forked from Mirrorlandia_minetest/minetest
Update lua_api.txt documentation
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@ -1913,6 +1913,8 @@ methods:
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^ light = day + (night * 16)
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- set_light_data(light_data): Sets the param1 (light) contents of each node in the VoxelManip
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^ expects lighting data in the same format that get_light_data() returns
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- get_param2_data(): Gets the raw param2 data read into the VoxelManip object
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- set_param2_data(param2_data): Sets the param2 contents of each node in the VoxelManip
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- calc_lighting(p1, p2): Calculate lighting within the VoxelManip
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^ To be used only by a VoxelManip object from minetest.get_mapgen_object
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^ (p1, p2) is the area in which lighting is set; defaults to the whole area if left out
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@ -2432,14 +2434,20 @@ Decoration definition (register_decoration)
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schematic = "foobar.mts",
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^ If schematic is a string, it is the filepath relative to the current working directory of the
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^ specified Minetest schematic file.
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^ - OR -, could instead be a table containing two fields, size and data:
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^ - OR -, could instead be a table containing two mandatory fields, size and data,
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^ and an optional table yslice_prob:
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schematic = {
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size = {x=4, y=6, z=4},
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data = {
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{name="cobble", param1=255, param2=0},
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{name="dirt_with_grass", param1=255, param2=0},
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...
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}
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},
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yslice_prob = {
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{ypos=2, prob=128},
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{ypos=5, prob=64},
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...
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},
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},
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^ See 'Schematic specifier' for details.
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replacements = {{"oldname", "convert_to"}, ...},
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