lua_api.txt: Explain what a float range is

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jordan4ibanez 2023-02-17 18:03:50 -05:00 committed by GitHub
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@ -9722,6 +9722,8 @@ section, along with the datatypes they accept.
All of the properties in this list can be animated with `*_tween` tables
unless otherwise specified. For example, `jitter` can be tweened by setting
a `jitter_tween` table instead of (or in addition to) a `jitter` table/value.
In this section, a float range is a table defined as so: { min = A, max = B }
A and B are your supplemented values. For a vec3 range this means they are vectors.
Types used are defined in the previous section.
* vec3 range `pos`: the position at which particles can appear