forked from Mirrorlandia_minetest/minetest
Minimap: Optimise
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ab371cc934
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25a24c0cdf
112
src/minimap.cpp
112
src/minimap.cpp
@ -120,89 +120,63 @@ void MinimapUpdateThread::doUpdate()
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}
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if (data->map_invalidated && data->mode != MINIMAP_MODE_OFF) {
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getMap(data->pos, data->map_size, data->scan_height, data->is_radar);
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getMap(data->pos, data->map_size, data->scan_height);
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data->map_invalidated = false;
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}
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}
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MinimapPixel *MinimapUpdateThread::getMinimapPixel(v3s16 pos,
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s16 scan_height, s16 *pixel_height)
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void MinimapUpdateThread::getMap(v3s16 pos, s16 size, s16 height)
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{
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s16 height = scan_height - MAP_BLOCKSIZE;
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v3s16 blockpos_max, blockpos_min, relpos;
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v3s16 region(size, 0, size);
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v3s16 pos_min(pos.X - size / 2, pos.Y - height / 2, pos.Z - size / 2);
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v3s16 pos_max(pos_min.X + size - 1, pos.Y + height / 2, pos_min.Z + size - 1);
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v3s16 blockpos_min = getNodeBlockPos(pos_min);
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v3s16 blockpos_max = getNodeBlockPos(pos_max);
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getNodeBlockPosWithOffset(
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v3s16(pos.X, pos.Y - scan_height / 2, pos.Z),
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blockpos_min, relpos);
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getNodeBlockPosWithOffset(
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v3s16(pos.X, pos.Y + scan_height / 2, pos.Z),
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blockpos_max, relpos);
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for (s16 i = blockpos_max.Y; i > blockpos_min.Y - 1; i--) {
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std::map<v3s16, MinimapMapblock *>::iterator it =
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m_blocks_cache.find(v3s16(blockpos_max.X, i, blockpos_max.Z));
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if (it != m_blocks_cache.end()) {
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MinimapMapblock *mmblock = it->second;
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MinimapPixel *pixel = &mmblock->data[relpos.Z * MAP_BLOCKSIZE + relpos.X];
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if (pixel->n.param0 != CONTENT_AIR) {
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*pixel_height = height + pixel->height;
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return pixel;
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}
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}
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height -= MAP_BLOCKSIZE;
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// clear the map
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for (int z = 0; z < size; z++)
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for (int x = 0; x < size; x++) {
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MinimapPixel &mmpixel = data->minimap_scan[x + z * size];
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mmpixel.air_count = 0;
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mmpixel.height = 0;
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mmpixel.n = MapNode(CONTENT_AIR);
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}
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return NULL;
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}
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// draw the map
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v3s16 blockpos;
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for (blockpos.Z = blockpos_min.Z; blockpos.Z <= blockpos_max.Z; ++blockpos.Z)
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for (blockpos.Y = blockpos_min.Y; blockpos.Y <= blockpos_max.Y; ++blockpos.Y)
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for (blockpos.X = blockpos_min.X; blockpos.X <= blockpos_max.X; ++blockpos.X) {
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std::map<v3s16, MinimapMapblock *>::const_iterator pblock =
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m_blocks_cache.find(blockpos);
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if (pblock == m_blocks_cache.end())
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continue;
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const MinimapMapblock &block = *pblock->second;
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s16 MinimapUpdateThread::getAirCount(v3s16 pos, s16 height)
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{
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s16 air_count = 0;
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v3s16 blockpos_max, blockpos_min, relpos;
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v3s16 block_node_min(blockpos * MAP_BLOCKSIZE);
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v3s16 block_node_max(block_node_min + MAP_BLOCKSIZE - 1);
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// clip
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v3s16 range_min = componentwise_max(block_node_min, pos_min);
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v3s16 range_max = componentwise_min(block_node_max, pos_max);
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getNodeBlockPosWithOffset(
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v3s16(pos.X, pos.Y - height / 2, pos.Z),
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blockpos_min, relpos);
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getNodeBlockPosWithOffset(
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v3s16(pos.X, pos.Y + height / 2, pos.Z),
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blockpos_max, relpos);
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v3s16 pos;
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pos.Y = range_min.Y;
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for (pos.Z = range_min.Z; pos.Z <= range_max.Z; ++pos.Z)
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for (pos.X = range_min.X; pos.X <= range_max.X; ++pos.X) {
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v3s16 inblock_pos = pos - block_node_min;
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const MinimapPixel &in_pixel =
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block.data[inblock_pos.Z * MAP_BLOCKSIZE + inblock_pos.X];
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for (s16 i = blockpos_max.Y; i > blockpos_min.Y - 1; i--) {
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std::map<v3s16, MinimapMapblock *>::iterator it =
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m_blocks_cache.find(v3s16(blockpos_max.X, i, blockpos_max.Z));
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if (it != m_blocks_cache.end()) {
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MinimapMapblock *mmblock = it->second;
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MinimapPixel *pixel = &mmblock->data[relpos.Z * MAP_BLOCKSIZE + relpos.X];
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air_count += pixel->air_count;
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}
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}
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v3s16 inmap_pos = pos - pos_min;
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MinimapPixel &out_pixel =
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data->minimap_scan[inmap_pos.X + inmap_pos.Z * size];
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return air_count;
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}
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void MinimapUpdateThread::getMap(v3s16 pos, s16 size, s16 height, bool is_radar)
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{
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v3s16 p = v3s16(pos.X - size / 2, pos.Y, pos.Z - size / 2);
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for (s16 x = 0; x < size; x++)
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for (s16 z = 0; z < size; z++) {
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MapNode n(CONTENT_AIR);
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MinimapPixel *mmpixel = &data->minimap_scan[x + z * size];
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if (!is_radar) {
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s16 pixel_height = 0;
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MinimapPixel *cached_pixel =
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getMinimapPixel(v3s16(p.X + x, p.Y, p.Z + z), height, &pixel_height);
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if (cached_pixel) {
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n = cached_pixel->n;
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mmpixel->height = pixel_height;
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out_pixel.air_count += in_pixel.air_count;
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if (in_pixel.n.param0 != CONTENT_AIR) {
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out_pixel.n = in_pixel.n;
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out_pixel.height = inmap_pos.Y + in_pixel.height;
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}
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} else {
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mmpixel->air_count = getAirCount(v3s16(p.X + x, p.Y, p.Z + z), height);
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}
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mmpixel->n = n;
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}
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}
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@ -96,13 +96,8 @@ public:
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MinimapUpdateThread() : UpdateThread("Minimap") {}
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virtual ~MinimapUpdateThread();
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void getMap(v3s16 pos, s16 size, s16 height, bool radar);
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MinimapPixel *getMinimapPixel(v3s16 pos, s16 height, s16 *pixel_height);
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s16 getAirCount(v3s16 pos, s16 height);
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video::SColor getColorFromId(u16 id);
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void getMap(v3s16 pos, s16 size, s16 height);
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void enqueueBlock(v3s16 pos, MinimapMapblock *data);
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bool pushBlockUpdate(v3s16 pos, MinimapMapblock *data);
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bool popBlockUpdate(QueuedMinimapUpdate *update);
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@ -149,6 +149,16 @@ inline void sortBoxVerticies(v3s16 &p1, v3s16 &p2) {
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SWAP(s16, p1.Z, p2.Z);
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}
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inline v3s16 componentwise_min(const v3s16 &a, const v3s16 &b)
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{
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return v3s16(MYMIN(a.X, b.X), MYMIN(a.Y, b.Y), MYMIN(a.Z, b.Z));
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}
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inline v3s16 componentwise_max(const v3s16 &a, const v3s16 &b)
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{
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return v3s16(MYMAX(a.X, b.X), MYMAX(a.Y, b.Y), MYMAX(a.Z, b.Z));
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}
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/** Returns \p f wrapped to the range [-360, 360]
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*
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