Add wrapper for minetest.rotate_and_place.

This commit is contained in:
4Evergreen4 2013-11-07 16:20:04 -05:00 committed by kwolekr
parent 3d63492f50
commit 1d856b734b
2 changed files with 19 additions and 0 deletions

@ -282,6 +282,20 @@ if minetest then
minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack)
end
end
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--Wrapper for rotate_and_place() to check for sneak and assume Creative mode
--implies infinite stacks when performing a 6d rotation.
--------------------------------------------------------------------------------
minetest.rotate_node = function(itemstack, placer, pointed_thing)
minetest.rotate_and_place(itemstack, placer, pointed_thing,
minetest.setting_getbool("creative_mode"),
{invert_wall = placer:get_player_control().sneak})
return itemstack
end
end
--------------------------------------------------------------------------------

@ -1561,6 +1561,11 @@ minetest.rotate_and_place(itemstack, placer, pointed_thing, infinitestacks, orie
force_facedir: if true, forcably reset the facedir to north when placing on
the floor or ceiling
minetest.rotate_node(itemstack, placer, pointed_thing)
^ calls rotate_and_place() with infinitestacks set according to the state of
the creative mode setting, and checks for "sneak" to set the invert_wall
parameter.
Global objects:
minetest.env - EnvRef of the server environment and world.
^ Any function in the minetest namespace can be called using the syntax