forked from Mirrorlandia_minetest/minetest
Use DIR_DELIM instead of / in file paths
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@ -101,9 +101,9 @@ SubgameSpec findSubgame(const std::string &id)
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std::string menuoverlay_path;
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std::string menuicon_path;
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#ifndef SERVER
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menubackground_path = getImagePath(game_path + DIR_DELIM + "menu/background.png");
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menuoverlay_path = getImagePath(game_path + DIR_DELIM + "menu/overlay.png");
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menuicon_path = getImagePath(game_path + DIR_DELIM + "menu/icon.png");
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menubackground_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "background.png");
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menuoverlay_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "overlay.png");
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menuicon_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png");
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#endif
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return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name,
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menubackground_path, menuoverlay_path, menuicon_path);
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