Use DIR_DELIM instead of / in file paths

This commit is contained in:
PilzAdam 2013-05-02 23:08:59 +02:00
parent b75505e6b2
commit 0deb68d81c

@ -101,9 +101,9 @@ SubgameSpec findSubgame(const std::string &id)
std::string menuoverlay_path;
std::string menuicon_path;
#ifndef SERVER
menubackground_path = getImagePath(game_path + DIR_DELIM + "menu/background.png");
menuoverlay_path = getImagePath(game_path + DIR_DELIM + "menu/overlay.png");
menuicon_path = getImagePath(game_path + DIR_DELIM + "menu/icon.png");
menubackground_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "background.png");
menuoverlay_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "overlay.png");
menuicon_path = getImagePath(game_path + DIR_DELIM + "menu" + DIR_DELIM + "icon.png");
#endif
return SubgameSpec(id, game_path, gamemod_path, mods_paths, game_name,
menubackground_path, menuoverlay_path, menuicon_path);