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}
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for(core::list<gui::IGUIElement*>::Iterator
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i = children_copy.begin();
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i != children_copy.end(); i++)
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{
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(*i)->remove();
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}
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}
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void GUIDeathScreen::regenerateGui(v2u32 screensize)
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{
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m_screensize = screensize;
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/*
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Remove stuff
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*/
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removeChildren();
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/*
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Calculate new sizes and positions
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*/
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core::rect<s32> rect(
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screensize.X/2 - 500/2,
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screensize.Y/2 - 200/2,
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screensize.X/2 + 500/2,
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screensize.Y/2 + 200/2
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);
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DesiredRect = rect;
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recalculateAbsolutePosition(false);
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v2s32 size = rect.getSize();
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/*
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Add stuff
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*/
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{
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core::rect<s32> rect(0, 0, 400, 50);
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rect = rect + v2s32(size.X/2-400/2, size.Y/2-50/2-25);
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wchar_t* text = wgettext("You died.");
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Environment->addStaticText(text, rect, false,
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true, this, 256);
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delete[] text;
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}
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{
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core::rect<s32> rect(0, 0, 140, 30);
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rect = rect + v2s32(size.X/2-140/2, size.Y/2-30/2+25);
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wchar_t* text = wgettext("Respawn");
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gui::IGUIElement *e =
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Environment->addButton(rect, this, 257,
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text);
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delete[] text;
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Environment->setFocus(e);
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}
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}
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void GUIDeathScreen::drawMenu()
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{
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gui::IGUISkin* skin = Environment->getSkin();
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if (!skin)
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return;
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video::IVideoDriver* driver = Environment->getVideoDriver();
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{
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video::SColor color(180,50,0,0);
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driver->draw2DRectangle(color,
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core::rect<s32>(0,0,m_screensize.X,m_screensize.Y), NULL);
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}
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{
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video::SColor bgcolor(50,0,0,0);
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driver->draw2DRectangle(bgcolor, AbsoluteRect, &AbsoluteClippingRect);
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}
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gui::IGUIElement::draw();
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}
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bool GUIDeathScreen::OnEvent(const SEvent& event)
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{
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if(event.EventType==EET_KEY_INPUT_EVENT)
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{
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if(event.KeyInput.Key==KEY_ESCAPE && event.KeyInput.PressedDown)
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{
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respawn();
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quitMenu();
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return true;
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}
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if(event.KeyInput.Key==KEY_RETURN && event.KeyInput.PressedDown)
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{
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respawn();
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quitMenu();
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return true;
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}
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}
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if(event.EventType==EET_GUI_EVENT)
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{
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if(event.GUIEvent.EventType==gui::EGET_ELEMENT_FOCUS_LOST
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&& isVisible())
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{
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if(!canTakeFocus(event.GUIEvent.Element))
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{
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dstream<<"GUIDeathScreen: Not allowing focus change."
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<<std::endl;
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// Returning true disables focus change
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return true;
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}
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}
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if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
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{
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switch(event.GUIEvent.Caller->getID())
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{
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case 257:
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respawn();
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quitMenu();
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return true;
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}
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}
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}
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return Parent ? Parent->OnEvent(event) : false;
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}
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void GUIDeathScreen::respawn()
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{
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m_respawner->respawn();
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}
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@ -1,60 +0,0 @@
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/*
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Minetest
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Copyright (C) 2013 celeron55, Perttu Ahola <celeron55@gmail.com>
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef GUIMESSAGEMENU_HEADER
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#define GUIMESSAGEMENU_HEADER
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#include "irrlichttypes_extrabloated.h"
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#include "modalMenu.h"
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#include <string>
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class IRespawnInitiator
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{
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public:
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virtual void respawn() = 0;
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virtual ~IRespawnInitiator() {};
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};
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class GUIDeathScreen : public GUIModalMenu
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{
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public:
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GUIDeathScreen(gui::IGUIEnvironment* env,
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gui::IGUIElement* parent, s32 id,
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IMenuManager *menumgr, IRespawnInitiator *respawner);
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~GUIDeathScreen();
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void removeChildren();
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/*
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Remove and re-add (or reposition) stuff
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*/
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void regenerateGui(v2u32 screensize);
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void drawMenu();
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bool OnEvent(const SEvent& event);
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void respawn();
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private:
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IRespawnInitiator *m_respawner;
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v2u32 m_screensize;
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};
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#endif
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